fix crashes for plugin using maxBlockLength during latency compute.

This commit is contained in:
Robin Gareus 2014-10-07 21:45:46 +02:00
parent ce818efe37
commit 118adc286b

View File

@ -1895,8 +1895,9 @@ LV2Plugin::latency_compute_run()
uint32_t in_index = 0;
uint32_t out_index = 0;
const framecnt_t bufsize = 1024;
float buffer[bufsize];
// this is done in the main thread. non realtime.
const framecnt_t bufsize = _engine.samples_per_cycle();
float *buffer = (float*) malloc(_engine.samples_per_cycle() * sizeof(float));
memset(buffer, 0, sizeof(float) * bufsize);
@ -1922,6 +1923,7 @@ LV2Plugin::latency_compute_run()
if (was_activated) {
activate();
}
free(buffer);
}
const LilvPort*