basic_ui: add convenience functions to access an NxM bank of triggers

This commit is contained in:
Ben Loftis 2022-11-01 09:06:34 -05:00
parent 4f5106ae82
commit 0851d230cd
2 changed files with 76 additions and 3 deletions

View File

@ -44,7 +44,9 @@ using namespace Temporal;
PBD::Signal2<void,std::string,std::string> BasicUI::AccessAction;
BasicUI::BasicUI (Session& s)
: session (&s)
: session (&s),
_tbank_start_route (0),
_tbank_start_row (0)
{
}
@ -441,6 +443,24 @@ BasicUI::trigger_cue_row (int cue_idx)
session->trigger_cue_row (cue_idx);
}
void
BasicUI::tbank_step_route (int step_size)
{
_tbank_start_route += step_size;
if (_tbank_start_route < 0) {
_tbank_start_route=0;
}
}
void
BasicUI::tbank_step_row (int step_size)
{
_tbank_start_row += step_size;
if (_tbank_start_row < 0) {
_tbank_start_row=0;
}
}
void
BasicUI::undo ()
{
@ -804,16 +824,49 @@ BasicUI::find_trigger (int x, int y)
return tp;
}
float
BasicUI::trigger_progress_at (int x)
{
boost::shared_ptr<TriggerBox> tb = session->triggerbox_at (_tbank_start_route + x);
if (tb) {
ARDOUR::TriggerPtr trigger = tb->currently_playing ();
if (trigger) {
return trigger->position_as_fraction ();
}
}
return -1;
}
BasicUI::TriggerDisplay
BasicUI::trigger_display_at (int x, int y)
{
TriggerDisplay disp;
boost::shared_ptr<TriggerBox> tb = session->triggerbox_at (_tbank_start_route + x);
if (tb) {
ARDOUR::TriggerPtr current = tb->currently_playing ();
TriggerPtr tp = tb->trigger (_tbank_start_row + y);
if (tp) {
if (!tp->region()) {
disp.state = -1;
} else if (tp == current) {
disp.state = 1;
}
}
}
return disp;
}
void
BasicUI::bang_trigger_at (int x, int y)
{
session->bang_trigger_at (x, y);
session->bang_trigger_at (_tbank_start_route + x, _tbank_start_row + y);
}
void
BasicUI::unbang_trigger_at (int x, int y)
{
session->unbang_trigger_at (x, y);
session->unbang_trigger_at (_tbank_start_route + x, _tbank_start_row + y);
}

View File

@ -167,6 +167,24 @@ class LIBCONTROLCP_API BasicUI {
bool rewind_button_onoff() const;
bool loop_button_onoff() const;
/* These functions access Triggers in the order they are displayed on the Cue page, WITH an optional bank offset
Use this for a launchpad-style NxM (route x row) matrix that maps directly to the Cue page layout.
Trigger banking is separate from 'route' banking implemented by a fader surface.
To match a fader/mute/solo to the Trigger banking, the tentative plan is:
request trigger-tracks-only to be displayed on the surface
bank the faders using the offset reported here
*/
void tbank_step_route (int step_size);
void tbank_step_row (int step_size);
float trigger_progress_at (int x); /* 0..1 or -1 for not playing; */
struct TriggerDisplay {
int state;
TriggerDisplay () {
state = 0; /* -1=empty; 0=stopped; 1=playing */ /*potentially extend to include */
//potentially name, color, launch style, follow action(s) etc
}
};
TriggerDisplay trigger_display_at (int x, int y);
void bang_trigger_at (int x, int y);
void unbang_trigger_at (int x, int y);
@ -176,6 +194,8 @@ class LIBCONTROLCP_API BasicUI {
protected:
BasicUI ();
ARDOUR::Session* session;
int _tbank_start_route, _tbank_start_row;
};
#endif /* __ardour_basic_ui_h__ */