substantive change to automation line dragging code to avoid O(N^4) behaviour. performance fixes are still required for realistically data-rich automation lines

git-svn-id: svn://localhost/ardour2/branches/3.0@13515 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Paul Davis 2012-11-17 22:55:03 +00:00
parent 3b63eae41d
commit 1bff57131a
4 changed files with 169 additions and 102 deletions

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@ -22,8 +22,11 @@
#include <vector>
#include <fstream>
#include "pbd/stl_delete.h"
#include "boost/shared_ptr.hpp"
#include "pbd/floating.h"
#include "pbd/memento_command.h"
#include "pbd/stl_delete.h"
#include "pbd/stacktrace.h"
#include "ardour/automation_list.h"
@ -462,6 +465,7 @@ AutomationLine::start_drag_line (uint32_t i1, uint32_t i2, float fraction)
);
_drag_points.clear ();
for (uint32_t i = i1; i <= i2; i++) {
_drag_points.push_back (nth (i));
}
@ -485,14 +489,75 @@ AutomationLine::start_drag_multiple (list<ControlPoint*> cp, float fraction, XML
start_drag_common (0, fraction);
}
struct ControlPointSorter
{
bool operator() (ControlPoint const * a, ControlPoint const * b) {
bool operator() (ControlPoint const * a, ControlPoint const * b) const {
if (floateq (a->get_x(), b->get_x(), 1)) {
return a->view_index() < b->view_index();
}
return a->get_x() < b->get_x();
}
};
AutomationLine::ContiguousControlPoints::ContiguousControlPoints (AutomationLine& al)
: line (al), before_x (0), after_x (DBL_MAX)
{
}
void
AutomationLine::ContiguousControlPoints::compute_x_bounds ()
{
if (!empty()) {
/* determine the limits on x-axis motion for this
contiguous range of control points
*/
if (front()->view_index() > 0) {
before_x = line.nth (front()->view_index() - 1)->get_x();
}
if (back()->view_index() < (line.npoints() - 2)) {
after_x = line.nth (back()->view_index() + 1)->get_x();
}
}
}
double
AutomationLine::ContiguousControlPoints::clamp_dx (double dx)
{
if (empty()) {
return dx;
}
/* get the maximum distance we can move any of these points along the x-axis
*/
double tx; /* possible position a point would move to, given dx */
ControlPoint* cp;
if (dx > 0) {
/* check the last point, since we're moving later in time */
cp = back();
} else {
/* check the first point, since we're moving earlier in time */
cp = front();
}
tx = cp->get_x() + dx; // new possible position if we just add the motion
tx = max (tx, before_x); // can't move later than following point
tx = min (tx, after_x); // can't move earlier than preceeding point
return tx - cp->get_x ();
}
void
AutomationLine::ContiguousControlPoints::move (double dx, double dy)
{
for (std::list<ControlPoint*>::iterator i = begin(); i != end(); ++i) {
(*i)->move_to ((*i)->get_x() + dx, (*i)->get_y() - line.height() * dy, ControlPoint::Full);
line.reset_line_coords (**i);
}
}
/** Common parts of starting a drag.
* @param x Starting x position in units, or 0 if x is being ignored.
* @param fraction Starting y position (as a fraction of the track height, where 0 is the bottom and 1 the top)
@ -506,21 +571,12 @@ AutomationLine::start_drag_common (double x, float fraction)
_drag_had_movement = false;
did_push = false;
_drag_points.sort (ControlPointSorter ());
/* they are probably ordered already, but we have to make sure */
/* find the additional points that will be dragged when the user is holding
the "push" modifier
*/
uint32_t i = _drag_points.back()->view_index () + 1;
ControlPoint* p = 0;
_push_points.clear ();
while ((p = nth (i)) != 0 && p->can_slide()) {
_push_points.push_back (p);
++i;
}
_drag_points.sort (ControlPointSorter());
}
/** Should be called to indicate motion during a drag.
* @param x New x position of the drag in canvas units, or undefined if ignore_x == true.
* @param fraction New y fraction.
@ -529,65 +585,67 @@ AutomationLine::start_drag_common (double x, float fraction)
pair<double, float>
AutomationLine::drag_motion (double const x, float fraction, bool ignore_x, bool with_push)
{
/* setup the points that are to be moved this time round */
list<ControlPoint*> points = _drag_points;
if (with_push) {
copy (_push_points.begin(), _push_points.end(), back_inserter (points));
points.sort (ControlPointSorter ());
if (_drag_points.empty()) {
return pair<double,float> (x,fraction);
}
double dx = ignore_x ? 0 : (x - _drag_x);
double dy = fraction - _last_drag_fraction;
for (list<ControlPoint*>::iterator i = points.begin(); i != points.end(); ++i) {
/* Find the points that aren't being moved before and after
this one on the control_points list
if (!_drag_had_movement) {
/* "first move" ... do some stuff that we don't want to do if
no motion ever took place, but need to do before we handle
motion.
*/
ControlPoint* before = 0;
ControlPoint* after = 0;
ControlPoint* last = 0;
for (vector<ControlPoint*>::iterator j = control_points.begin(); j != control_points.end(); ++j) {
if (*j == *i) {
before = last;
vector<ControlPoint*>::iterator k = j;
/* Next point */
++k;
/* Now move past any points that are being moved this time */
while (find (points.begin(), points.end(), *k) != points.end() && k != control_points.end ()) {
++k;
}
if (k != control_points.end()) {
after = *k;
}
break;
}
if (find (points.begin(), points.end(), *j) == points.end ()) {
/* This point isn't being moved, so it's the `last' point we've seen */
last = *j;
/* partition the points we are dragging into (potentially several)
* set(s) of contiguous points. this will not happen with a normal
* drag, but if the user does a discontiguous selection, it can.
*/
uint32_t expected_view_index = 0;
CCP contig;
for (list<ControlPoint*>::iterator i = _drag_points.begin(); i != _drag_points.end(); ++i) {
if (i == _drag_points.begin() || (*i)->view_index() != expected_view_index) {
contig.reset (new ContiguousControlPoints (*this));
contiguous_points.push_back (contig);
}
contig->push_back (*i);
expected_view_index = (*i)->view_index() + 1;
}
/* Clamp dx for this point */
double const before_x = before ? before->get_x() : 0;
double const after_x = after ? after->get_x() : DBL_MAX;
if (contiguous_points.back()->empty()) {
contiguous_points.pop_back ();
}
double tx = (*i)->get_x() + dx;
tx = max (tx, before_x);
tx = min (tx, after_x);
dx = tx - (*i)->get_x ();
for (vector<CCP>::iterator ccp = contiguous_points.begin(); ccp != contiguous_points.end(); ++ccp) {
(*ccp)->compute_x_bounds ();
}
}
/* OK, now on to the stuff related to *this* motion event. First, for
* each contiguous range, figure out the maximum x-axis motion we are
* allowed (because of neighbouring points that are not moving.
*
* if we are moving forwards with push, we don't need to do this,
* since all later points will move too.
*/
if (dx < 0 || ((dx > 0) && !with_push)) {
for (vector<CCP>::iterator ccp = contiguous_points.begin(); ccp != contiguous_points.end(); ++ccp) {
double dxt = (*ccp)->clamp_dx (dx);
if (fabs (dxt) < fabs (dx)) {
dx = dxt;
}
}
}
/* clamp y */
for (list<ControlPoint*>::iterator i = points.begin(); i != points.end(); ++i) {
for (list<ControlPoint*>::iterator i = _drag_points.begin(); i != _drag_points.end(); ++i) {
double const y = ((_height - (*i)->get_y()) / _height) + dy;
if (y < 0) {
dy -= y;
@ -597,34 +655,35 @@ AutomationLine::drag_motion (double const x, float fraction, bool ignore_x, bool
}
}
pair<double, float> const clamped (_drag_x + dx, _last_drag_fraction + dy);
if (dx || dy) {
/* and now move each section */
for (vector<CCP>::iterator ccp = contiguous_points.begin(); ccp != contiguous_points.end(); ++ccp) {
(*ccp)->move (dx, dy);
}
if (with_push) {
uint32_t i = contiguous_points.back()->back()->view_index () + 1;
ControlPoint* p;
while ((p = nth (i)) != 0 && p->can_slide()) {
p->move_to (p->get_x() + dx, p->get_y(), ControlPoint::Full);
reset_line_coords (*p);
++i;
}
}
if (line_points.size() > 1) {
line->property_points() = line_points;
}
}
_drag_distance += dx;
_drag_x += dx;
_last_drag_fraction = fraction;
for (list<ControlPoint*>::iterator i = _drag_points.begin(); i != _drag_points.end(); ++i) {
(*i)->move_to ((*i)->get_x() + dx, (*i)->get_y() - _height * dy, ControlPoint::Full);
reset_line_coords (**i);
}
if (with_push) {
/* move push points, preserving their y */
for (list<ControlPoint*>::iterator i = _push_points.begin(); i != _push_points.end(); ++i) {
(*i)->move_to ((*i)->get_x() + dx, (*i)->get_y(), ControlPoint::Full);
reset_line_coords (**i);
}
}
if (line_points.size() > 1) {
line->property_points() = line_points;
}
_drag_had_movement = true;
if (with_push) {
did_push = with_push;
}
did_push = with_push;
return clamped;
return pair<double, float> (_drag_x + dx, _last_drag_fraction + dy);
}
/** Should be called to indicate the end of a drag */
@ -636,16 +695,7 @@ AutomationLine::end_drag ()
}
alist->freeze ();
/* set up the points that were moved this time round */
list<ControlPoint*> points = _drag_points;
if (did_push) {
copy (_push_points.begin(), _push_points.end(), back_inserter (points));
points.sort (ControlPointSorter ());
}
sync_model_with_view_points (points);
sync_model_with_view_points (_drag_points);
alist->thaw ();
update_pending = false;
@ -656,6 +706,8 @@ AutomationLine::end_drag ()
trackview.editor().session()->set_dirty ();
did_push = false;
contiguous_points.clear ();
}
void

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@ -80,10 +80,10 @@ class AutomationLine : public sigc::trackable, public PBD::StatefulDestructible
bool control_points_adjacent (double xval, uint32_t& before, uint32_t& after);
/* dragging API */
virtual void start_drag_single (ControlPoint*, double, float);
virtual void start_drag_line (uint32_t, uint32_t, float);
virtual void start_drag_multiple (std::list<ControlPoint*>, float, XMLNode *);
virtual std::pair<double, float> drag_motion (double, float, bool, bool);
virtual void start_drag_single (ControlPoint*, double, float);
virtual void start_drag_line (uint32_t, uint32_t, float);
virtual void start_drag_multiple (std::list<ControlPoint*>, float, XMLNode *);
virtual std::pair<double, float> drag_motion (double, float, bool, bool with_push);
virtual void end_drag ();
ControlPoint* nth (uint32_t);
@ -182,9 +182,26 @@ class AutomationLine : public sigc::trackable, public PBD::StatefulDestructible
ArdourCanvas::Points line_points; /* coordinates for canvas line */
std::vector<ControlPoint*> control_points; /* visible control points */
class ContiguousControlPoints : public std::list<ControlPoint*> {
public:
ContiguousControlPoints (AutomationLine& al);
double clamp_dx (double dx);
void move (double dx, double dy);
void compute_x_bounds ();
private:
AutomationLine& line;
double before_x;
double after_x;
};
friend class ContiguousControlPoints;
typedef boost::shared_ptr<ContiguousControlPoints> CCP;
std::vector<CCP> contiguous_points;
void sync_model_with_view_point (ControlPoint&);
void sync_model_with_view_points (std::list<ControlPoint*>);
void start_drag_common (double, float);
void start_drag_common (double, float);
virtual void change_model (ARDOUR::AutomationList::iterator, double x, double y);

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@ -2884,7 +2884,6 @@ ControlPointDrag::motion (GdkEvent* event, bool)
cx_frames = min (cx_frames, _point->line().maximum_time());
float const fraction = 1.0 - (cy / _point->line().height());
bool const push = Keyboard::modifier_state_contains (event->button.state, Keyboard::PrimaryModifier);
_point->line().drag_motion (_editor->frame_to_unit_unrounded (cx_frames), fraction, false, push);
@ -4295,7 +4294,6 @@ AutomationRangeDrag::motion (GdkEvent*, bool /*first_move*/)
for (list<Line>::iterator l = _lines.begin(); l != _lines.end(); ++l) {
float const f = y_fraction (l->line, _drags->current_pointer_y());
/* we are ignoring x position for this drag, so we can just pass in anything */
l->line->drag_motion (0, f, true, false);
show_verbose_cursor_text (l->line->get_verbose_cursor_relative_string (l->original_fraction, f));

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@ -38,7 +38,7 @@ class AudioRegionGainLine : public AutomationLine
public:
AudioRegionGainLine (const std::string & name, AudioRegionView&, ArdourCanvas::Group& parent, boost::shared_ptr<ARDOUR::AutomationList>);
void start_drag_single (ControlPoint*, double, float);
void start_drag_single (ControlPoint*, double, float);
void end_drag ();
void remove_point (ControlPoint&);