fix some DnD thinko & edgecases.

* Handle large (delta > 1) movements into the DZ
which are not due to invalid-drop positions, but
caused by laggy GUI or rapid user movements.

* ignore busses when moving out of the DZ.
This commit is contained in:
Robin Gareus 2015-03-27 16:22:45 +01:00
parent 119bece64f
commit 1fffbb554f
1 changed files with 20 additions and 13 deletions

View File

@ -800,7 +800,10 @@ RegionMotionDrag::motion (GdkEvent* event, bool first_move)
/* Work out the change in y */
if (_last_pointer_time_axis_view < 0) {
RouteTimeAxisView* rtv = dynamic_cast<RouteTimeAxisView*> (tv);
if (!rtv || !rtv->is_track()) {
/* ignore busses early on. we can't move any regions on them */
} else if (_last_pointer_time_axis_view < 0) {
/* Was in the drop-zone, now over a track.
* Hence it must be an upward move (from the bottom)
*
@ -816,11 +819,7 @@ RegionMotionDrag::motion (GdkEvent* event, bool first_move)
*/
delta_time_axis_view = current_pointer_time_axis_view - _time_axis_views.size () + _ddropzone - _pdropzone;
} else {
/* ignore busses early on. we can't move any regions on them */
RouteTimeAxisView* rtv = dynamic_cast<RouteTimeAxisView*> (tv);
if (rtv && rtv->is_track()) {
delta_time_axis_view = current_pointer_time_axis_view - _last_pointer_time_axis_view;
}
delta_time_axis_view = current_pointer_time_axis_view - _last_pointer_time_axis_view;
}
/* TODO needs adjustment per DraggingView,
@ -899,15 +898,17 @@ RegionMotionDrag::motion (GdkEvent* event, bool first_move)
* distance calculation is not needed (and would not work, either
* because the dropzone is "packed").
*
* Except when partially(!) moving regions out of dropzone in a large step.
* Except when [partially] moving regions out of dropzone in a large step.
* (the mouse may or may not remain in the DZ)
* Hidden tracks at the bottom of the TAV need to be skipped.
*
* This also handles the case if the mouse entered the DZ
* in a large step (exessive delta), either due to fast-movement,
* autoscroll, laggy UI. _ddropzone copensates for that (see "move into dz" above)
*/
assert(_pdropzone >= _ddropzone);
if (delta_time_axis_view < 0 && -delta_time_axis_view >= _pdropzone - _ddropzone)
{
const int dt = delta_time_axis_view + _pdropzone - _ddropzone;
assert (dt <= 0);
if (delta_time_axis_view < 0 && (int)_ddropzone - delta_time_axis_view >= (int)_pdropzone) {
const int dt = delta_time_axis_view + (int)_pdropzone - (int)_ddropzone;
assert(dt <= 0);
delta_skip = apply_track_delta(_time_axis_views.size(), dt, 0, true)
-_time_axis_views.size() - dt;
}
@ -1161,13 +1162,19 @@ RegionMotionDrag::motion (GdkEvent* event, bool first_move)
* DZ by grabbing the region in the bottom track.
*/
assert(current_pointer_time_axis_view >= 0);
dtz = std::min((int)_pdropzone, -delta_time_axis_view);
dtz = std::min((int)_pdropzone, (int)_ddropzone - delta_time_axis_view);
_pdropzone -= dtz;
}
/* only move out of the zone if the movement is OK */
if (_pdropzone == 0 && delta_time_axis_view != 0) {
assert(delta_time_axis_view < 0);
_last_pointer_time_axis_view = current_pointer_time_axis_view;
/* if all logic and maths are correct, there is no need to assign the 'current' pointer.
* the current position can be calculated as follows:
*/
assert (current_pointer_time_axis_view == _time_axis_views.size() - dtz + _ddropzone + delta_time_axis_view);
// robin crosses his fingers, and looks at busses.
}
} else {
/* last motion event was also over a time axis view */