triggerbox: fix logic error in handling of locate-while-playing-triggers

This commit is contained in:
Paul Davis 2022-02-21 12:45:13 -07:00
parent 92d82866e0
commit 28db0c1d2b

View File

@ -2755,7 +2755,6 @@ TriggerBox::fast_forward (CueEvents const & cues, samplepos_t transport_position
if (cues.empty() || (cues.front().time > transport_position)) {
DEBUG_TRACE (DEBUG::Triggers, string_compose ("%1: nothing to be done, cp = %2\n", order(), _currently_playing));
_locate_armed = false;
cancel_locate_armed ();
if (tracker) {
tracker->reset ();