Add Lua bindings for plugin re-ordering

This commit is contained in:
Robin Gareus 2017-02-15 18:12:28 +01:00
parent 41c432ed3b
commit 1f4d16fe0f

View File

@ -950,7 +950,9 @@ LuaBindings::common (lua_State* L)
.addFunction ("nth_send", &Route::nth_send)
.addFunction ("add_processor_by_index", &Route::add_processor_by_index)
.addFunction ("remove_processor", &Route::remove_processor)
.addFunction ("remove_processors", &Route::remove_processors)
.addFunction ("replace_processor", &Route::replace_processor)
.addFunction ("reorder_processors", &Route::reorder_processors)
.addFunction ("the_instrument", &Route::the_instrument)
.addFunction ("n_inputs", &Route::n_inputs)
.addFunction ("n_outputs", &Route::n_outputs)
@ -1424,6 +1426,10 @@ LuaBindings::common (lua_State* L)
.addVoidPtrConstructor<std::list<boost::shared_ptr <Region> > > ()
.endClass ()
// typedef std::list<boost::shared_ptr<Processor> > ProcessorList;
.beginStdList <boost::shared_ptr<Processor> > ("ProcessorList")
.endClass ()
//std::list<boost::shared_ptr<Port> > PortList;
.beginConstStdList <boost::shared_ptr<Port> > ("PortList")
.endClass ()