simplify zooming, remove Editor::clamp_samples_per_pixel(), fix getting "stuck" at max and min zoom levels

This commit is contained in:
Paul Davis 2014-07-02 15:53:24 -04:00
parent 4c79d35838
commit 3dbf37eab7
3 changed files with 18 additions and 43 deletions

View File

@ -3335,7 +3335,7 @@ Editor::cycle_edit_mode ()
Config->set_edit_mode (Ripple);
}
break;
// case Splice:
case Splice:
case Ripple:
Config->set_edit_mode (Lock);
break;
@ -4056,8 +4056,6 @@ Editor::reset_y_origin (double y)
void
Editor::reset_zoom (framecnt_t spp)
{
clamp_samples_per_pixel (spp);
if (spp == samples_per_pixel) {
return;
}
@ -4169,12 +4167,26 @@ Editor::use_visual_state (VisualState& vs)
/** This is the core function that controls the zoom level of the canvas. It is called
* whenever one or more calls are made to reset_zoom(). It executes in an idle handler.
* @param fpu New frames per unit; should already have been clamped so that it is sensible.
* @param spp new number of samples per pixel
*/
void
Editor::set_samples_per_pixel (framecnt_t spp)
{
clamp_samples_per_pixel (spp);
if (spp < 1) {
return;
}
const framecnt_t three_days = 3 * 24 * 60 * 60 * (_session ? _session->frame_rate() : 48000);
const framecnt_t lots_of_pixels = 4000;
/* if the zoom level is greater than what you'd get trying to display 3
* days of audio on a really big screen, then it's too big.
*/
if (spp * lots_of_pixels > three_days) {
return;
}
samples_per_pixel = spp;
if (tempo_lines) {

View File

@ -520,7 +520,6 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
Editing::ZoomFocus zoom_focus;
void set_samples_per_pixel (framecnt_t);
bool clamp_samples_per_pixel (framecnt_t &) const;
Editing::MouseMode mouse_mode;
Editing::MouseMode pre_internal_mouse_mode;

View File

@ -1448,38 +1448,6 @@ Editor::tav_zoom_smooth (bool coarser, bool force_all)
}
}
bool
Editor::clamp_samples_per_pixel (framecnt_t& fpp) const
{
bool clamped = false;
if (fpp < 1) {
fpp = 1;
clamped = true;
}
framecnt_t sr;
if (_session) {
sr = _session->frame_rate ();
} else {
sr = 48000;
}
const framecnt_t three_days = 3 * 24 * 60 * 60 * sr;
const framecnt_t lots_of_pixels = 4000;
/* if the zoom level is greater than what you'd get trying to display 3
* days of audio on a really big screen, scale it down.
*/
if (fpp * lots_of_pixels > three_days) {
fpp = three_days / _track_canvas->width();
clamped = true;
}
return clamped;
}
void
Editor::temporal_zoom_step (bool coarser)
@ -1516,7 +1484,6 @@ Editor::temporal_zoom (framecnt_t fpp)
framecnt_t nfpp;
double l;
clamp_samples_per_pixel (fpp);
if (fpp == samples_per_pixel) {
return;
}
@ -1806,8 +1773,7 @@ Editor::temporal_zoom_to_frame (bool coarser, framepos_t frame)
new_spp = samples_per_pixel - (samples_per_pixel/2);
} else {
/* could bail out here since we cannot zoom any finer,
but leave that to the clamp_samples_per_pixel() and
equality test below
but leave that to the equality test below
*/
new_spp = samples_per_pixel;
}
@ -1815,8 +1781,6 @@ Editor::temporal_zoom_to_frame (bool coarser, framepos_t frame)
range_before -= range_before/2;
}
clamp_samples_per_pixel (new_spp);
if (new_spp == samples_per_pixel) {
return;
}