only update GhostEvents on visible trackviews.
- this requires that MidiGhostRegion::update_contents_height() also controls visibility.
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@ -305,14 +305,18 @@ MidiGhostRegion::update_contents_height ()
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uint8_t const note_num = (*it).second->event->note()->note();
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double const y = note_y(trackview, mv, note_num);
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if ((_tmp_rect = dynamic_cast<ArdourCanvas::Rectangle*>((*it).second->item))) {
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_tmp_rect->set (ArdourCanvas::Rect (_tmp_rect->x0(), y, _tmp_rect->x1(), y + h));
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} else if ((_tmp_poly = dynamic_cast<ArdourCanvas::Polygon*>((*it).second->item))) {
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Duple position = _tmp_poly->position();
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position.y = y;
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_tmp_poly->set_position(position);
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_tmp_poly->set(Hit::points(h));
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if (note_num < mv->lowest_note() || note_num > mv->highest_note()) {
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(*it).second->item->hide();
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} else {
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if ((_tmp_rect = dynamic_cast<ArdourCanvas::Rectangle*>((*it).second->item))) {
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_tmp_rect->set (ArdourCanvas::Rect (_tmp_rect->x0(), y, _tmp_rect->x1(), y + h));
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} else if ((_tmp_poly = dynamic_cast<ArdourCanvas::Polygon*>((*it).second->item))) {
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Duple position = _tmp_poly->position();
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position.y = y;
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_tmp_poly->set_position(position);
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_tmp_poly->set(Hit::points(h));
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}
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(*it).second->item->show();
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}
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}
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}
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@ -1247,7 +1247,7 @@ MidiRegionView::redisplay_model()
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for (std::vector<GhostRegion*>::iterator i = ghosts.begin(); i != ghosts.end(); ++i) {
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MidiGhostRegion* gr = dynamic_cast<MidiGhostRegion*> (*i);
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if (gr) {
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if (gr && gr->trackview.y_position() != -1) {
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gr->update_note (sus);
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}
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}
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@ -1259,7 +1259,7 @@ MidiRegionView::redisplay_model()
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for (std::vector<GhostRegion*>::iterator i = ghosts.begin(); i != ghosts.end(); ++i) {
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MidiGhostRegion* gr = dynamic_cast<MidiGhostRegion*> (*i);
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if (gr) {
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if (gr && gr->trackview.y_position() != -1) {
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gr->update_hit (hit);
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}
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}
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@ -332,6 +332,10 @@ TimeAxisView::show_at (double y, int& nth, VBox *parent)
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}
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}
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for (list<GhostRegion*>::iterator i = ghosts.begin(); i != ghosts.end(); ++i) {
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(*i)->set_height ();
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}
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/* put separator at the bottom of this time axis view */
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_canvas_separator->set (ArdourCanvas::Duple(0, height), ArdourCanvas::Duple(ArdourCanvas::COORD_MAX, height));
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