Fix ArdourWidgets::Pane honor child min-size
This doesn't yet correctly fix Pane::constrain_fract() constraints, when moving the divider, but it does prevent child widgets from being allocated with a size smaller than their minimum. This fixes some layout and rendering issues (widgets that have a too small allocation are not exposed and/or bleed into neighbors)
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@ -321,6 +321,12 @@ Pane::reallocate (Gtk::Allocation const & alloc)
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} else {
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} else {
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child_alloc.set_height (max (child_alloc.get_height(), (*child)->minsize));
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child_alloc.set_height (max (child_alloc.get_height(), (*child)->minsize));
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}
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}
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} else if ((*child)->w->is_visible ()) {
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if (horizontal) {
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child_alloc.set_width (max (child_alloc.get_width(), cr.width));
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} else {
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child_alloc.set_height (max (child_alloc.get_height(), cr.height));
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}
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}
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}
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if ((*child)->w->is_visible ()) {
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if ((*child)->w->is_visible ()) {
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