ardour/libs/gtkmm2ext/stateful_button.cc

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/*
Copyright (C) 2000-2007 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <string>
#include <iostream>
#include <gtkmm/main.h>
#include "pbd/stacktrace.h"
#include <gtkmm2ext/stateful_button.h>
using namespace Gtk;
using namespace Glib;
using namespace Gtkmm2ext;
using namespace std;
StateButton::StateButton () : visual_state (0), _self_managed (false), _is_realized (false)
{
}
void
StateButton::set_visual_state (int n)
{
if (!_is_realized) {
/* not yet realized */
visual_state = n;
return;
}
if (n == visual_state) {
return;
}
string name = get_widget_name ();
name = name.substr (0, name.find_last_of ('-'));
switch (n) {
case 0:
/* relax */
break;
case 1:
name += "-active";
break;
case 2:
name += "-alternate";
break;
}
set_widget_name (name);
visual_state = n;
}
/* ----------------------------------------------------------------- */
void
StatefulToggleButton::on_realize ()
{
ToggleButton::on_realize ();
_is_realized = true;
visual_state++; // to force transition
set_visual_state (visual_state - 1);
}
void
StatefulButton::on_realize ()
{
Button::on_realize ();
_is_realized = true;
visual_state++; // to force transition
set_visual_state (visual_state - 1);
}
void
StatefulToggleButton::on_toggled ()
{
if (!_self_managed) {
if (get_active()) {
set_visual_state (1);
} else {
set_visual_state (0);
}
}
}
void
StatefulToggleButton::set_widget_name (const std::string& name)
{
set_name (name);
Widget* w = get_child();
if (w) {
w->set_name (name);
} else {
cerr << "Statefull TOggle button - no child\n";
PBD::stacktrace (cerr, 20);
}
}
void
StatefulButton::set_widget_name (const std::string& name)
{
set_name (name);
Widget* w = get_child();
if (w) {
w->set_name (name);
} else {
cerr << "Stateful button - no child\n";
PBD::stacktrace (cerr, 20);
}
}