Remove ambiguous API implementation
* PortEngine::available() implementation * AudioEngine::connected() wrapper Eventually we may re-introduce PortEngine::available along with a libardour internal port-engine.
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@ -123,7 +123,6 @@ class LIBARDOUR_API AudioEngine : public PortManager, public SessionHandlePtr
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void launch_device_control_app();
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bool is_realtime() const;
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bool connected() const;
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// for the user which hold state_lock to check if reset operation is pending
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bool is_reset_requested() const { return g_atomic_int_get(const_cast<gint*>(&_hw_reset_request_count)); }
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@ -101,12 +101,6 @@ public:
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*/
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virtual const std::string& my_name() const = 0;
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/** Return true if the underlying mechanism/API is still available
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* for us to utilize. return false if some or all of the AudioBackend
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* API can no longer be effectively used.
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*/
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virtual bool available() const = 0;
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/** Return the maximum size of a port name
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*/
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virtual uint32_t port_name_size() const = 0;
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@ -1036,16 +1036,6 @@ AudioEngine::is_realtime() const
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return _backend->is_realtime();
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}
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bool
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AudioEngine::connected() const
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{
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if (!_backend) {
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return false;
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}
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return _backend->available();
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}
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void
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AudioEngine::transport_start ()
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{
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@ -1171,12 +1171,6 @@ AlsaAudioBackend::my_name () const
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return _instance_name;
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}
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bool
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AlsaAudioBackend::available () const
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{
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return _run && _active;
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}
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uint32_t
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AlsaAudioBackend::port_name_size () const
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{
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@ -270,7 +270,6 @@ class AlsaAudioBackend : public AudioBackend {
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void* private_handle () const;
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const std::string& my_name () const;
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bool available () const;
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uint32_t port_name_size () const;
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int set_port_name (PortHandle, const std::string&);
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@ -914,12 +914,6 @@ CoreAudioBackend::my_name () const
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return _instance_name;
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}
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bool
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CoreAudioBackend::available () const
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{
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return _run && _active_fw && _active_ca;
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}
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uint32_t
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CoreAudioBackend::port_name_size () const
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{
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@ -316,7 +316,6 @@ class CoreAudioBackend : public AudioBackend {
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void* private_handle () const;
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const std::string& my_name () const;
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bool available () const;
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uint32_t port_name_size () const;
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int set_port_name (PortHandle, const std::string&);
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@ -635,12 +635,6 @@ DummyAudioBackend::my_name () const
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return _instance_name;
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}
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bool
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DummyAudioBackend::available () const
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{
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return _running;
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}
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uint32_t
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DummyAudioBackend::port_name_size () const
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{
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@ -323,7 +323,6 @@ class DummyAudioBackend : public AudioBackend {
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void* private_handle () const;
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const std::string& my_name () const;
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bool available () const;
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uint32_t port_name_size () const;
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int set_port_name (PortHandle, const std::string&);
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@ -47,7 +47,6 @@ class JACKAudioBackend : public AudioBackend {
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std::string name() const;
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void* private_handle() const;
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bool available() const;
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bool is_realtime () const;
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bool requires_driver_selection() const;
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@ -243,6 +242,8 @@ class JACKAudioBackend : public AudioBackend {
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void set_jack_callbacks ();
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int reconnect_to_jack ();
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bool available() const;
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struct ThreadData {
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JACKAudioBackend* engine;
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boost::function<void()> f;
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@ -1196,12 +1196,6 @@ PortAudioBackend::my_name () const
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return _instance_name;
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}
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bool
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PortAudioBackend::available () const
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{
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return _run && _active;
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}
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uint32_t
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PortAudioBackend::port_name_size () const
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{
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@ -250,7 +250,6 @@ class PortAudioBackend : public AudioBackend {
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void* private_handle () const;
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const std::string& my_name () const;
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bool available () const;
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uint32_t port_name_size () const;
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int set_port_name (PortHandle, const std::string&);
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