tell the SceneChanger to emit any relevant scene changes after a locate
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@ -42,6 +42,7 @@
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#include "ardour/debug.h"
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#include "ardour/location.h"
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#include "ardour/profile.h"
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#include "ardour/scene_changer.h"
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#include "ardour/session.h"
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#include "ardour/slave.h"
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#include "ardour/operations.h"
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@ -456,6 +457,8 @@ Session::non_realtime_locate ()
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(*i)->non_realtime_locate (_transport_frame);
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}
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_scene_changer->locate (_transport_frame);
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/* XXX: it would be nice to generate the new clicks here (in the non-RT thread)
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rather than clearing them so that the RT thread has to spend time constructing
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them (in Session::click).
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