ardour/gtk2_ardour/trigger_ui.cc

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/*
* Copyright (C) 2021 Paul Davis <paul@linuxaudiosystems.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <gtkmm/alignment.h>
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#include <gtkmm/filechooserdialog.h>
#include <gtkmm/menu.h>
#include <gtkmm/menuitem.h>
#include <gtkmm/stock.h>
#include "pbd/compose.h"
#include "pbd/convert.h"
#include "pbd/basename.h"
#include "pbd/file_utils.h"
#include "pbd/pathexpand.h"
#include "pbd/search_path.h"
#include "ardour/directory_names.h"
#include "ardour/filesystem_paths.h"
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#include "ardour/region.h"
#include "ardour/triggerbox.h"
#include "slot_properties_box.h"
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#include "ardour_ui.h"
#include "gui_thread.h"
#include "keyboard.h"
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#include "trigger_ui.h"
#include "ui_config.h"
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#include "pbd/i18n.h"
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using namespace ARDOUR;
using namespace ArdourWidgets;
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using namespace Gtkmm2ext;
using namespace PBD;
using namespace Temporal;
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std::vector<std::string> TriggerUI::follow_strings;
std::string TriggerUI::longest_follow;
std::vector<std::string> TriggerUI::quantize_strings;
std::string TriggerUI::longest_quantize;
std::vector<std::string> TriggerUI::launch_strings;
std::string TriggerUI::longest_launch;
Gtkmm2ext::Bindings* TriggerUI::bindings = 0;
Glib::RefPtr<Gtk::ActionGroup> TriggerUI::trigger_actions;
TriggerUI::TriggerUI ()
: _renaming (false)
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{
if (follow_strings.empty()) {
follow_strings.push_back (follow_action_to_string (Trigger::None));
follow_strings.push_back (follow_action_to_string (Trigger::Stop));
follow_strings.push_back (follow_action_to_string (Trigger::Again));
follow_strings.push_back (follow_action_to_string (Trigger::QueuedTrigger));
follow_strings.push_back (follow_action_to_string (Trigger::NextTrigger));
follow_strings.push_back (follow_action_to_string (Trigger::PrevTrigger));
follow_strings.push_back (follow_action_to_string (Trigger::FirstTrigger));
follow_strings.push_back (follow_action_to_string (Trigger::LastTrigger));
follow_strings.push_back (follow_action_to_string (Trigger::AnyTrigger));
follow_strings.push_back (follow_action_to_string (Trigger::OtherTrigger));
for (std::vector<std::string>::const_iterator i = follow_strings.begin(); i != follow_strings.end(); ++i) {
if (i->length() > longest_follow.length()) {
longest_follow = *i;
}
}
launch_strings.push_back (launch_style_to_string (Trigger::OneShot));
launch_strings.push_back (launch_style_to_string (Trigger::Gate));
launch_strings.push_back (launch_style_to_string (Trigger::Toggle));
launch_strings.push_back (launch_style_to_string (Trigger::Repeat));
for (std::vector<std::string>::const_iterator i = launch_strings.begin(); i != launch_strings.end(); ++i) {
if (i->length() > longest_launch.length()) {
longest_launch = *i;
}
}
}
}
TriggerUI::~TriggerUI()
{
trigger_swap_connection.disconnect ();
trigger_connections.disconnect ();
}
void
TriggerUI::trigger_swap (uint32_t n)
{
if (n != tref.slot) {
/* some other slot in the same box got swapped. we don't care */
return;
}
trigger_connections.disconnect ();
trigger()->PropertyChanged.connect (trigger_connections, MISSING_INVALIDATOR, boost::bind (&TriggerEntry::trigger_changed, this, _1), gui_context ());
trigger_changed (Properties::name);
}
void
TriggerUI::setup_actions_and_bindings ()
{
load_bindings ();
register_actions ();
}
void
TriggerUI::load_bindings ()
{
bindings = Bindings::get_bindings (X_("Triggers"));
}
void
TriggerUI::register_actions ()
{
trigger_actions = ActionManager::create_action_group (bindings, X_("Triggers"));
for (int32_t n = 0; n < TriggerBox::default_triggers_per_box; ++n) {
const std::string action_name = string_compose ("trigger-scene-%1", n);
const std::string display_name = string_compose (_("Scene %1"), n);
ActionManager::register_toggle_action (trigger_actions, action_name.c_str (), display_name.c_str (), sigc::bind (sigc::ptr_fun (TriggerUI::trigger_scene), n));
}
}
void
TriggerUI::trigger_scene (int32_t n)
{
TriggerBox::scene_bang (n);
}
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void
TriggerUI::choose_color ()
{
_color_dialog.get_colorsel()->set_has_opacity_control (false);
_color_dialog.get_colorsel()->set_has_palette (true);
_color_dialog.get_ok_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_ACCEPT));
_color_dialog.get_cancel_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_CANCEL));
Gdk::Color c = ARDOUR_UI_UTILS::gdk_color_from_rgba(trigger()->color());
_color_dialog.get_colorsel()->set_previous_color (c);
_color_dialog.get_colorsel()->set_current_color (c);
switch (_color_dialog.run()) {
case Gtk::RESPONSE_ACCEPT: {
c = _color_dialog.get_colorsel()->get_current_color();
color_t ct = ARDOUR_UI_UTILS::gdk_color_to_rgba(c);
trigger()->set_color(ct);
} break;
default:
break;
}
_color_dialog.hide ();
}
void
TriggerUI::choose_sample ()
{
if (!_file_chooser) {
_file_chooser = new Gtk::FileChooserDialog (_("Select sample"), Gtk::FILE_CHOOSER_ACTION_OPEN);
_file_chooser->add_button (Gtk::Stock::CANCEL, Gtk::RESPONSE_CANCEL);
_file_chooser->add_button (Gtk::Stock::OK, Gtk::RESPONSE_OK);
/* for newbies, start in the bundled media folder */
Searchpath spath (ardour_data_search_path ());
spath.add_subdirectory_to_paths (media_dir_name);
for (auto const& f : spath) {
if (Glib::file_test (f, Glib::FILE_TEST_IS_DIR | Glib::FILE_TEST_EXISTS)) {
_file_chooser->set_current_folder (f);
}
}
/* TODO: add various shortcut paths to user's media folders
_file_chooser->add_shortcut_folder_uri(Glib::build_filename (user_config_directory (), media_dir_name);
Searchpath cpath (Config->get_sample_lib_path ());
for (auto const& f : cpath) {
_file_chooser->add_shortcut_folder_uri (f);
}
*/
#ifdef __APPLE__
try {
/* add_shortcut_folder throws an exception if the folder being added already has a shortcut */
_file_chooser->add_shortcut_folder_uri("file:///Library/GarageBand/Apple Loops");
_file_chooser->add_shortcut_folder_uri("file:///Library/Audio/Apple Loops");
_file_chooser->add_shortcut_folder_uri("file:///Library/Application Support/GarageBand/Instrument Library/Sampler/Sampler Files");
}
catch (Glib::Error & e) {
std::cerr << "sfdb.add_shortcut_folder() threw Glib::Error " << e.what() << std::endl;
}
#endif
}
_file_chooser_connection.disconnect ();
_file_chooser_connection = _file_chooser->signal_response ().connect (sigc::mem_fun (*this, &SlotPropertyTable::sample_chosen));
_file_chooser->present ();
}
void
TriggerUI::sample_chosen (int response)
{
_file_chooser->hide ();
switch (response) {
case Gtk::RESPONSE_OK:
break;
default:
return;
}
std::list<std::string> paths = _file_chooser->get_filenames ();
for (std::list<std::string>::iterator s = paths.begin (); s != paths.end (); ++s) {
TriggerBox *box = (TriggerBox *) &tref.trigger()->box();
box->set_from_path (trigger()->index(), *s);
}
}
/* ****************************************************************************/
bool
TriggerUI::namebox_button_press (GdkEventButton* ev)
{
if (_renaming) {
return false;
}
if ((ev->button == 1 && ev->type == GDK_2BUTTON_PRESS) || Keyboard::is_edit_event (ev)) {
start_rename ();
return true;
}
return false;
}
bool
TriggerUI::start_rename ()
{
if (_renaming) {
return false;
}
assert (_entry_connections.empty ());
GtkRequisition r (_name_label.size_request ());
_nameentry.set_size_request (r.width, -1);
_nameentry.set_text (trigger()->name ());
_namebox.remove ();
_namebox.add (_nameentry);
_nameentry.show ();
_nameentry.grab_focus ();
_nameentry.add_modal_grab ();
_renaming = true;
_entry_connections.push_back (_nameentry.signal_changed().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_changed)));
_entry_connections.push_back (_nameentry.signal_activate().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_activated)));
_entry_connections.push_back (_nameentry.signal_key_press_event().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_key_press), false));
_entry_connections.push_back (_nameentry.signal_key_release_event().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_key_release), false));
_entry_connections.push_back (_nameentry.signal_button_press_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_button_press), false));
_entry_connections.push_back (_nameentry.signal_focus_in_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_focus_in)));
_entry_connections.push_back (_nameentry.signal_focus_out_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_focus_out)));
return true;
}
void
TriggerUI::end_rename (bool ignore_change)
{
if (!_renaming) {
return;
}
std::string result = _nameentry.get_text ();
disconnect_entry_signals ();
_nameentry.remove_modal_grab ();
_namebox.remove ();
_namebox.add (_name_label);
_name_label.show ();
_renaming = false;
if (ignore_change) {
return;
}
trigger()->set_name (result);
}
void
TriggerUI::entry_changed ()
{
}
void
TriggerUI::entry_activated ()
{
end_rename (false);
}
bool
TriggerUI::entry_focus_in (GdkEventFocus*)
{
return false;
}
bool
TriggerUI::entry_focus_out (GdkEventFocus*)
{
end_rename (false);
return false;
}
bool
TriggerUI::entry_button_press (GdkEventButton* ev)
{
if (Keyboard::is_context_menu_event (ev)) {
return false;
} else if (Gtkmm2ext::event_inside_widget_window (_namebox, (GdkEvent*) ev)) {
return false;
} else {
end_rename (false);
return false;
}
}
bool
TriggerUI::entry_key_press (GdkEventKey* ev)
{
switch (ev->keyval) {
case GDK_Escape:
/* fallthrough */
case GDK_ISO_Left_Tab:
/* fallthrough */
case GDK_Tab:
/* fallthrough */
return true;
default:
break;
}
return false;
}
bool
TriggerUI::entry_key_release (GdkEventKey* ev)
{
switch (ev->keyval) {
case GDK_Escape:
end_rename (true);
return true;
case GDK_ISO_Left_Tab:
end_rename (false);
// EditNextName (this, false); /* TODO */
return true;
case GDK_Tab:
end_rename (false);
// EditNextName (this, true); /* TODO */
return true;
default:
break;
}
return false;
}
void
TriggerUI::disconnect_entry_signals ()
{
for (std::list<sigc::connection>::iterator i = _entry_connections.begin(); i != _entry_connections.end(); ++i) {
i->disconnect ();
}
_entry_connections.clear ();
}
/* ****************************************************************************/
std::string
TriggerUI::launch_style_to_string (Trigger::LaunchStyle ls)
{
switch (ls) {
case Trigger::OneShot:
return _("One Shot");
case Trigger::Gate:
return _("Gate");
case Trigger::Toggle:
return _("Toggle");
case Trigger::Repeat:
return _("Repeat");
}
/*NOTREACHED*/
return std::string();
}
std::string
TriggerUI::quantize_length_to_string (BBT_Offset const & ql)
{
if (ql < Temporal::BBT_Offset (0, 0, 0)) {
/* negative quantization == do not quantize */
return _("None");
}
if (ql == BBT_Offset (1, 0, 0)) {
return _("1 Bar");
} else if (ql == BBT_Offset (0, 1, 0)) {
return _("1/4");
} else if (ql == BBT_Offset (0, 2, 0)) {
return _("1/2");
} else if (ql == BBT_Offset (0, 4, 0)) {
return _("Whole");
} else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/2)) {
return _("1/8");
} else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/4)) {
return _("1/16");
} else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/8)) {
return _("1/32");
} else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/16)) {
return _("1/64");
} else {
return "???";
}
}
std::string
TriggerUI::follow_action_to_string (Trigger::FollowAction fa)
{
switch (fa) {
case Trigger::None:
return _("None");
case Trigger::Stop:
return _("Stop");
case Trigger::Again:
return _("Again");
case Trigger::QueuedTrigger:
return _("Queued");
case Trigger::NextTrigger:
return _("Next");
case Trigger::PrevTrigger:
return _("Prev");
case Trigger::FirstTrigger:
return _("First");
case Trigger::LastTrigger:
return _("Last");
case Trigger::AnyTrigger:
return _("Any");
case Trigger::OtherTrigger:
return _("Other");
}
/*NOTREACHED*/
return std::string();
}
TriggerPtr
TriggerUI::trigger() const
{
return tref.trigger();
}
void
TriggerUI::trigger_changed (PropertyChange const& what)
{
on_trigger_changed(what);
}
void
TriggerUI::set_trigger (ARDOUR::TriggerReference tr)
{
// trigger_connections.clear();
// trigger_swap_connection.clear();
tref = tr;
PropertyChange pc;
pc.add (Properties::name);
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pc.add (Properties::color);
pc.add (Properties::use_follow);
pc.add (Properties::legato);
pc.add (Properties::quantization);
pc.add (Properties::launch_style);
pc.add (Properties::follow_count);
pc.add (Properties::follow_action0);
pc.add (Properties::follow_action1);
pc.add (Properties::velocity_effect);
pc.add (Properties::follow_action_probability);
trigger_changed (pc);
trigger()->PropertyChanged.connect (trigger_connections, MISSING_INVALIDATOR, boost::bind (&TriggerUI::trigger_changed, this, _1), gui_context());
tref.box->TriggerSwapped.connect (trigger_swap_connection, MISSING_INVALIDATOR, boost::bind (&TriggerUI::trigger_swap, this, _1), gui_context ());
}