exclude fader-reserve from range

This commit is contained in:
Robin Gareus 2014-12-01 17:36:17 +01:00
parent 0ffeaa6d6a
commit 0c7dd82239

View File

@ -540,7 +540,9 @@ PixFader::on_motion_notify_event (GdkEventMotion* ev)
double const delta = ev_pos - _grab_loc;
_grab_loc = ev_pos;
double fract = (delta / _span);
const double off = FADER_RESERVE + ((_orien == VERT) ? CORNER_OFFSET : 0);
const double span = _span - off;
double fract = (delta / span);
fract = min (1.0, fract);
fract = max (-1.0, fract);
@ -572,9 +574,13 @@ PixFader::display_span ()
float fract = (_adjustment.get_value () - _adjustment.get_lower()) / ((_adjustment.get_upper() - _adjustment.get_lower()));
int ds;
if (_orien == VERT) {
ds = (int)rint (_span * (1.0 - fract));
const double off = FADER_RESERVE + CORNER_OFFSET;
const double span = _span - off;
ds = (int)rint (span * (1.0 - fract));
} else {
ds = (int)rint (_span * fract);
const double off = FADER_RESERVE;
const double span = _span - off;
ds = (int)rint (span * fract + off);
}
return ds;
@ -584,9 +590,11 @@ void
PixFader::update_unity_position ()
{
if (_orien == VERT) {
_unity_loc = (int) rint (_span * (1 - ((_default_value - _adjustment.get_lower()) / (_adjustment.get_upper() - _adjustment.get_lower())))) - 1;
const double span = _span - FADER_RESERVE - CORNER_OFFSET;
_unity_loc = (int) rint (span * (1 - ((_default_value - _adjustment.get_lower()) / (_adjustment.get_upper() - _adjustment.get_lower())))) - 1;
} else {
_unity_loc = (int) rint ((_default_value - _adjustment.get_lower()) * _span / (_adjustment.get_upper() - _adjustment.get_lower()));
const double span = _span - FADER_RESERVE;
_unity_loc = (int) rint (FADER_RESERVE + (_default_value - _adjustment.get_lower()) * span / (_adjustment.get_upper() - _adjustment.get_lower()));
}
queue_draw ();
@ -619,7 +627,9 @@ PixFader::on_leave_notify_event (GdkEventCrossing*)
void
PixFader::set_adjustment_from_event (GdkEventButton* ev)
{
double fract = (_orien == VERT) ? (1.0 - (ev->y / _span)) : (ev->x / _span);
const double off = FADER_RESERVE + ((_orien == VERT) ? CORNER_OFFSET : 0);
const double span = _span - off;
double fract = (_orien == VERT) ? (1.0 - ((ev->y - off) / span)) : ((ev->x - off) / span);
fract = min (1.0, fract);
fract = max (0.0, fract);