triggerbox: fix logic error in handling of locate-while-playing-triggers
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@ -2755,7 +2755,6 @@ TriggerBox::fast_forward (CueEvents const & cues, samplepos_t transport_position
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if (cues.empty() || (cues.front().time > transport_position)) {
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if (cues.empty() || (cues.front().time > transport_position)) {
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DEBUG_TRACE (DEBUG::Triggers, string_compose ("%1: nothing to be done, cp = %2\n", order(), _currently_playing));
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DEBUG_TRACE (DEBUG::Triggers, string_compose ("%1: nothing to be done, cp = %2\n", order(), _currently_playing));
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_locate_armed = false;
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cancel_locate_armed ();
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cancel_locate_armed ();
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if (tracker) {
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if (tracker) {
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tracker->reset ();
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tracker->reset ();
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