Remove Editor API to calc preroll duration

This commit is contained in:
Robin Gareus 2017-01-19 12:40:34 +01:00
parent 0f020e59b8
commit 22eae69078
2 changed files with 4 additions and 20 deletions

View File

@ -261,7 +261,6 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
bool extend_selection_to_track (TimeAxisView&);
void play_selection ();
framepos_t get_preroll (framepos_t);
void maybe_locate_with_edit_preroll (framepos_t);
void play_with_preroll ();
void rec_with_preroll ();

View File

@ -2606,21 +2606,6 @@ Editor::play_selection ()
_session->request_play_range (&lar, true);
}
framepos_t
Editor::get_preroll (framepos_t pos)
{
const float pr = Config->get_preroll_seconds();
if (pos >= 0 && pr < 0) {
/* currently 1 bar's worth of pre-roll, not aligned to bar/beat
* to align to a bar before pos, see count_in, session_transport.cc
*/
const Tempo& tempo = _session->tempo_map().tempo_at_frame (pos);
const Meter& meter = _session->tempo_map().meter_at_frame (pos);
return meter.frames_per_bar (tempo, _session->frame_rate()) * -pr;
}
return pr * _session->frame_rate();
}
void
Editor::maybe_locate_with_edit_preroll (framepos_t location)
@ -2628,7 +2613,7 @@ Editor::maybe_locate_with_edit_preroll (framepos_t location)
if ( _session->transport_rolling() || !UIConfiguration::instance().get_follow_edits() || _session->config.get_external_sync() )
return;
location -= get_preroll (location);
location -= _session->preroll_samples (location);
//don't try to locate before the beginning of time
if (location < 0) {
@ -2648,7 +2633,7 @@ Editor::play_with_preroll ()
{
framepos_t start, end;
if ( UIConfiguration::instance().get_follow_edits() && get_selection_extents ( start, end) ) {
const framepos_t preroll = get_preroll (start);
const framepos_t preroll = _session->preroll_samples (start);
framepos_t ret = start;
@ -2666,7 +2651,7 @@ Editor::play_with_preroll ()
_session->set_requested_return_frame (ret); //force auto-return to return to range start, without the preroll
} else {
framepos_t ph = playhead_cursor->current_frame ();
const framepos_t preroll = get_preroll (ph);
const framepos_t preroll = _session->preroll_samples (ph);
framepos_t start;
if (ph > preroll) {
start = ph - preroll;
@ -2682,7 +2667,7 @@ void
Editor::rec_with_preroll ()
{
framepos_t ph = playhead_cursor->current_frame ();
framepos_t preroll = get_preroll (ph);
framepos_t preroll = _session->preroll_samples (ph);
framepos_t start = std::max ((framepos_t)0, ph - preroll);
_session->request_preroll_record (ph);