Fix crash on MIDI bounce w/processing
Bounce (Session::write_one_track) uses bounce_chunk_size = 8192 to process data. This requires gain_automation_buffer, and scratch buffers that can hold 8k samples. Previously the buffers were not allocated when bounding MIDI (no synth), leading to a crash when automation was used.
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@ -46,7 +46,7 @@ ThreadBuffers::ThreadBuffers ()
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void
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ThreadBuffers::ensure_buffers (ChanCount howmany, size_t custom)
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{
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// std::cerr << "ThreadBuffers " << this << " resize buffers with count = " << howmany << std::endl;
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// std::cerr << "ThreadBuffers " << this << " resize buffers with count = " << howmany << " size = " << custom << std::endl;
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/* this is all protected by the process lock in the Session */
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@ -55,10 +55,6 @@ ThreadBuffers::ensure_buffers (ChanCount howmany, size_t custom)
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howmany.set_midi (1);
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}
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if (howmany.n_audio () == 0 && howmany.n_midi () == 1) {
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return;
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}
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AudioEngine* _engine = AudioEngine::instance ();
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for (DataType::iterator t = DataType::begin (); t != DataType::end (); ++t) {
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