Fix special handling of 'zoom vertical' scroll wheel modifier key.
gtkmm2ext/keyboard.cc has a special case to emit a signal on the key-up of the modifier key used to adjust track heights in conjunction with the scroll wheel, so that the same track continues to be resized even when it's shrunk to no longer be under the mouse cursor. However, this code assumed that the modifier key for this was <Shift>. Fix it to use the event->state bit corresponding to ScrollZoomVerticalModifier instead, and rename the relevant functions to clarify that it's the 'zoom vertical' modifier key they're dealing with. Partially fixes #5610.
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@ -698,7 +698,7 @@ Editor::Editor ()
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signal_configure_event().connect (sigc::mem_fun (*ARDOUR_UI::instance(), &ARDOUR_UI::configure_handler));
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signal_delete_event().connect (sigc::mem_fun (*ARDOUR_UI::instance(), &ARDOUR_UI::exit_on_main_window_close));
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Gtkmm2ext::Keyboard::the_keyboard().ShiftReleased.connect (sigc::mem_fun (*this, &Editor::shift_key_released));
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Gtkmm2ext::Keyboard::the_keyboard().ZoomVerticalModifierReleased.connect (sigc::mem_fun (*this, &Editor::zoom_vertical_modifier_released));
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/* allow external control surfaces/protocols to do various things */
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@ -5510,7 +5510,7 @@ Editor::popup_control_point_context_menu (ArdourCanvas::Item* item, GdkEvent* ev
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}
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void
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Editor::shift_key_released ()
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Editor::zoom_vertical_modifier_released()
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{
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_stepping_axis_view = 0;
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}
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@ -2053,15 +2053,16 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
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bool _control_point_toggled_on_press;
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/** This is used by TimeAxisView to keep a track of the TimeAxisView that is currently being
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stepped in height using Shift-Scrollwheel. When a scroll event occurs, we do the step on
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this _stepping_axis_view if it is non-0 (and we set up this _stepping_axis_view with the
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TimeAxisView underneath the mouse if it is 0). Then Editor resets _stepping_axis_view when
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the shift key is released. In this (hacky) way, pushing shift and moving the scroll wheel
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will operate on the same track until shift is released (rather than skipping about to whatever
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happens to be underneath the mouse at the time).
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stepped in height using ScrollZoomVerticalModifier+Scrollwheel. When a scroll event
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occurs, we do the step on this _stepping_axis_view if it is non-0 (and we set up this
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_stepping_axis_view with the TimeAxisView underneath the mouse if it is 0). Then Editor
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resets _stepping_axis_view when the modifier key is released. In this (hacky) way,
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pushing the modifier key and moving the scroll wheel will operate on the same track
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until the key is released (rather than skipping about to whatever happens to be
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underneath the mouse at the time).
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*/
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TimeAxisView* _stepping_axis_view;
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void shift_key_released ();
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void zoom_vertical_modifier_released();
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friend class Drag;
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friend class RegionDrag;
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@ -164,7 +164,7 @@ class Keyboard : public sigc::trackable, PBD::Stateful
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}
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};
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sigc::signal0<void> ShiftReleased;
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sigc::signal0<void> ZoomVerticalModifierReleased;
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protected:
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static Keyboard* _the_keyboard;
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@ -248,12 +248,15 @@ Keyboard::snooper (GtkWidget *widget, GdkEventKey *event)
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keyval = event->keyval;
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}
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if (keyval == GDK_Shift_L) {
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if (event->state & ScrollZoomVerticalModifier) {
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/* There is a special and rather hacky situation in Editor which makes
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it useful to know when a shift key has been released, so emit a signal
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here (see Editor::_stepping_axis_view)
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it useful to know when the modifier key for vertical zoom has been
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released, so emit a signal here (see Editor::_stepping_axis_view).
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Note that the state bit for the modifier key is set for the key-up
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event when the modifier is released, but not the key-down when it
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is pressed, so we get here on key-up, which is what we want.
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*/
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ShiftReleased (); /* EMIT SIGNAL */
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ZoomVerticalModifierReleased (); /* EMIT SIGNAL */
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}
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if (event->type == GDK_KEY_PRESS) {
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