Yet another attempt to debug/fix AU plugin window size on mac/M1

This commit is contained in:
Robin Gareus 2022-06-07 17:47:07 +02:00
parent 5a0b22f8a4
commit 2d631688f4
Signed by: rgareus
GPG Key ID: A090BCE02CF57F04
1 changed files with 13 additions and 1 deletions

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@ -235,10 +235,12 @@ static uint32_t block_plugin_redraws = 0;
static const uint32_t minimum_redraw_rate = 30; /* frames per second */
static const uint32_t block_plugin_redraw_count = 15; /* number of combined plugin redraws to block, if blocking */
#ifdef __ppc__
#if (defined __ppc__ || MAC_OS_X_VERSION_MAX_ALLOWED >= 110000)
/* PowerPC versions of OS X do not support libdispatch, which we use below when swizzling objective C. But they also don't have Retina
* which is the underlying reason for this code. So just skip it on those CPUs.
*
* Also this is probably not relevant anymore on M1/BigSur, let's see
*/
@ -688,6 +690,10 @@ AUPluginUI::create_cocoa_view ()
req_width = frame.size.width;
req_height = frame.size.height;
#if 1
std::cerr << "NSView initial size: " << req_width << " x " << req_height << "\n";
#endif
resizable = [au_view autoresizingMask];
low_box.queue_resize ();
@ -901,6 +907,12 @@ AUPluginUI::cocoa_view_resized ()
req_width = new_frame.size.width;
req_height = new_frame.size.height;
#if 1
std::cerr << "NSView resized: " << req_width << " x " << req_height << "\n";
#endif
low_box.queue_resize ();
plugin_requested_resize = 0;
}