ardour/libs/ardour/session.cc

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/*
Copyright (C) 1999-2010 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <stdint.h>
#include <algorithm>
#include <string>
#include <vector>
#include <sstream>
#include <fstream>
#include <cstdio> /* sprintf(3) ... grrr */
#include <cmath>
#include <cerrno>
#include <unistd.h>
#include <limits.h>
#include <glibmm/thread.h>
#include <glibmm/miscutils.h>
#include <glibmm/fileutils.h>
#include <boost/algorithm/string/erase.hpp>
#include "pbd/error.h"
#include "pbd/boost_debug.h"
#include "pbd/pathscanner.h"
#include "pbd/stl_delete.h"
#include "pbd/basename.h"
#include "pbd/stacktrace.h"
#include "pbd/file_utils.h"
#include "pbd/convert.h"
#include "pbd/strsplit.h"
#include "ardour/amp.h"
#include "ardour/analyser.h"
#include "ardour/audio_buffer.h"
#include "ardour/audio_diskstream.h"
#include "ardour/audio_port.h"
#include "ardour/audio_track.h"
#include "ardour/audioengine.h"
#include "ardour/audiofilesource.h"
#include "ardour/audioplaylist.h"
#include "ardour/audioregion.h"
#include "ardour/auditioner.h"
#include "ardour/buffer_manager.h"
#include "ardour/buffer_set.h"
#include "ardour/bundle.h"
#include "ardour/butler.h"
#include "ardour/click.h"
#include "ardour/configuration.h"
#include "ardour/control_protocol_manager.h"
#include "ardour/crossfade.h"
#include "ardour/cycle_timer.h"
#include "ardour/data_type.h"
#include "ardour/debug.h"
#include "ardour/filename_extensions.h"
#include "ardour/internal_send.h"
#include "ardour/io_processor.h"
#include "ardour/midi_diskstream.h"
#include "ardour/midi_playlist.h"
#include "ardour/midi_region.h"
#include "ardour/midi_track.h"
#include "ardour/midi_ui.h"
#include "ardour/named_selection.h"
#include "ardour/process_thread.h"
#include "ardour/playlist.h"
#include "ardour/plugin_insert.h"
#include "ardour/port_insert.h"
#include "ardour/processor.h"
#include "ardour/rc_configuration.h"
#include "ardour/recent_sessions.h"
#include "ardour/region_factory.h"
#include "ardour/return.h"
#include "ardour/route_dag.h"
#include "ardour/route_group.h"
#include "ardour/send.h"
#include "ardour/session.h"
#include "ardour/session_directory.h"
#include "ardour/session_directory.h"
#include "ardour/session_metadata.h"
#include "ardour/session_playlists.h"
#include "ardour/slave.h"
#include "ardour/smf_source.h"
#include "ardour/source_factory.h"
#include "ardour/tape_file_matcher.h"
#include "ardour/tempo.h"
#include "ardour/utils.h"
#include "ardour/graph.h"
#include "ardour/speakers.h"
#include "ardour/operations.h"
#include "midi++/port.h"
#include "midi++/mmc.h"
#include "midi++/manager.h"
#include "i18n.h"
using namespace std;
using namespace ARDOUR;
using namespace PBD;
bool Session::_disable_all_loaded_plugins = false;
PBD::Signal1<void,std::string> Session::Dialog;
PBD::Signal0<int> Session::AskAboutPendingState;
PBD::Signal2<int, framecnt_t, framecnt_t> Session::AskAboutSampleRateMismatch;
PBD::Signal0<void> Session::SendFeedback;
PBD::Signal3<int,Session*,std::string,DataType> Session::MissingFile;
PBD::Signal1<void, framepos_t> Session::StartTimeChanged;
PBD::Signal1<void, framepos_t> Session::EndTimeChanged;
PBD::Signal0<void> Session::AutoBindingOn;
PBD::Signal0<void> Session::AutoBindingOff;
PBD::Signal2<void,std::string, std::string> Session::Exported;
PBD::Signal1<int,boost::shared_ptr<Playlist> > Session::AskAboutPlaylistDeletion;
PBD::Signal0<void> Session::Quit;
static void clean_up_session_event (SessionEvent* ev) { delete ev; }
const SessionEvent::RTeventCallback Session::rt_cleanup (clean_up_session_event);
/** @param snapshot_name Snapshot name, without .ardour prefix */
Session::Session (AudioEngine &eng,
const string& fullpath,
const string& snapshot_name,
BusProfile* bus_profile,
string mix_template)
: _engine (eng)
, _target_transport_speed (0.0)
, _requested_return_frame (-1)
, _session_dir (new SessionDirectory(fullpath))
, state_tree (0)
, _state_of_the_state (Clean)
, _butler (new Butler (*this))
, _post_transport_work (0)
, _send_timecode_update (false)
, _all_route_group (new RouteGroup (*this, "all"))
, route_graph (new Graph(*this))
, routes (new RouteList)
, _total_free_4k_blocks (0)
, _bundles (new BundleList)
, _bundle_xml_node (0)
, _current_trans (0)
, _click_io ((IO*) 0)
, click_data (0)
, click_emphasis_data (0)
, main_outs (0)
, _metadata (new SessionMetadata())
, _have_rec_enabled_track (false)
, _suspend_timecode_transmission (0)
{
_locations = new Locations (*this);
playlists.reset (new SessionPlaylists);
_all_route_group->set_active (true, this);
interpolation.add_channel_to (0, 0);
if (!eng.connected()) {
throw failed_constructor();
}
n_physical_outputs = _engine.n_physical_outputs ();
n_physical_inputs = _engine.n_physical_inputs ();
first_stage_init (fullpath, snapshot_name);
_is_new = !Glib::file_test (_path, Glib::FileTest (G_FILE_TEST_EXISTS | G_FILE_TEST_IS_DIR));
if (_is_new) {
if (create (mix_template, bus_profile)) {
destroy ();
throw failed_constructor ();
}
}
if (second_stage_init ()) {
destroy ();
throw failed_constructor ();
}
store_recent_sessions(_name, _path);
bool was_dirty = dirty();
_state_of_the_state = StateOfTheState (_state_of_the_state & ~Dirty);
Config->ParameterChanged.connect_same_thread (*this, boost::bind (&Session::config_changed, this, _1, false));
config.ParameterChanged.connect_same_thread (*this, boost::bind (&Session::config_changed, this, _1, true));
if (was_dirty) {
DirtyChanged (); /* EMIT SIGNAL */
}
StartTimeChanged.connect_same_thread (*this, boost::bind (&Session::start_time_changed, this, _1));
EndTimeChanged.connect_same_thread (*this, boost::bind (&Session::end_time_changed, this, _1));
_is_new = false;
}
Session::~Session ()
{
destroy ();
}
void
Session::destroy ()
{
vector<void*> debug_pointers;
/* if we got to here, leaving pending capture state around
is a mistake.
*/
remove_pending_capture_state ();
_state_of_the_state = StateOfTheState (CannotSave|Deletion);
_engine.remove_session ();
/* clear history so that no references to objects are held any more */
_history.clear ();
/* clear state tree so that no references to objects are held any more */
delete state_tree;
/* reset dynamic state version back to default */
Stateful::loading_state_version = 0;
_butler->drop_references ();
delete _butler;
delete midi_control_ui;
delete _all_route_group;
if (click_data != default_click) {
delete [] click_data;
}
if (click_emphasis_data != default_click_emphasis) {
delete [] click_emphasis_data;
}
clear_clicks ();
/* clear out any pending dead wood from RCU managed objects */
routes.flush ();
_bundles.flush ();
AudioDiskstream::free_working_buffers();
/* tell everyone who is still standing that we're about to die */
drop_references ();
/* tell everyone to drop references and delete objects as we go */
DEBUG_TRACE (DEBUG::Destruction, "delete named selections\n");
named_selections.clear ();
DEBUG_TRACE (DEBUG::Destruction, "delete regions\n");
RegionFactory::delete_all_regions ();
DEBUG_TRACE (DEBUG::Destruction, "delete routes\n");
/* reset these three references to special routes before we do the usual route delete thing */
auditioner.reset ();
_master_out.reset ();
_monitor_out.reset ();
{
RCUWriter<RouteList> writer (routes);
boost::shared_ptr<RouteList> r = writer.get_copy ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
DEBUG_TRACE(DEBUG::Destruction, string_compose ("Dropping for route %1 ; pre-ref = %2\n", (*i)->name(), (*i).use_count()));
(*i)->drop_references ();
}
r->clear ();
/* writer goes out of scope and updates master */
}
routes.flush ();
DEBUG_TRACE (DEBUG::Destruction, "delete sources\n");
for (SourceMap::iterator i = sources.begin(); i != sources.end(); ++i) {
DEBUG_TRACE(DEBUG::Destruction, string_compose ("Dropping for source %1 ; pre-ref = %2\n", i->second->name(), i->second.use_count()));
i->second->drop_references ();
}
sources.clear ();
DEBUG_TRACE (DEBUG::Destruction, "delete route groups\n");
for (list<RouteGroup *>::iterator i = _route_groups.begin(); i != _route_groups.end(); ++i) {
delete *i;
}
Crossfade::set_buffer_size (0);
/* not strictly necessary, but doing it here allows the shared_ptr debugging to work */
playlists.reset ();
delete _locations;
DEBUG_TRACE (DEBUG::Destruction, "Session::destroy() done\n");
#ifdef BOOST_SP_ENABLE_DEBUG_HOOKS
boost_debug_list_ptrs ();
#endif
}
void
Session::when_engine_running ()
{
string first_physical_output;
BootMessage (_("Set block size and sample rate"));
set_block_size (_engine.frames_per_cycle());
set_frame_rate (_engine.frame_rate());
BootMessage (_("Using configuration"));
boost::function<void (std::string)> ff (boost::bind (&Session::config_changed, this, _1, false));
boost::function<void (std::string)> ft (boost::bind (&Session::config_changed, this, _1, true));
Config->map_parameters (ff);
config.map_parameters (ft);
/* every time we reconnect, recompute worst case output latencies */
_engine.Running.connect_same_thread (*this, boost::bind (&Session::initialize_latencies, this));
if (synced_to_jack()) {
_engine.transport_stop ();
}
if (config.get_jack_time_master()) {
_engine.transport_locate (_transport_frame);
}
_clicking = false;
try {
XMLNode* child = 0;
_click_io.reset (new ClickIO (*this, "click"));
if (state_tree && (child = find_named_node (*state_tree->root(), "Click")) != 0) {
/* existing state for Click */
int c;
if (Stateful::loading_state_version < 3000) {
c = _click_io->set_state_2X (*child->children().front(), Stateful::loading_state_version, false);
} else {
c = _click_io->set_state (*child->children().front(), Stateful::loading_state_version);
}
if (c == 0) {
_clicking = Config->get_clicking ();
} else {
error << _("could not setup Click I/O") << endmsg;
_clicking = false;
}
} else {
/* default state for Click: dual-mono to first 2 physical outputs */
vector<string> outs;
_engine.get_physical_outputs (DataType::AUDIO, outs);
for (uint32_t physport = 0; physport < 2; ++physport) {
if (outs.size() > physport) {
if (_click_io->add_port (outs[physport], this)) {
// relax, even though its an error
}
}
}
if (_click_io->n_ports () > ChanCount::ZERO) {
_clicking = Config->get_clicking ();
}
}
}
catch (failed_constructor& err) {
error << _("cannot setup Click I/O") << endmsg;
}
BootMessage (_("Compute I/O Latencies"));
if (_clicking) {
// XXX HOW TO ALERT UI TO THIS ? DO WE NEED TO?
}
BootMessage (_("Set up standard connections"));
vector<string> inputs[DataType::num_types];
vector<string> outputs[DataType::num_types];
for (uint32_t i = 0; i < DataType::num_types; ++i) {
_engine.get_physical_inputs (DataType (DataType::Symbol (i)), inputs[i]);
_engine.get_physical_outputs (DataType (DataType::Symbol (i)), outputs[i]);
}
/* Create a set of Bundle objects that map
to the physical I/O currently available. We create both
mono and stereo bundles, so that the common cases of mono
and stereo tracks get bundles to put in their mixer strip
in / out menus. There may be a nicer way of achieving that;
it doesn't really scale that well to higher channel counts
*/
/* mono output bundles */
for (uint32_t np = 0; np < outputs[DataType::AUDIO].size(); ++np) {
char buf[32];
snprintf (buf, sizeof (buf), _("out %" PRIu32), np+1);
boost::shared_ptr<Bundle> c (new Bundle (buf, true));
c->add_channel (_("mono"), DataType::AUDIO);
c->set_port (0, outputs[DataType::AUDIO][np]);
add_bundle (c);
}
/* stereo output bundles */
for (uint32_t np = 0; np < outputs[DataType::AUDIO].size(); np += 2) {
if (np + 1 < outputs[DataType::AUDIO].size()) {
char buf[32];
snprintf (buf, sizeof(buf), _("out %" PRIu32 "+%" PRIu32), np + 1, np + 2);
boost::shared_ptr<Bundle> c (new Bundle (buf, true));
c->add_channel (_("L"), DataType::AUDIO);
c->set_port (0, outputs[DataType::AUDIO][np]);
c->add_channel (_("R"), DataType::AUDIO);
c->set_port (1, outputs[DataType::AUDIO][np + 1]);
add_bundle (c);
}
}
/* mono input bundles */
for (uint32_t np = 0; np < inputs[DataType::AUDIO].size(); ++np) {
char buf[32];
snprintf (buf, sizeof (buf), _("in %" PRIu32), np+1);
boost::shared_ptr<Bundle> c (new Bundle (buf, false));
c->add_channel (_("mono"), DataType::AUDIO);
c->set_port (0, inputs[DataType::AUDIO][np]);
add_bundle (c);
}
/* stereo input bundles */
for (uint32_t np = 0; np < inputs[DataType::AUDIO].size(); np += 2) {
if (np + 1 < inputs[DataType::AUDIO].size()) {
char buf[32];
snprintf (buf, sizeof(buf), _("in %" PRIu32 "+%" PRIu32), np + 1, np + 2);
boost::shared_ptr<Bundle> c (new Bundle (buf, false));
c->add_channel (_("L"), DataType::AUDIO);
c->set_port (0, inputs[DataType::AUDIO][np]);
c->add_channel (_("R"), DataType::AUDIO);
c->set_port (1, inputs[DataType::AUDIO][np + 1]);
add_bundle (c);
}
}
/* MIDI input bundles */
for (uint32_t np = 0; np < inputs[DataType::MIDI].size(); ++np) {
string n = inputs[DataType::MIDI][np];
boost::erase_first (n, X_("alsa_pcm:"));
boost::shared_ptr<Bundle> c (new Bundle (n, false));
c->add_channel ("", DataType::MIDI);
c->set_port (0, inputs[DataType::MIDI][np]);
add_bundle (c);
}
/* MIDI output bundles */
for (uint32_t np = 0; np < outputs[DataType::MIDI].size(); ++np) {
string n = outputs[DataType::MIDI][np];
boost::erase_first (n, X_("alsa_pcm:"));
boost::shared_ptr<Bundle> c (new Bundle (n, true));
c->add_channel ("", DataType::MIDI);
c->set_port (0, outputs[DataType::MIDI][np]);
add_bundle (c);
}
BootMessage (_("Setup signal flow and plugins"));
ControlProtocolManager::instance().set_session (this);
/* This must be done after the ControlProtocolManager set_session above,
as it will set states for ports which the ControlProtocolManager creates.
*/
MIDI::Manager::instance()->set_port_states (Config->midi_port_states ());
/* And this must be done after the MIDI::Manager::set_port_states as
* it will try to make connections whose details are loaded by set_port_states.
*/
hookup_io ();
if (_is_new && !no_auto_connect()) {
Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock());
/* don't connect the master bus outputs if there is a monitor bus */
if (_master_out && Config->get_auto_connect_standard_busses() && !_monitor_out) {
/* if requested auto-connect the outputs to the first N physical ports.
*/
uint32_t limit = _master_out->n_outputs().n_total();
for (uint32_t n = 0; n < limit; ++n) {
boost::shared_ptr<Port> p = _master_out->output()->nth (n);
string connect_to;
if (outputs[p->type()].size() > n) {
connect_to = outputs[p->type()][n];
}
if (!connect_to.empty() && p->connected_to (connect_to) == false) {
if (_master_out->output()->connect (p, connect_to, this)) {
error << string_compose (_("cannot connect master output %1 to %2"), n, connect_to)
<< endmsg;
break;
}
}
}
}
if (_monitor_out) {
/* AUDIO ONLY as of june 29th 2009, because listen semantics for anything else
are undefined, at best.
*/
/* control out listens to master bus (but ignores it
under some conditions)
*/
uint32_t limit = _monitor_out->n_inputs().n_audio();
if (_master_out) {
for (uint32_t n = 0; n < limit; ++n) {
boost::shared_ptr<AudioPort> p = _monitor_out->input()->ports().nth_audio_port (n);
boost::shared_ptr<AudioPort> o = _master_out->output()->ports().nth_audio_port (n);
if (o) {
string connect_to = o->name();
if (_monitor_out->input()->connect (p, connect_to, this)) {
error << string_compose (_("cannot connect control input %1 to %2"), n, connect_to)
<< endmsg;
break;
}
}
}
}
/* if control out is not connected, connect control out to physical outs
*/
if (!_monitor_out->output()->connected ()) {
if (!Config->get_monitor_bus_preferred_bundle().empty()) {
boost::shared_ptr<Bundle> b = bundle_by_name (Config->get_monitor_bus_preferred_bundle());
if (b) {
_monitor_out->output()->connect_ports_to_bundle (b, this);
} else {
warning << string_compose (_("The preferred I/O for the monitor bus (%1) cannot be found"),
Config->get_monitor_bus_preferred_bundle())
<< endmsg;
}
} else {
/* Monitor bus is audio only */
uint32_t mod = n_physical_outputs.get (DataType::AUDIO);
uint32_t limit = _monitor_out->n_outputs().get (DataType::AUDIO);
if (mod != 0) {
for (uint32_t n = 0; n < limit; ++n) {
boost::shared_ptr<Port> p = _monitor_out->output()->ports().port(DataType::AUDIO, n);
string connect_to;
if (outputs[DataType::AUDIO].size() > (n % mod)) {
connect_to = outputs[DataType::AUDIO][n % mod];
}
if (!connect_to.empty()) {
if (_monitor_out->output()->connect (p, connect_to, this)) {
error << string_compose (
_("cannot connect control output %1 to %2"),
n, connect_to)
<< endmsg;
break;
}
}
}
}
}
}
}
}
_state_of_the_state = StateOfTheState (_state_of_the_state & ~(CannotSave|Dirty));
/* update latencies */
initialize_latencies ();
/* hook us up to the engine */
BootMessage (_("Connect to engine"));
_engine.set_session (this);
}
void
Session::hookup_io ()
{
/* stop graph reordering notifications from
causing resorts, etc.
*/
_state_of_the_state = StateOfTheState (_state_of_the_state | InitialConnecting);
if (!auditioner) {
/* we delay creating the auditioner till now because
it makes its own connections to ports.
*/
try {
boost::shared_ptr<Auditioner> a (new Auditioner (*this));
if (a->init()) {
throw failed_constructor ();
}
a->use_new_diskstream ();
auditioner = a;
}
catch (failed_constructor& err) {
warning << _("cannot create Auditioner: no auditioning of regions possible") << endmsg;
}
}
/* load bundles, which we may have postponed earlier on */
if (_bundle_xml_node) {
load_bundles (*_bundle_xml_node);
delete _bundle_xml_node;
}
/* Tell all IO objects to connect themselves together */
IO::enable_connecting ();
MIDI::Port::MakeConnections ();
/* Now reset all panners */
Delivery::reset_panners ();
/* Connect tracks to monitor/listen bus if there is one. Note that in an
existing session, the internal sends will already exist, but we want the
routes to notice that they connect to the control out specifically.
*/
if (_monitor_out) {
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator x = r->begin(); x != r->end(); ++x) {
if ((*x)->is_monitor()) {
/* relax */
} else if ((*x)->is_master()) {
/* relax */
} else {
(*x)->listen_via_monitor ();
}
}
}
/* Anyone who cares about input state, wake up and do something */
IOConnectionsComplete (); /* EMIT SIGNAL */
_state_of_the_state = StateOfTheState (_state_of_the_state & ~InitialConnecting);
/* now handle the whole enchilada as if it was one
graph reorder event.
*/
graph_reordered ();
/* update the full solo state, which can't be
correctly determined on a per-route basis, but
needs the global overview that only the session
has.
*/
update_route_solo_state ();
}
void
Session::track_playlist_changed (boost::weak_ptr<Track> wp)
{
boost::shared_ptr<Track> track = wp.lock ();
if (!track) {
return;
}
boost::shared_ptr<Playlist> playlist;
if ((playlist = track->playlist()) != 0) {
playlist->RegionAdded.connect_same_thread (*this, boost::bind (&Session::playlist_region_added, this, _1));
playlist->RangesMoved.connect_same_thread (*this, boost::bind (&Session::playlist_ranges_moved, this, _1));
playlist->RegionsExtended.connect_same_thread (*this, boost::bind (&Session::playlist_regions_extended, this, _1));
}
}
bool
Session::record_enabling_legal () const
{
/* this used to be in here, but survey says.... we don't need to restrict it */
// if (record_status() == Recording) {
// return false;
// }
if (Config->get_all_safe()) {
return false;
}
return true;
}
void
Session::set_track_monitor_input_status (bool yn)
{
boost::shared_ptr<RouteList> rl = routes.reader ();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
boost::shared_ptr<AudioTrack> tr = boost::dynamic_pointer_cast<AudioTrack> (*i);
if (tr && tr->record_enabled ()) {
//cerr << "switching to input = " << !auto_input << __FILE__ << __LINE__ << endl << endl;
tr->monitor_input (yn);
}
}
}
void
Session::reset_input_monitor_state ()
{
if (transport_rolling()) {
set_track_monitor_input_status (Config->get_monitoring_model() == HardwareMonitoring && !config.get_auto_input());
} else {
set_track_monitor_input_status (Config->get_monitoring_model() == HardwareMonitoring);
}
}
void
Session::auto_punch_start_changed (Location* location)
{
replace_event (SessionEvent::PunchIn, location->start());
if (get_record_enabled() && config.get_punch_in()) {
/* capture start has been changed, so save new pending state */
save_state ("", true);
}
}
void
Session::auto_punch_end_changed (Location* location)
{
framepos_t when_to_stop = location->end();
// when_to_stop += _worst_output_latency + _worst_input_latency;
replace_event (SessionEvent::PunchOut, when_to_stop);
}
void
Session::auto_punch_changed (Location* location)
{
framepos_t when_to_stop = location->end();
replace_event (SessionEvent::PunchIn, location->start());
//when_to_stop += _worst_output_latency + _worst_input_latency;
replace_event (SessionEvent::PunchOut, when_to_stop);
}
void
Session::auto_loop_changed (Location* location)
{
replace_event (SessionEvent::AutoLoop, location->end(), location->start());
if (transport_rolling() && play_loop) {
// if (_transport_frame > location->end()) {
if (_transport_frame < location->start() || _transport_frame > location->end()) {
// relocate to beginning of loop
clear_events (SessionEvent::LocateRoll);
request_locate (location->start(), true);
}
else if (Config->get_seamless_loop() && !loop_changing) {
// schedule a locate-roll to refill the diskstreams at the
// previous loop end
loop_changing = true;
if (location->end() > last_loopend) {
clear_events (SessionEvent::LocateRoll);
SessionEvent *ev = new SessionEvent (SessionEvent::LocateRoll, SessionEvent::Add, last_loopend, last_loopend, 0, true);
queue_event (ev);
}
}
}
last_loopend = location->end();
}
void
Session::set_auto_punch_location (Location* location)
{
Location* existing;
if ((existing = _locations->auto_punch_location()) != 0 && existing != location) {
punch_connections.drop_connections();
existing->set_auto_punch (false, this);
remove_event (existing->start(), SessionEvent::PunchIn);
clear_events (SessionEvent::PunchOut);
auto_punch_location_changed (0);
}
set_dirty();
if (location == 0) {
return;
}
if (location->end() <= location->start()) {
error << _("Session: you can't use that location for auto punch (start <= end)") << endmsg;
return;
}
punch_connections.drop_connections ();
location->start_changed.connect_same_thread (punch_connections, boost::bind (&Session::auto_punch_start_changed, this, _1));
location->end_changed.connect_same_thread (punch_connections, boost::bind (&Session::auto_punch_end_changed, this, _1));
location->changed.connect_same_thread (punch_connections, boost::bind (&Session::auto_punch_changed, this, _1));
location->set_auto_punch (true, this);
auto_punch_changed (location);
auto_punch_location_changed (location);
}
void
Session::set_auto_loop_location (Location* location)
{
Location* existing;
if ((existing = _locations->auto_loop_location()) != 0 && existing != location) {
loop_connections.drop_connections ();
existing->set_auto_loop (false, this);
remove_event (existing->end(), SessionEvent::AutoLoop);
auto_loop_location_changed (0);
}
set_dirty();
if (location == 0) {
return;
}
if (location->end() <= location->start()) {
error << _("Session: you can't use a mark for auto loop") << endmsg;
return;
}
last_loopend = location->end();
loop_connections.drop_connections ();
location->start_changed.connect_same_thread (loop_connections, boost::bind (&Session::auto_loop_changed, this, _1));
location->end_changed.connect_same_thread (loop_connections, boost::bind (&Session::auto_loop_changed, this, _1));
location->changed.connect_same_thread (loop_connections, boost::bind (&Session::auto_loop_changed, this, _1));
location->set_auto_loop (true, this);
/* take care of our stuff first */
auto_loop_changed (location);
/* now tell everyone else */
auto_loop_location_changed (location);
}
void
Session::locations_added (Location *)
{
set_dirty ();
}
void
Session::locations_changed ()
{
_locations->apply (*this, &Session::handle_locations_changed);
}
void
Session::handle_locations_changed (Locations::LocationList& locations)
{
Locations::LocationList::iterator i;
Location* location;
bool set_loop = false;
bool set_punch = false;
for (i = locations.begin(); i != locations.end(); ++i) {
location =* i;
if (location->is_auto_punch()) {
set_auto_punch_location (location);
set_punch = true;
}
if (location->is_auto_loop()) {
set_auto_loop_location (location);
set_loop = true;
}
if (location->is_session_range()) {
_session_range_location = location;
}
}
if (!set_loop) {
set_auto_loop_location (0);
}
if (!set_punch) {
set_auto_punch_location (0);
}
set_dirty();
}
void
Session::enable_record ()
{
if (_transport_speed != 0.0 && _transport_speed != 1.0) {
/* no recording at anything except normal speed */
return;
}
while (1) {
RecordState rs = (RecordState) g_atomic_int_get (&_record_status);
if (rs == Recording) {
break;
}
if (g_atomic_int_compare_and_exchange (&_record_status, rs, Recording)) {
_last_record_location = _transport_frame;
MIDI::Manager::instance()->mmc()->send (MIDI::MachineControlCommand (MIDI::MachineControl::cmdRecordStrobe));
if (Config->get_monitoring_model() == HardwareMonitoring && config.get_auto_input()) {
set_track_monitor_input_status (true);
}
RecordStateChanged ();
break;
}
}
}
void
Session::disable_record (bool rt_context, bool force)
{
RecordState rs;
if ((rs = (RecordState) g_atomic_int_get (&_record_status)) != Disabled) {
if ((!Config->get_latched_record_enable () && !play_loop) || force) {
g_atomic_int_set (&_record_status, Disabled);
MIDI::Manager::instance()->mmc()->send (MIDI::MachineControlCommand (MIDI::MachineControl::cmdRecordExit));
} else {
if (rs == Recording) {
g_atomic_int_set (&_record_status, Enabled);
}
}
if (Config->get_monitoring_model() == HardwareMonitoring && config.get_auto_input()) {
set_track_monitor_input_status (false);
}
RecordStateChanged (); /* emit signal */
if (!rt_context) {
remove_pending_capture_state ();
}
}
}
void
Session::step_back_from_record ()
{
if (g_atomic_int_compare_and_exchange (&_record_status, Recording, Enabled)) {
if (Config->get_monitoring_model() == HardwareMonitoring && config.get_auto_input()) {
set_track_monitor_input_status (false);
}
RecordStateChanged (); /* emit signal */
}
}
void
Session::maybe_enable_record ()
{
if (_step_editors > 0) {
return;
}
g_atomic_int_set (&_record_status, Enabled);
/* This function is currently called from somewhere other than an RT thread.
This save_state() call therefore doesn't impact anything. Doing it here
means that we save pending state of which sources the next record will use,
which gives us some chance of recovering from a crash during the record.
*/
save_state ("", true);
if (_transport_speed) {
if (!config.get_punch_in()) {
enable_record ();
}
} else {
MIDI::Manager::instance()->mmc()->send (MIDI::MachineControlCommand (MIDI::MachineControl::cmdRecordPause));
RecordStateChanged (); /* EMIT SIGNAL */
}
set_dirty();
}
framepos_t
Session::audible_frame () const
{
framepos_t ret;
framepos_t tf;
framecnt_t offset;
/* the first of these two possible settings for "offset"
mean that the audible frame is stationary until
audio emerges from the latency compensation
"pseudo-pipeline".
the second means that the audible frame is stationary
until audio would emerge from a physical port
in the absence of any plugin latency compensation
*/
offset = worst_playback_latency ();
if (offset > current_block_size) {
offset -= current_block_size;
} else {
/* XXX is this correct? if we have no external
physical connections and everything is internal
then surely this is zero? still, how
likely is that anyway?
*/
offset = current_block_size;
}
if (synced_to_jack()) {
tf = _engine.transport_frame();
} else {
tf = _transport_frame;
}
ret = tf;
if (!non_realtime_work_pending()) {
/* MOVING */
/* Check to see if we have passed the first guaranteed
audible frame past our last start position. if not,
return that last start point because in terms
of audible frames, we have not moved yet.
`Start position' in this context means the time we last
either started or changed transport direction.
*/
if (_transport_speed > 0.0f) {
if (!play_loop || !have_looped) {
if (tf < _last_roll_or_reversal_location + offset) {
return _last_roll_or_reversal_location;
}
}
/* forwards */
ret -= offset;
} else if (_transport_speed < 0.0f) {
/* XXX wot? no backward looping? */
if (tf > _last_roll_or_reversal_location - offset) {
return _last_roll_or_reversal_location;
} else {
/* backwards */
ret += offset;
}
}
}
return ret;
}
void
Session::set_frame_rate (framecnt_t frames_per_second)
{
/** \fn void Session::set_frame_size(framecnt_t)
the AudioEngine object that calls this guarantees
that it will not be called while we are also in
::process(). Its fine to do things that block
here.
*/
_base_frame_rate = frames_per_second;
sync_time_vars();
Automatable::set_automation_interval (ceil ((double) frames_per_second * (0.001 * Config->get_automation_interval())));
clear_clicks ();
// XXX we need some equivalent to this, somehow
// SndFileSource::setup_standard_crossfades (frames_per_second);
set_dirty();
/* XXX need to reset/reinstantiate all LADSPA plugins */
}
void
Session::set_block_size (pframes_t nframes)
{
/* the AudioEngine guarantees
that it will not be called while we are also in
::process(). It is therefore fine to do things that block
here.
*/
{
current_block_size = nframes;
ensure_buffers ();
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
(*i)->set_block_size (nframes);
}
boost::shared_ptr<RouteList> rl = routes.reader ();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
if (tr) {
tr->set_block_size (nframes);
}
}
set_worst_io_latencies ();
}
}
static void
trace_terminal (boost::shared_ptr<Route> r1, boost::shared_ptr<Route> rbase)
{
boost::shared_ptr<Route> r2;
if (r1->feeds (rbase) && rbase->feeds (r1)) {
info << string_compose(_("feedback loop setup between %1 and %2"), r1->name(), rbase->name()) << endmsg;
return;
}
/* make a copy of the existing list of routes that feed r1 */
Route::FedBy existing (r1->fed_by());
/* for each route that feeds r1, recurse, marking it as feeding
rbase as well.
*/
for (Route::FedBy::iterator i = existing.begin(); i != existing.end(); ++i) {
if (!(r2 = i->r.lock ())) {
/* (*i) went away, ignore it */
continue;
}
/* r2 is a route that feeds r1 which somehow feeds base. mark
base as being fed by r2
*/
rbase->add_fed_by (r2, i->sends_only);
if (r2 != rbase) {
/* 2nd level feedback loop detection. if r1 feeds or is fed by r2,
stop here.
*/
if (r1->feeds (r2) && r2->feeds (r1)) {
continue;
}
/* now recurse, so that we can mark base as being fed by
all routes that feed r2
*/
trace_terminal (r2, rbase);
}
}
}
void
Session::resort_routes ()
{
/* don't do anything here with signals emitted
by Routes during initial setup or while we
are being destroyed.
*/
if (_state_of_the_state & (InitialConnecting | Deletion)) {
return;
}
{
RCUWriter<RouteList> writer (routes);
boost::shared_ptr<RouteList> r = writer.get_copy ();
resort_routes_using (r);
/* writer goes out of scope and forces update */
}
//route_graph->dump(1);
#ifndef NDEBUG
boost::shared_ptr<RouteList> rl = routes.reader ();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
DEBUG_TRACE (DEBUG::Graph, string_compose ("%1 fed by ...\n", (*i)->name()));
const Route::FedBy& fb ((*i)->fed_by());
for (Route::FedBy::const_iterator f = fb.begin(); f != fb.end(); ++f) {
boost::shared_ptr<Route> sf = f->r.lock();
if (sf) {
DEBUG_TRACE (DEBUG::Graph, string_compose ("\t%1 (sends only ? %2)\n", sf->name(), f->sends_only));
}
}
}
#endif
}
void
Session::resort_routes_using (boost::shared_ptr<RouteList> r)
{
DAGEdges edges;
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
(*i)->clear_fed_by ();
for (RouteList::iterator j = r->begin(); j != r->end(); ++j) {
/* although routes can feed themselves, it will
cause an endless recursive descent if we
detect it. so don't bother checking for
self-feeding.
*/
if (*j == *i) {
continue;
}
bool via_sends_only;
if ((*j)->direct_feeds (*i, &via_sends_only)) {
edges.add (*j, *i);
(*i)->add_fed_by (*j, via_sends_only);
}
}
}
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
trace_terminal (*i, *i);
}
boost::shared_ptr<RouteList> sorted_routes = topological_sort (r, edges);
route_graph->rechain (sorted_routes);
#ifndef NDEBUG
DEBUG_TRACE (DEBUG::Graph, "Routes resorted, order follows:\n");
for (RouteList::iterator i = sorted_routes->begin(); i != sorted_routes->end(); ++i) {
DEBUG_TRACE (DEBUG::Graph, string_compose ("\t%1 signal order %2\n",
(*i)->name(), (*i)->order_key ("signal")));
}
#endif
}
/** Find a route name starting with \a base, maybe followed by the
* lowest \a id. \a id will always be added if \a definitely_add_number
* is true on entry; otherwise it will only be added if required
* to make the name unique.
*
* Names are constructed like e.g. "Audio 3" for base="Audio" and id=3.
* The available route name with the lowest ID will be used, and \a id
* will be set to the ID.
*
* \return false if a route name could not be found, and \a track_name
* and \a id do not reflect a free route name.
*/
bool
Session::find_route_name (string const & base, uint32_t& id, char* name, size_t name_len, bool definitely_add_number)
{
if (!definitely_add_number && route_by_name (base) == 0) {
/* juse use the base */
snprintf (name, name_len, "%s", base.c_str());
return true;
}
do {
snprintf (name, name_len, "%s %" PRIu32, base.c_str(), id);
if (route_by_name (name) == 0) {
return true;
}
++id;
} while (id < (UINT_MAX-1));
return false;
}
/** Count the total ins and outs of all non-hidden tracks in the session and return them in in and out */
void
Session::count_existing_track_channels (ChanCount& in, ChanCount& out)
{
in = ChanCount::ZERO;
out = ChanCount::ZERO;
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
if (tr && !tr->is_hidden()) {
in += tr->n_inputs();
out += tr->n_outputs();
}
}
}
/** Caller must not hold process lock
* @param name_template string to use for the start of the name, or "" to use "Midi".
*/
list<boost::shared_ptr<MidiTrack> >
Session::new_midi_track (TrackMode mode, RouteGroup* route_group, uint32_t how_many, string name_template)
{
char track_name[32];
uint32_t track_id = 0;
string port;
RouteList new_routes;
list<boost::shared_ptr<MidiTrack> > ret;
uint32_t control_id;
control_id = ntracks() + nbusses();
bool const use_number = (how_many != 1) || name_template.empty () || name_template == _("Midi");
while (how_many) {
if (!find_route_name (name_template.empty() ? _("Midi") : name_template, ++track_id, track_name, sizeof(track_name), use_number)) {
error << "cannot find name for new midi track" << endmsg;
goto failed;
}
boost::shared_ptr<MidiTrack> track;
try {
track.reset (new MidiTrack (*this, track_name, Route::Flag (0), mode));
if (track->init ()) {
goto failed;
}
track->use_new_diskstream();
#ifdef BOOST_SP_ENABLE_DEBUG_HOOKS
// boost_debug_shared_ptr_mark_interesting (track.get(), "Track");
#endif
{
Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock ());
if (track->input()->ensure_io (ChanCount(DataType::MIDI, 1), false, this)) {
error << "cannot configure 1 in/1 out configuration for new midi track" << endmsg;
goto failed;
}
if (track->output()->ensure_io (ChanCount(DataType::MIDI, 1), false, this)) {
error << "cannot configure 1 in/1 out configuration for new midi track" << endmsg;
goto failed;
}
}
track->non_realtime_input_change();
if (route_group) {
route_group->add (track);
}
track->DiskstreamChanged.connect_same_thread (*this, boost::bind (&Session::resort_routes, this));
track->set_remote_control_id (control_id);
new_routes.push_back (track);
ret.push_back (track);
}
catch (failed_constructor &err) {
error << _("Session: could not create new midi track.") << endmsg;
goto failed;
}
catch (AudioEngine::PortRegistrationFailure& pfe) {
error << string_compose (_("No more JACK ports are available. You will need to stop %1 and restart JACK with ports if you need this many tracks."), PROGRAM_NAME) << endmsg;
goto failed;
}
--how_many;
}
failed:
if (!new_routes.empty()) {
add_routes (new_routes, true, true);
}
return ret;
}
void
Session::midi_output_change_handler (IOChange change, void * /*src*/, boost::weak_ptr<Route> wmt)
{
boost::shared_ptr<Route> midi_track (wmt.lock());
if (!midi_track) {
return;
}
if ((change.type & IOChange::ConfigurationChanged) && Config->get_output_auto_connect() != ManualConnect) {
if (change.after.n_audio() <= change.before.n_audio()) {
return;
}
/* new audio ports: make sure the audio goes somewhere useful,
unless the user has no-auto-connect selected.
The existing ChanCounts don't matter for this call as they are only
to do with matching input and output indices, and we are only changing
outputs here.
*/
ChanCount dummy;
auto_connect_route (midi_track, dummy, dummy, false, false, ChanCount(), change.before);
}
}
/** @param connect_inputs true to connect inputs as well as outputs, false to connect just outputs.
* @param input_start Where to start from when auto-connecting inputs; e.g. if this is 0, auto-connect starting from input 0.
* @param output_start As \a input_start, but for outputs.
*/
void
Session::auto_connect_route (boost::shared_ptr<Route> route, ChanCount& existing_inputs, ChanCount& existing_outputs,
bool with_lock, bool connect_inputs, ChanCount input_start, ChanCount output_start)
{
if (!IO::connecting_legal) {
return;
}
Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock (), Glib::NOT_LOCK);
if (with_lock) {
lm.acquire ();
}
/* If both inputs and outputs are auto-connected to physical ports,
use the max of input and output offsets to ensure auto-connected
port numbers always match up (e.g. the first audio input and the
first audio output of the route will have the same physical
port number). Otherwise just use the lowest input or output
offset possible.
*/
DEBUG_TRACE (DEBUG::Graph,
string_compose("Auto-connect: existing in = %1 out = %2\n",
existing_inputs, existing_outputs));
const bool in_out_physical =
(Config->get_input_auto_connect() & AutoConnectPhysical)
&& (Config->get_output_auto_connect() & AutoConnectPhysical)
&& connect_inputs;
const ChanCount in_offset = in_out_physical
? ChanCount::max(existing_inputs, existing_outputs)
: existing_inputs;
const ChanCount out_offset = in_out_physical
? ChanCount::max(existing_inputs, existing_outputs)
: existing_outputs;
for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
vector<string> physinputs;
vector<string> physoutputs;
_engine.get_physical_outputs (*t, physoutputs);
_engine.get_physical_inputs (*t, physinputs);
if (!physinputs.empty() && connect_inputs) {
uint32_t nphysical_in = physinputs.size();
DEBUG_TRACE (DEBUG::Graph,
string_compose("There are %1 physical inputs of type %2\n",
nphysical_in, *t));
for (uint32_t i = input_start.get(*t); i < route->n_inputs().get(*t) && i < nphysical_in; ++i) {
string port;
if (Config->get_input_auto_connect() & AutoConnectPhysical) {
DEBUG_TRACE (DEBUG::Graph,
string_compose("Get index %1 + %2 % %3 = %4\n",
in_offset.get(*t), i, nphysical_in,
(in_offset.get(*t) + i) % nphysical_in));
port = physinputs[(in_offset.get(*t) + i) % nphysical_in];
}
DEBUG_TRACE (DEBUG::Graph,
string_compose("Connect route %1 IN to %2\n",
route->name(), port));
if (!port.empty() && route->input()->connect (route->input()->ports().port(*t, i), port, this)) {
break;
}
ChanCount one_added (*t, 1);
existing_inputs += one_added;
}
}
if (!physoutputs.empty()) {
uint32_t nphysical_out = physoutputs.size();
for (uint32_t i = output_start.get(*t); i < route->n_outputs().get(*t); ++i) {
string port;
if ((*t) == DataType::MIDI || Config->get_output_auto_connect() & AutoConnectPhysical) {
port = physoutputs[(out_offset.get(*t) + i) % nphysical_out];
} else if ((*t) == DataType::AUDIO && Config->get_output_auto_connect() & AutoConnectMaster) {
/* master bus is audio only */
if (_master_out && _master_out->n_inputs().get(*t) > 0) {
port = _master_out->input()->ports().port(*t,
i % _master_out->input()->n_ports().get(*t))->name();
}
}
DEBUG_TRACE (DEBUG::Graph,
string_compose("Connect route %1 OUT to %2\n",
route->name(), port));
if (!port.empty() && route->output()->connect (route->output()->ports().port(*t, i), port, this)) {
break;
}
ChanCount one_added (*t, 1);
existing_outputs += one_added;
}
}
}
}
/** Caller must not hold process lock
* @param name_template string to use for the start of the name, or "" to use "Audio".
*/
list< boost::shared_ptr<AudioTrack> >
Session::new_audio_track (
int input_channels, int output_channels, TrackMode mode, RouteGroup* route_group, uint32_t how_many, string name_template
)
{
char track_name[32];
uint32_t track_id = 0;
string port;
RouteList new_routes;
list<boost::shared_ptr<AudioTrack> > ret;
uint32_t control_id;
control_id = ntracks() + nbusses() + 1;
bool const use_number = (how_many != 1) || name_template.empty () || name_template == _("Audio");
while (how_many) {
if (!find_route_name (name_template.empty() ? _("Audio") : name_template, ++track_id, track_name, sizeof(track_name), use_number)) {
error << "cannot find name for new audio track" << endmsg;
goto failed;
}
boost::shared_ptr<AudioTrack> track;
try {
track.reset (new AudioTrack (*this, track_name, Route::Flag (0), mode));
if (track->init ()) {
goto failed;
}
track->use_new_diskstream();
#ifdef BOOST_SP_ENABLE_DEBUG_HOOKS
// boost_debug_shared_ptr_mark_interesting (track.get(), "Track");
#endif
{
Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock ());
if (track->input()->ensure_io (ChanCount(DataType::AUDIO, input_channels), false, this)) {
error << string_compose (
_("cannot configure %1 in/%2 out configuration for new audio track"),
input_channels, output_channels)
<< endmsg;
goto failed;
}
if (track->output()->ensure_io (ChanCount(DataType::AUDIO, output_channels), false, this)) {
error << string_compose (
_("cannot configure %1 in/%2 out configuration for new audio track"),
input_channels, output_channels)
<< endmsg;
goto failed;
}
}
if (route_group) {
route_group->add (track);
}
track->non_realtime_input_change();
track->DiskstreamChanged.connect_same_thread (*this, boost::bind (&Session::resort_routes, this));
track->set_remote_control_id (control_id);
++control_id;
new_routes.push_back (track);
ret.push_back (track);
}
catch (failed_constructor &err) {
error << _("Session: could not create new audio track.") << endmsg;
goto failed;
}
catch (AudioEngine::PortRegistrationFailure& pfe) {
error << pfe.what() << endmsg;
goto failed;
}
--how_many;
}
failed:
if (!new_routes.empty()) {
add_routes (new_routes, true, true);
}
return ret;
}
void
Session::set_remote_control_ids ()
{
RemoteModel m = Config->get_remote_model();
bool emit_signal = false;
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if (MixerOrdered == m) {
int32_t order = (*i)->order_key(N_("signal"));
(*i)->set_remote_control_id (order+1, false);
emit_signal = true;
} else if (EditorOrdered == m) {
int32_t order = (*i)->order_key(N_("editor"));
(*i)->set_remote_control_id (order+1, false);
emit_signal = true;
} else if (UserOrdered == m) {
//do nothing ... only changes to remote id's are initiated by user
}
}
if (emit_signal) {
Route::RemoteControlIDChange();
}
}
/** Caller must not hold process lock.
* @param name_template string to use for the start of the name, or "" to use "Bus".
*/
RouteList
Session::new_audio_route (int input_channels, int output_channels, RouteGroup* route_group, uint32_t how_many, string name_template)
{
char bus_name[32];
uint32_t bus_id = 0;
string port;
RouteList ret;
uint32_t control_id;
control_id = ntracks() + nbusses() + 1;
bool const use_number = (how_many != 1) || name_template.empty () || name_template == _("Bus");
while (how_many) {
if (!find_route_name (name_template.empty () ? _("Bus") : name_template, ++bus_id, bus_name, sizeof(bus_name), use_number)) {
error << "cannot find name for new audio bus" << endmsg;
goto failure;
}
try {
boost::shared_ptr<Route> bus (new Route (*this, bus_name, Route::Flag(0), DataType::AUDIO));
if (bus->init ()) {
goto failure;
}
#ifdef BOOST_SP_ENABLE_DEBUG_HOOKS
// boost_debug_shared_ptr_mark_interesting (bus.get(), "Route");
#endif
{
Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock ());
if (bus->input()->ensure_io (ChanCount(DataType::AUDIO, input_channels), false, this)) {
error << string_compose (_("cannot configure %1 in/%2 out configuration for new audio track"),
input_channels, output_channels)
<< endmsg;
goto failure;
}
if (bus->output()->ensure_io (ChanCount(DataType::AUDIO, output_channels), false, this)) {
error << string_compose (_("cannot configure %1 in/%2 out configuration for new audio track"),
input_channels, output_channels)
<< endmsg;
goto failure;
}
}
if (route_group) {
route_group->add (bus);
}
bus->set_remote_control_id (control_id);
++control_id;
bus->add_internal_return ();
ret.push_back (bus);
}
catch (failed_constructor &err) {
error << _("Session: could not create new audio route.") << endmsg;
goto failure;
}
catch (AudioEngine::PortRegistrationFailure& pfe) {
error << pfe.what() << endmsg;
goto failure;
}
--how_many;
}
failure:
if (!ret.empty()) {
add_routes (ret, false, true);
}
return ret;
}
RouteList
Session::new_route_from_template (uint32_t how_many, const std::string& template_path)
{
char name[32];
RouteList ret;
uint32_t control_id;
XMLTree tree;
uint32_t number = 0;
if (!tree.read (template_path.c_str())) {
return ret;
}
XMLNode* node = tree.root();
control_id = ntracks() + nbusses() + 1;
while (how_many) {
XMLNode node_copy (*node); // make a copy so we can change the name if we need to
std::string node_name = IO::name_from_state (*node_copy.children().front());
/* generate a new name by adding a number to the end of the template name */
if (!find_route_name (node_name.c_str(), ++number, name, sizeof(name), true)) {
fatal << _("Session: UINT_MAX routes? impossible!") << endmsg;
/*NOTREACHED*/
}
/* set IO children to use the new name */
XMLNodeList const & children = node_copy.children ();
for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
if ((*i)->name() == IO::state_node_name) {
IO::set_name_in_state (**i, name);
}
}
Track::zero_diskstream_id_in_xml (node_copy);
try {
boost::shared_ptr<Route> route (XMLRouteFactory (node_copy, 3000));
if (route == 0) {
error << _("Session: cannot create track/bus from template description") << endmsg;
goto out;
}
if (boost::dynamic_pointer_cast<Track>(route)) {
/* force input/output change signals so that the new diskstream
picks up the configuration of the route. During session
loading this normally happens in a different way.
*/
Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock ());
IOChange change (IOChange::Type (IOChange::ConfigurationChanged | IOChange::ConnectionsChanged));
change.after = route->input()->n_ports();
route->input()->changed (change, this);
change.after = route->output()->n_ports();
route->output()->changed (change, this);
}
route->set_remote_control_id (control_id);
++control_id;
ret.push_back (route);
}
catch (failed_constructor &err) {
error << _("Session: could not create new route from template") << endmsg;
goto out;
}
catch (AudioEngine::PortRegistrationFailure& pfe) {
error << pfe.what() << endmsg;
goto out;
}
--how_many;
}
out:
if (!ret.empty()) {
add_routes (ret, true, true);
}
return ret;
}
void
Session::add_routes (RouteList& new_routes, bool auto_connect, bool save)
{
ChanCount existing_inputs;
ChanCount existing_outputs;
count_existing_track_channels (existing_inputs, existing_outputs);
{
RCUWriter<RouteList> writer (routes);
boost::shared_ptr<RouteList> r = writer.get_copy ();
r->insert (r->end(), new_routes.begin(), new_routes.end());
/* if there is no control out and we're not in the middle of loading,
resort the graph here. if there is a control out, we will resort
toward the end of this method. if we are in the middle of loading,
we will resort when done.
*/
if (!_monitor_out && IO::connecting_legal) {
resort_routes_using (r);
}
}
for (RouteList::iterator x = new_routes.begin(); x != new_routes.end(); ++x) {
boost::weak_ptr<Route> wpr (*x);
boost::shared_ptr<Route> r (*x);
r->listen_changed.connect_same_thread (*this, boost::bind (&Session::route_listen_changed, this, _1, wpr));
r->solo_changed.connect_same_thread (*this, boost::bind (&Session::route_solo_changed, this, _1, _2, wpr));
r->solo_isolated_changed.connect_same_thread (*this, boost::bind (&Session::route_solo_isolated_changed, this, _1, wpr));
r->mute_changed.connect_same_thread (*this, boost::bind (&Session::route_mute_changed, this, _1));
r->output()->changed.connect_same_thread (*this, boost::bind (&Session::set_worst_io_latencies_x, this, _1, _2));
r->processors_changed.connect_same_thread (*this, boost::bind (&Session::route_processors_changed, this, _1));
r->order_key_changed.connect_same_thread (*this, boost::bind (&Session::route_order_key_changed, this));
if (r->is_master()) {
_master_out = r;
}
if (r->is_monitor()) {
_monitor_out = r;
}
boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (r);
if (tr) {
tr->PlaylistChanged.connect_same_thread (*this, boost::bind (&Session::track_playlist_changed, this, boost::weak_ptr<Track> (tr)));
track_playlist_changed (boost::weak_ptr<Track> (tr));
tr->RecordEnableChanged.connect_same_thread (*this, boost::bind (&Session::update_have_rec_enabled_track, this));
boost::shared_ptr<MidiTrack> mt = boost::dynamic_pointer_cast<MidiTrack> (tr);
if (mt) {
mt->StepEditStatusChange.connect_same_thread (*this, boost::bind (&Session::step_edit_status_change, this, _1));
mt->output()->changed.connect_same_thread (*this, boost::bind (&Session::midi_output_change_handler, this, _1, _2, boost::weak_ptr<Route>(mt)));
}
}
if (auto_connect) {
auto_connect_route (r, existing_inputs, existing_outputs, true);
}
}
if (_monitor_out && IO::connecting_legal) {
for (RouteList::iterator x = new_routes.begin(); x != new_routes.end(); ++x) {
if ((*x)->is_monitor()) {
/* relax */
} else if ((*x)->is_master()) {
/* relax */
} else {
(*x)->listen_via_monitor ();
}
}
resort_routes ();
}
set_dirty();
if (save) {
save_state (_current_snapshot_name);
}
RouteAdded (new_routes); /* EMIT SIGNAL */
Route::RemoteControlIDChange (); /* EMIT SIGNAL */
}
void
Session::globally_set_send_gains_to_zero (boost::shared_ptr<Route> dest)
{
boost::shared_ptr<RouteList> r = routes.reader ();
boost::shared_ptr<Send> s;
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((s = (*i)->internal_send_for (dest)) != 0) {
s->amp()->gain_control()->set_value (0.0);
}
}
}
void
Session::globally_set_send_gains_to_unity (boost::shared_ptr<Route> dest)
{
boost::shared_ptr<RouteList> r = routes.reader ();
boost::shared_ptr<Send> s;
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((s = (*i)->internal_send_for (dest)) != 0) {
s->amp()->gain_control()->set_value (1.0);
}
}
}
void
Session::globally_set_send_gains_from_track(boost::shared_ptr<Route> dest)
{
boost::shared_ptr<RouteList> r = routes.reader ();
boost::shared_ptr<Send> s;
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((s = (*i)->internal_send_for (dest)) != 0) {
s->amp()->gain_control()->set_value ((*i)->gain_control()->get_value());
}
}
}
/** @param include_buses true to add sends to buses and tracks, false for just tracks */
void
Session::globally_add_internal_sends (boost::shared_ptr<Route> dest, Placement p, bool include_buses)
{
boost::shared_ptr<RouteList> r = routes.reader ();
boost::shared_ptr<RouteList> t (new RouteList);
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
/* no MIDI sends because there are no MIDI busses yet */
if (include_buses || boost::dynamic_pointer_cast<AudioTrack>(*i)) {
t->push_back (*i);
}
}
add_internal_sends (dest, p, t);
}
void
Session::add_internal_sends (boost::shared_ptr<Route> dest, Placement p, boost::shared_ptr<RouteList> senders)
{
if (dest->is_monitor() || dest->is_master()) {
return;
}
if (!dest->internal_return()) {
dest->add_internal_return();
}
for (RouteList::iterator i = senders->begin(); i != senders->end(); ++i) {
if ((*i)->is_monitor() || (*i)->is_master() || (*i) == dest) {
continue;
}
(*i)->listen_via (dest, p);
}
graph_reordered ();
}
void
Session::remove_route (boost::shared_ptr<Route> route)
{
if (((route == _master_out) || (route == _monitor_out)) && !Config->get_allow_special_bus_removal()) {
return;
}
route->set_solo (false, this);
{
RCUWriter<RouteList> writer (routes);
boost::shared_ptr<RouteList> rs = writer.get_copy ();
rs->remove (route);
/* deleting the master out seems like a dumb
idea, but its more of a UI policy issue
than our concern.
*/
if (route == _master_out) {
_master_out = boost::shared_ptr<Route> ();
}
if (route == _monitor_out) {
/* cancel control outs for all routes */
for (RouteList::iterator r = rs->begin(); r != rs->end(); ++r) {
(*r)->drop_listen (_monitor_out);
}
_monitor_out.reset ();
}
/* writer goes out of scope, forces route list update */
}
update_route_solo_state ();
// We need to disconnect the route's inputs and outputs
route->input()->disconnect (0);
route->output()->disconnect (0);
/* if the route had internal sends sending to it, remove them */
if (route->internal_return()) {
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
boost::shared_ptr<Send> s = (*i)->internal_send_for (route);
if (s) {
(*i)->remove_processor (s);
}
}
}
boost::shared_ptr<MidiTrack> mt = boost::dynamic_pointer_cast<MidiTrack> (route);
if (mt && mt->step_editing()) {
if (_step_editors > 0) {
_step_editors--;
}
}
update_latency_compensation ();
set_dirty();
/* Re-sort routes to remove the graph's current references to the one that is
* going away, then flush old references out of the graph.
*/
resort_routes ();
route_graph->clear_other_chain ();
/* get rid of it from the dead wood collection in the route list manager */
/* XXX i think this is unsafe as it currently stands, but i am not sure. (pd, october 2nd, 2006) */
routes.flush ();
/* try to cause everyone to drop their references */
route->drop_references ();
sync_order_keys (N_("session"));
Route::RemoteControlIDChange(); /* EMIT SIGNAL */
/* save the new state of the world */
if (save_state (_current_snapshot_name)) {
save_history (_current_snapshot_name);
}
}
void
Session::route_mute_changed (void* /*src*/)
{
set_dirty ();
}
void
Session::route_listen_changed (void* /*src*/, boost::weak_ptr<Route> wpr)
{
boost::shared_ptr<Route> route = wpr.lock();
if (!route) {
error << string_compose (_("programming error: %1"), X_("invalid route weak ptr passed to route_solo_changed")) << endmsg;
return;
}
if (route->listening_via_monitor ()) {
if (Config->get_exclusive_solo()) {
/* new listen: disable all other listen */
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((*i) == route || (*i)->solo_isolated() || (*i)->is_master() || (*i)->is_monitor() || (*i)->is_hidden()) {
continue;
}
(*i)->set_listen (false, this);
}
}
_listen_cnt++;
} else if (_listen_cnt > 0) {
_listen_cnt--;
}
update_route_solo_state ();
}
void
Session::route_solo_isolated_changed (void* /*src*/, boost::weak_ptr<Route> wpr)
{
boost::shared_ptr<Route> route = wpr.lock ();
if (!route) {
/* should not happen */
error << string_compose (_("programming error: %1"), X_("invalid route weak ptr passed to route_solo_changed")) << endmsg;
return;
}
bool send_changed = false;
if (route->solo_isolated()) {
if (_solo_isolated_cnt == 0) {
send_changed = true;
}
_solo_isolated_cnt++;
} else if (_solo_isolated_cnt > 0) {
_solo_isolated_cnt--;
if (_solo_isolated_cnt == 0) {
send_changed = true;
}
}
if (send_changed) {
IsolatedChanged (); /* EMIT SIGNAL */
}
}
void
Session::route_solo_changed (bool self_solo_change, void* /*src*/, boost::weak_ptr<Route> wpr)
{
DEBUG_TRACE (DEBUG::Solo, string_compose ("route solo change, self = %1\n", self_solo_change));
if (!self_solo_change) {
// session doesn't care about changes to soloed-by-others
return;
}
if (solo_update_disabled) {
// We know already
DEBUG_TRACE (DEBUG::Solo, "solo update disabled - changed ignored\n");
return;
}
boost::shared_ptr<Route> route = wpr.lock ();
assert (route);
boost::shared_ptr<RouteList> r = routes.reader ();
int32_t delta;
if (route->self_soloed()) {
delta = 1;
} else {
delta = -1;
}
RouteGroup* rg = route->route_group ();
bool leave_group_alone = (rg && rg->is_active() && rg->is_solo());
if (delta == 1 && Config->get_exclusive_solo()) {
/* new solo: disable all other solos, but not the group if its solo-enabled */
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((*i) == route || (*i)->solo_isolated() || (*i)->is_master() || (*i)->is_monitor() || (*i)->is_hidden() ||
(leave_group_alone && ((*i)->route_group() == rg))) {
continue;
}
(*i)->set_solo (false, this);
}
}
DEBUG_TRACE (DEBUG::Solo, string_compose ("propagate solo change, delta = %1\n", delta));
solo_update_disabled = true;
RouteList uninvolved;
DEBUG_TRACE (DEBUG::Solo, string_compose ("%1\n", route->name()));
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
bool via_sends_only;
bool in_signal_flow;
if ((*i) == route || (*i)->solo_isolated() || (*i)->is_master() || (*i)->is_monitor() || (*i)->is_hidden() ||
(leave_group_alone && ((*i)->route_group() == rg))) {
continue;
}
in_signal_flow = false;
DEBUG_TRACE (DEBUG::Solo, string_compose ("check feed from %1\n", (*i)->name()));
if ((*i)->feeds (route, &via_sends_only)) {
if (!via_sends_only) {
if (!route->soloed_by_others_upstream()) {
(*i)->mod_solo_by_others_downstream (delta);
}
}
in_signal_flow = true;
} else {
DEBUG_TRACE (DEBUG::Solo, "\tno feed from\n");
}
DEBUG_TRACE (DEBUG::Solo, string_compose ("check feed to %1\n", (*i)->name()));
if (route->feeds (*i, &via_sends_only)) {
/* propagate solo upstream only if routing other than
sends is involved, but do consider the other route
(*i) to be part of the signal flow even if only
sends are involved.
*/
DEBUG_TRACE (DEBUG::Solo, string_compose ("%1 feeds %2 via sends only %3 sboD %4 sboU %5\n",
route->name(),
(*i)->name(),
via_sends_only,
route->soloed_by_others_downstream(),
route->soloed_by_others_upstream()));
if (!via_sends_only) {
if (!route->soloed_by_others_downstream()) {
DEBUG_TRACE (DEBUG::Solo, string_compose ("\tmod %1 by %2\n", (*i)->name(), delta));
(*i)->mod_solo_by_others_upstream (delta);
}
}
in_signal_flow = true;
} else {
DEBUG_TRACE (DEBUG::Solo, "\tno feed to\n");
}
if (!in_signal_flow) {
uninvolved.push_back (*i);
}
}
solo_update_disabled = false;
DEBUG_TRACE (DEBUG::Solo, "propagation complete\n");
update_route_solo_state (r);
/* now notify that the mute state of the routes not involved in the signal
pathway of the just-solo-changed route may have altered.
*/
for (RouteList::iterator i = uninvolved.begin(); i != uninvolved.end(); ++i) {
DEBUG_TRACE (DEBUG::Solo, string_compose ("mute change for %1\n", (*i)->name()));
(*i)->mute_changed (this);
}
SoloChanged (); /* EMIT SIGNAL */
set_dirty();
}
void
Session::update_route_solo_state (boost::shared_ptr<RouteList> r)
{
/* now figure out if anything that matters is soloed (or is "listening")*/
bool something_soloed = false;
uint32_t listeners = 0;
uint32_t isolated = 0;
if (!r) {
r = routes.reader();
}
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if (!(*i)->is_master() && !(*i)->is_monitor() && !(*i)->is_hidden() && (*i)->self_soloed()) {
something_soloed = true;
}
if (!(*i)->is_hidden() && (*i)->listening_via_monitor()) {
if (Config->get_solo_control_is_listen_control()) {
listeners++;
} else {
(*i)->set_listen (false, this);
}
}
if ((*i)->solo_isolated()) {
isolated++;
}
}
if (something_soloed != _non_soloed_outs_muted) {
_non_soloed_outs_muted = something_soloed;
SoloActive (_non_soloed_outs_muted); /* EMIT SIGNAL */
}
_listen_cnt = listeners;
if (isolated != _solo_isolated_cnt) {
_solo_isolated_cnt = isolated;
IsolatedChanged (); /* EMIT SIGNAL */
}
}
boost::shared_ptr<RouteList>
Session::get_routes_with_internal_returns() const
{
boost::shared_ptr<RouteList> r = routes.reader ();
boost::shared_ptr<RouteList> rl (new RouteList);
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((*i)->internal_return ()) {
rl->push_back (*i);
}
}
return rl;
}
bool
Session::io_name_is_legal (const std::string& name)
{
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((*i)->name() == name) {
return false;
}
if ((*i)->has_io_processor_named (name)) {
return false;
}
}
return true;
}
void
Session::set_exclusive_input_active (boost::shared_ptr<Route> rt, bool /*others_on*/)
{
RouteList rl;
vector<string> connections;
PortSet& ps (rt->input()->ports());
for (PortSet::iterator p = ps.begin(); p != ps.end(); ++p) {
p->get_connections (connections);
}
for (vector<string>::iterator s = connections.begin(); s != connections.end(); ++s) {
routes_using_input_from (*s, rl);
}
/* scan all relevant routes to see if others are on or off */
bool others_are_already_on = false;
for (RouteList::iterator r = rl.begin(); r != rl.end(); ++r) {
if ((*r) != rt) {
boost::shared_ptr<MidiTrack> mt = boost::dynamic_pointer_cast<MidiTrack> (*r);
if (mt) {
if (mt->input_active()) {
others_are_already_on = true;
break;
}
}
}
}
/* globally reverse other routes */
for (RouteList::iterator r = rl.begin(); r != rl.end(); ++r) {
if ((*r) != rt) {
boost::shared_ptr<MidiTrack> mt = boost::dynamic_pointer_cast<MidiTrack> (*r);
if (mt) {
mt->set_input_active (!others_are_already_on);
}
}
}
}
void
Session::routes_using_input_from (const string& str, RouteList& rl)
{
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((*i)->input()->connected_to (str)) {
rl.push_back (*i);
}
}
}
boost::shared_ptr<Route>
Session::route_by_name (string name)
{
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((*i)->name() == name) {
return *i;
}
}
return boost::shared_ptr<Route> ((Route*) 0);
}
boost::shared_ptr<Route>
Session::route_by_id (PBD::ID id)
{
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((*i)->id() == id) {
return *i;
}
}
return boost::shared_ptr<Route> ((Route*) 0);
}
boost::shared_ptr<Route>
Session::route_by_remote_id (uint32_t id)
{
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((*i)->remote_control_id() == id) {
return *i;
}
}
return boost::shared_ptr<Route> ((Route*) 0);
}
void
Session::playlist_region_added (boost::weak_ptr<Region> w)
{
boost::shared_ptr<Region> r = w.lock ();
if (!r) {
return;
}
/* These are the operations that are currently in progress... */
list<GQuark> curr = _current_trans_quarks;
curr.sort ();
/* ...and these are the operations during which we want to update
the session range location markers.
*/
list<GQuark> ops;
ops.push_back (Operations::capture);
ops.push_back (Operations::paste);
ops.push_back (Operations::duplicate_region);
ops.push_back (Operations::insert_file);
ops.push_back (Operations::insert_region);
ops.push_back (Operations::drag_region_brush);
ops.push_back (Operations::region_drag);
ops.push_back (Operations::selection_grab);
ops.push_back (Operations::region_fill);
ops.push_back (Operations::fill_selection);
ops.push_back (Operations::create_region);
ops.push_back (Operations::region_copy);
ops.push_back (Operations::fixed_time_region_copy);
ops.sort ();
/* See if any of the current operations match the ones that we want */
list<GQuark> in;
set_intersection (_current_trans_quarks.begin(), _current_trans_quarks.end(), ops.begin(), ops.end(), back_inserter (in));
/* If so, update the session range markers */
if (!in.empty ()) {
maybe_update_session_range (r->position (), r->last_frame ());
}
}
/** Update the session range markers if a is before the current start or
* b is after the current end.
*/
void
Session::maybe_update_session_range (framepos_t a, framepos_t b)
{
if (_state_of_the_state & Loading) {
return;
}
if (_session_range_location == 0) {
add_session_range_location (a, b);
} else {
if (a < _session_range_location->start()) {
_session_range_location->set_start (a);
}
if (b > _session_range_location->end()) {
_session_range_location->set_end (b);
}
}
}
void
Session::playlist_ranges_moved (list<Evoral::RangeMove<framepos_t> > const & ranges)
{
for (list<Evoral::RangeMove<framepos_t> >::const_iterator i = ranges.begin(); i != ranges.end(); ++i) {
maybe_update_session_range (i->to, i->to + i->length);
}
}
void
Session::playlist_regions_extended (list<Evoral::Range<framepos_t> > const & ranges)
{
for (list<Evoral::Range<framepos_t> >::const_iterator i = ranges.begin(); i != ranges.end(); ++i) {
maybe_update_session_range (i->from, i->to);
}
}
/* Region management */
boost::shared_ptr<Region>
Session::find_whole_file_parent (boost::shared_ptr<Region const> child) const
{
const RegionFactory::RegionMap& regions (RegionFactory::regions());
RegionFactory::RegionMap::const_iterator i;
boost::shared_ptr<Region> region;
Glib::Mutex::Lock lm (region_lock);
for (i = regions.begin(); i != regions.end(); ++i) {
region = i->second;
if (region->whole_file()) {
if (child->source_equivalent (region)) {
return region;
}
}
}
return boost::shared_ptr<Region> ();
}
int
Session::destroy_sources (list<boost::shared_ptr<Source> > srcs)
{
set<boost::shared_ptr<Region> > relevant_regions;
for (list<boost::shared_ptr<Source> >::iterator s = srcs.begin(); s != srcs.end(); ++s) {
RegionFactory::get_regions_using_source (*s, relevant_regions);
}
for (set<boost::shared_ptr<Region> >::iterator r = relevant_regions.begin(); r != relevant_regions.end(); ) {
set<boost::shared_ptr<Region> >::iterator tmp;
tmp = r;
++tmp;
playlists->destroy_region (*r);
RegionFactory::map_remove (*r);
(*r)->drop_sources ();
(*r)->drop_references ();
relevant_regions.erase (r);
r = tmp;
}
for (list<boost::shared_ptr<Source> >::iterator s = srcs.begin(); s != srcs.end(); ) {
{
Glib::Mutex::Lock ls (source_lock);
/* remove from the main source list */
sources.erase ((*s)->id());
}
(*s)->mark_for_remove ();
(*s)->drop_references ();
s = srcs.erase (s);
}
return 0;
}
int
Session::remove_last_capture ()
{
list<boost::shared_ptr<Source> > srcs;
boost::shared_ptr<RouteList> rl = routes.reader ();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
if (!tr) {
continue;
}
list<boost::shared_ptr<Source> >& l = tr->last_capture_sources();
if (!l.empty()) {
srcs.insert (srcs.end(), l.begin(), l.end());
l.clear ();
}
}
destroy_sources (srcs);
save_state (_current_snapshot_name);
return 0;
}
/* Source Management */
void
Session::add_source (boost::shared_ptr<Source> source)
{
pair<SourceMap::key_type, SourceMap::mapped_type> entry;
pair<SourceMap::iterator,bool> result;
entry.first = source->id();
entry.second = source;
{
Glib::Mutex::Lock lm (source_lock);
result = sources.insert (entry);
}
if (result.second) {
/* yay, new source */
set_dirty();
boost::shared_ptr<AudioFileSource> afs;
if ((afs = boost::dynamic_pointer_cast<AudioFileSource>(source)) != 0) {
if (Config->get_auto_analyse_audio()) {
Analyser::queue_source_for_analysis (source, false);
}
}
source->DropReferences.connect_same_thread (*this, boost::bind (&Session::remove_source, this, boost::weak_ptr<Source> (source)));
}
}
void
Session::remove_source (boost::weak_ptr<Source> src)
{
if (_state_of_the_state & Deletion) {
return;
}
SourceMap::iterator i;
boost::shared_ptr<Source> source = src.lock();
if (!source) {
return;
}
{
Glib::Mutex::Lock lm (source_lock);
if ((i = sources.find (source->id())) != sources.end()) {
sources.erase (i);
}
}
if (!_state_of_the_state & InCleanup) {
/* save state so we don't end up with a session file
referring to non-existent sources.
*/
save_state (_current_snapshot_name);
}
}
boost::shared_ptr<Source>
Session::source_by_id (const PBD::ID& id)
{
Glib::Mutex::Lock lm (source_lock);
SourceMap::iterator i;
boost::shared_ptr<Source> source;
if ((i = sources.find (id)) != sources.end()) {
source = i->second;
}
return source;
}
boost::shared_ptr<Source>
Session::source_by_path_and_channel (const string& path, uint16_t chn)
{
Glib::Mutex::Lock lm (source_lock);
for (SourceMap::iterator i = sources.begin(); i != sources.end(); ++i) {
boost::shared_ptr<AudioFileSource> afs
= boost::dynamic_pointer_cast<AudioFileSource>(i->second);
if (afs && afs->path() == path && chn == afs->channel()) {
return afs;
}
}
return boost::shared_ptr<Source>();
}
uint32_t
Session::count_sources_by_origin (const string& path)
{
uint32_t cnt = 0;
Glib::Mutex::Lock lm (source_lock);
for (SourceMap::iterator i = sources.begin(); i != sources.end(); ++i) {
boost::shared_ptr<FileSource> fs
= boost::dynamic_pointer_cast<FileSource>(i->second);
if (fs && fs->origin() == path) {
++cnt;
}
}
return cnt;
}
string
Session::change_source_path_by_name (string path, string oldname, string newname, bool destructive)
{
string look_for;
string old_basename = PBD::basename_nosuffix (oldname);
string new_legalized = legalize_for_path (newname);
/* note: we know (or assume) the old path is already valid */
if (destructive) {
/* destructive file sources have a name of the form:
/path/to/Tnnnn-NAME(%[LR])?.wav
the task here is to replace NAME with the new name.
*/
string dir;
string prefix;
string::size_type dash;
dir = Glib::path_get_dirname (path);
path = Glib::path_get_basename (path);
/* '-' is not a legal character for the NAME part of the path */
if ((dash = path.find_last_of ('-')) == string::npos) {
return "";
}
prefix = path.substr (0, dash);
path += prefix;
path += '-';
path += new_legalized;
path += native_header_format_extension (config.get_native_file_header_format(), DataType::AUDIO);
path = Glib::build_filename (dir, path);
} else {
/* non-destructive file sources have a name of the form:
/path/to/NAME-nnnnn(%[LR])?.ext
the task here is to replace NAME with the new name.
*/
string dir;
string suffix;
string::size_type dash;
string::size_type postfix;
dir = Glib::path_get_dirname (path);
path = Glib::path_get_basename (path);
/* '-' is not a legal character for the NAME part of the path */
if ((dash = path.find_last_of ('-')) == string::npos) {
return "";
}
suffix = path.substr (dash+1);
// Suffix is now everything after the dash. Now we need to eliminate
// the nnnnn part, which is done by either finding a '%' or a '.'
postfix = suffix.find_last_of ("%");
if (postfix == string::npos) {
postfix = suffix.find_last_of ('.');
}
if (postfix != string::npos) {
suffix = suffix.substr (postfix);
} else {
error << "Logic error in Session::change_source_path_by_name(), please report" << endl;
return "";
}
const uint32_t limit = 10000;
char buf[PATH_MAX+1];
for (uint32_t cnt = 1; cnt <= limit; ++cnt) {
snprintf (buf, sizeof(buf), "%s-%u%s", newname.c_str(), cnt, suffix.c_str());
if (!matching_unsuffixed_filename_exists_in (dir, buf)) {
path = Glib::build_filename (dir, buf);
break;
}
path = "";
}
if (path.empty()) {
fatal << string_compose (_("FATAL ERROR! Could not find a suitable version of %1 for a rename"),
newname) << endl;
/*NOTREACHED*/
}
}
return path;
}
/** Return the full path (in some session directory) for a new within-session source.
* \a name must be a session-unique name that does not contain slashes
* (e.g. as returned by new_*_source_name)
*/
string
Session::new_source_path_from_name (DataType type, const string& name)
{
assert(name.find("/") == string::npos);
SessionDirectory sdir(get_best_session_directory_for_new_source());
sys::path p;
if (type == DataType::AUDIO) {
p = sdir.sound_path();
} else if (type == DataType::MIDI) {
p = sdir.midi_path();
} else {
error << "Unknown source type, unable to create file path" << endmsg;
return "";
}
p /= name;
return p.to_string();
}
string
Session::peak_path (string base) const
{
sys::path peakfile_path(_session_dir->peak_path());
peakfile_path /= base + peakfile_suffix;
return peakfile_path.to_string();
}
/** Return a unique name based on \a base for a new internal audio source */
string
Session::new_audio_source_name (const string& base, uint32_t nchan, uint32_t chan, bool destructive)
{
uint32_t cnt;
char buf[PATH_MAX+1];
const uint32_t limit = 10000;
string legalized;
string ext = native_header_format_extension (config.get_native_file_header_format(), DataType::AUDIO);
buf[0] = '\0';
legalized = legalize_for_path (base);
// Find a "version" of the base name that doesn't exist in any of the possible directories.
for (cnt = (destructive ? ++destructive_index : 1); cnt <= limit; ++cnt) {
vector<space_and_path>::iterator i;
uint32_t existing = 0;
for (i = session_dirs.begin(); i != session_dirs.end(); ++i) {
if (destructive) {
if (nchan < 2) {
snprintf (buf, sizeof(buf), "T%04d-%s%s",
cnt, legalized.c_str(), ext.c_str());
} else if (nchan == 2) {
if (chan == 0) {
snprintf (buf, sizeof(buf), "T%04d-%s%%L%s",
cnt, legalized.c_str(), ext.c_str());
} else {
snprintf (buf, sizeof(buf), "T%04d-%s%%R%s",
cnt, legalized.c_str(), ext.c_str());
}
} else if (nchan < 26) {
snprintf (buf, sizeof(buf), "T%04d-%s%%%c%s",
cnt, legalized.c_str(), 'a' + chan, ext.c_str());
} else {
snprintf (buf, sizeof(buf), "T%04d-%s%s",
cnt, legalized.c_str(), ext.c_str());
}
} else {
if (nchan < 2) {
snprintf (buf, sizeof(buf), "%s-%u%s", legalized.c_str(), cnt, ext.c_str());
} else if (nchan == 2) {
if (chan == 0) {
snprintf (buf, sizeof(buf), "%s-%u%%L%s", legalized.c_str(), cnt, ext.c_str());
} else {
snprintf (buf, sizeof(buf), "%s-%u%%R%s", legalized.c_str(), cnt, ext.c_str());
}
} else if (nchan < 26) {
snprintf (buf, sizeof(buf), "%s-%u%%%c%s", legalized.c_str(), cnt, 'a' + chan, ext.c_str());
} else {
snprintf (buf, sizeof(buf), "%s-%u%s", legalized.c_str(), cnt, ext.c_str());
}
}
SessionDirectory sdir((*i).path);
string spath = sdir.sound_path().to_string();
/* note that we search *without* the extension so that
we don't end up both "Audio 1-1.wav" and "Audio 1-1.caf"
in the event that this new name is required for
a file format change.
*/
if (matching_unsuffixed_filename_exists_in (spath, buf)) {
existing++;
break;
}
}
if (existing == 0) {
break;
}
if (cnt > limit) {
error << string_compose(
_("There are already %1 recordings for %2, which I consider too many."),
limit, base) << endmsg;
destroy ();
throw failed_constructor();
}
}
return Glib::path_get_basename (buf);
}
/** Create a new within-session audio source */
boost::shared_ptr<AudioFileSource>
Session::create_audio_source_for_session (size_t n_chans, string const & n, uint32_t chan, bool destructive)
{
const string name = new_audio_source_name (n, n_chans, chan, destructive);
const string path = new_source_path_from_name(DataType::AUDIO, name);
return boost::dynamic_pointer_cast<AudioFileSource> (
SourceFactory::createWritable (DataType::AUDIO, *this, path, string(), destructive, frame_rate()));
}
/** Return a unique name based on \a base for a new internal MIDI source */
string
Session::new_midi_source_name (const string& base)
{
uint32_t cnt;
char buf[PATH_MAX+1];
const uint32_t limit = 10000;
string legalized;
buf[0] = '\0';
legalized = legalize_for_path (base);
// Find a "version" of the file name that doesn't exist in any of the possible directories.
for (cnt = 1; cnt <= limit; ++cnt) {
vector<space_and_path>::iterator i;
uint32_t existing = 0;
for (i = session_dirs.begin(); i != session_dirs.end(); ++i) {
SessionDirectory sdir((*i).path);
sys::path p = sdir.midi_path();
p /= legalized;
snprintf (buf, sizeof(buf), "%s-%u.mid", p.to_string().c_str(), cnt);
if (sys::exists (buf)) {
existing++;
}
}
if (existing == 0) {
break;
}
if (cnt > limit) {
error << string_compose(
_("There are already %1 recordings for %2, which I consider too many."),
limit, base) << endmsg;
destroy ();
throw failed_constructor();
}
}
return Glib::path_get_basename(buf);
}
/** Create a new within-session MIDI source */
boost::shared_ptr<MidiSource>
Session::create_midi_source_for_session (Track* track, string const & n)
{
/* try to use the existing write source for the track, to keep numbering sane
*/
if (track) {
/*MidiTrack* mt = dynamic_cast<Track*> (track);
assert (mt);
*/
list<boost::shared_ptr<Source> > l = track->steal_write_sources ();
if (!l.empty()) {
assert (boost::dynamic_pointer_cast<MidiSource> (l.front()));
return boost::dynamic_pointer_cast<MidiSource> (l.front());
}
}
const string name = new_midi_source_name (n);
const string path = new_source_path_from_name (DataType::MIDI, name);
return boost::dynamic_pointer_cast<SMFSource> (
SourceFactory::createWritable (
DataType::MIDI, *this, path, string(), false, frame_rate()));
}
void
Session::add_playlist (boost::shared_ptr<Playlist> playlist, bool unused)
{
if (playlist->hidden()) {
return;
}
playlists->add (playlist);
if (unused) {
playlist->release();
}
set_dirty();
}
void
Session::remove_playlist (boost::weak_ptr<Playlist> weak_playlist)
{
if (_state_of_the_state & Deletion) {
return;
}
boost::shared_ptr<Playlist> playlist (weak_playlist.lock());
if (!playlist) {
return;
}
playlists->remove (playlist);
set_dirty();
}
void
Session::set_audition (boost::shared_ptr<Region> r)
{
pending_audition_region = r;
add_post_transport_work (PostTransportAudition);
_butler->schedule_transport_work ();
}
void
Session::audition_playlist ()
{
SessionEvent* ev = new SessionEvent (SessionEvent::Audition, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0);
ev->region.reset ();
queue_event (ev);
}
void
Session::non_realtime_set_audition ()
{
if (!pending_audition_region) {
auditioner->audition_current_playlist ();
} else {
auditioner->audition_region (pending_audition_region);
pending_audition_region.reset ();
}
AuditionActive (true); /* EMIT SIGNAL */
}
void
Session::audition_region (boost::shared_ptr<Region> r)
{
SessionEvent* ev = new SessionEvent (SessionEvent::Audition, SessionEvent::Add, SessionEvent::Immediate, 0, 0.0);
ev->region = r;
queue_event (ev);
}
void
Session::cancel_audition ()
{
if (auditioner->auditioning()) {
auditioner->cancel_audition ();
AuditionActive (false); /* EMIT SIGNAL */
}
}
bool
Session::RoutePublicOrderSorter::operator() (boost::shared_ptr<Route> a, boost::shared_ptr<Route> b)
{
if (a->is_monitor()) {
return true;
}
if (b->is_monitor()) {
return false;
}
return a->order_key(N_("signal")) < b->order_key(N_("signal"));
}
bool
Session::is_auditioning () const
{
/* can be called before we have an auditioner object */
if (auditioner) {
return auditioner->auditioning();
} else {
return false;
}
}
void
Session::graph_reordered ()
{
/* don't do this stuff if we are setting up connections
from a set_state() call or creating new tracks. Ditto for deletion.
*/
if (_state_of_the_state & (InitialConnecting|Deletion)) {
return;
}
/* every track/bus asked for this to be handled but it was deferred because
we were connecting. do it now.
*/
request_input_change_handling ();
resort_routes ();
/* force all diskstreams to update their capture offset values to
reflect any changes in latencies within the graph.
*/
boost::shared_ptr<RouteList> rl = routes.reader ();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
if (tr) {
tr->set_capture_offset ();
}
}
}
framecnt_t
Session::available_capture_duration ()
{
float sample_bytes_on_disk = 4.0; // keep gcc happy
switch (config.get_native_file_data_format()) {
case FormatFloat:
sample_bytes_on_disk = 4.0;
break;
case FormatInt24:
sample_bytes_on_disk = 3.0;
break;
case FormatInt16:
sample_bytes_on_disk = 2.0;
break;
default:
/* impossible, but keep some gcc versions happy */
fatal << string_compose (_("programming error: %1"),
X_("illegal native file data format"))
<< endmsg;
/*NOTREACHED*/
}
double scale = 4096.0 / sample_bytes_on_disk;
if (_total_free_4k_blocks * scale > (double) max_framecnt) {
return max_framecnt;
}
return (framecnt_t) floor (_total_free_4k_blocks * scale);
}
void
Session::add_bundle (boost::shared_ptr<Bundle> bundle)
{
{
RCUWriter<BundleList> writer (_bundles);
boost::shared_ptr<BundleList> b = writer.get_copy ();
b->push_back (bundle);
}
BundleAdded (bundle); /* EMIT SIGNAL */
set_dirty();
}
void
Session::remove_bundle (boost::shared_ptr<Bundle> bundle)
{
bool removed = false;
{
RCUWriter<BundleList> writer (_bundles);
boost::shared_ptr<BundleList> b = writer.get_copy ();
BundleList::iterator i = find (b->begin(), b->end(), bundle);
if (i != b->end()) {
b->erase (i);
removed = true;
}
}
if (removed) {
BundleRemoved (bundle); /* EMIT SIGNAL */
}
set_dirty();
}
boost::shared_ptr<Bundle>
Session::bundle_by_name (string name) const
{
boost::shared_ptr<BundleList> b = _bundles.reader ();
for (BundleList::const_iterator i = b->begin(); i != b->end(); ++i) {
if ((*i)->name() == name) {
return* i;
}
}
return boost::shared_ptr<Bundle> ();
}
void
Session::tempo_map_changed (const PropertyChange&)
{
clear_clicks ();
playlists->update_after_tempo_map_change ();
_locations->apply (*this, &Session::update_locations_after_tempo_map_change);
set_dirty ();
}
void
Session::update_locations_after_tempo_map_change (Locations::LocationList& loc)
{
for (Locations::LocationList::iterator i = loc.begin(); i != loc.end(); ++i) {
(*i)->recompute_frames_from_bbt ();
}
}
/** Ensures that all buffers (scratch, send, silent, etc) are allocated for
* the given count with the current block size.
*/
void
Session::ensure_buffers (ChanCount howmany)
{
BufferManager::ensure_buffers (howmany);
}
void
Session::ensure_buffer_set(BufferSet& buffers, const ChanCount& count)
{
for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
buffers.ensure_buffers(*t, count.get(*t), _engine.raw_buffer_size(*t));
}
}
uint32_t
Session::next_insert_id ()
{
/* this doesn't really loop forever. just think about it */
while (true) {
for (boost::dynamic_bitset<uint32_t>::size_type n = 0; n < insert_bitset.size(); ++n) {
if (!insert_bitset[n]) {
insert_bitset[n] = true;
return n;
}
}
/* none available, so resize and try again */
insert_bitset.resize (insert_bitset.size() + 16, false);
}
}
uint32_t
Session::next_send_id ()
{
/* this doesn't really loop forever. just think about it */
while (true) {
for (boost::dynamic_bitset<uint32_t>::size_type n = 0; n < send_bitset.size(); ++n) {
if (!send_bitset[n]) {
send_bitset[n] = true;
return n;
}
}
/* none available, so resize and try again */
send_bitset.resize (send_bitset.size() + 16, false);
}
}
uint32_t
Session::next_return_id ()
{
/* this doesn't really loop forever. just think about it */
while (true) {
for (boost::dynamic_bitset<uint32_t>::size_type n = 0; n < return_bitset.size(); ++n) {
if (!return_bitset[n]) {
return_bitset[n] = true;
return n;
}
}
/* none available, so resize and try again */
return_bitset.resize (return_bitset.size() + 16, false);
}
}
void
Session::mark_send_id (uint32_t id)
{
if (id >= send_bitset.size()) {
send_bitset.resize (id+16, false);
}
if (send_bitset[id]) {
warning << string_compose (_("send ID %1 appears to be in use already"), id) << endmsg;
}
send_bitset[id] = true;
}
void
Session::mark_return_id (uint32_t id)
{
if (id >= return_bitset.size()) {
return_bitset.resize (id+16, false);
}
if (return_bitset[id]) {
warning << string_compose (_("return ID %1 appears to be in use already"), id) << endmsg;
}
return_bitset[id] = true;
}
void
Session::mark_insert_id (uint32_t id)
{
if (id >= insert_bitset.size()) {
insert_bitset.resize (id+16, false);
}
if (insert_bitset[id]) {
warning << string_compose (_("insert ID %1 appears to be in use already"), id) << endmsg;
}
insert_bitset[id] = true;
}
void
Session::unmark_send_id (uint32_t id)
{
if (id < send_bitset.size()) {
send_bitset[id] = false;
}
}
void
Session::unmark_return_id (uint32_t id)
{
if (id < return_bitset.size()) {
return_bitset[id] = false;
}
}
void
Session::unmark_insert_id (uint32_t id)
{
if (id < insert_bitset.size()) {
insert_bitset[id] = false;
}
}
/* Named Selection management */
boost::shared_ptr<NamedSelection>
Session::named_selection_by_name (string name)
{
Glib::Mutex::Lock lm (named_selection_lock);
for (NamedSelectionList::iterator i = named_selections.begin(); i != named_selections.end(); ++i) {
if ((*i)->name == name) {
return *i;
}
}
return boost::shared_ptr<NamedSelection>();
}
void
Session::add_named_selection (boost::shared_ptr<NamedSelection> named_selection)
{
{
Glib::Mutex::Lock lm (named_selection_lock);
named_selections.insert (named_selections.begin(), named_selection);
}
set_dirty();
NamedSelectionAdded (); /* EMIT SIGNAL */
}
void
Session::remove_named_selection (boost::shared_ptr<NamedSelection> named_selection)
{
bool removed = false;
{
Glib::Mutex::Lock lm (named_selection_lock);
NamedSelectionList::iterator i = find (named_selections.begin(), named_selections.end(), named_selection);
if (i != named_selections.end()) {
named_selections.erase (i);
set_dirty();
removed = true;
}
}
if (removed) {
NamedSelectionRemoved (); /* EMIT SIGNAL */
}
}
void
Session::reset_native_file_format ()
{
boost::shared_ptr<RouteList> rl = routes.reader ();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
if (tr) {
/* don't save state as we do this, there's no point
*/
_state_of_the_state = StateOfTheState (_state_of_the_state|InCleanup);
tr->reset_write_sources (false);
_state_of_the_state = StateOfTheState (_state_of_the_state & ~InCleanup);
}
}
}
bool
Session::route_name_unique (string n) const
{
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::const_iterator i = r->begin(); i != r->end(); ++i) {
if ((*i)->name() == n) {
return false;
}
}
return true;
}
bool
Session::route_name_internal (string n) const
{
if (auditioner && auditioner->name() == n) {
return true;
}
if (_click_io && _click_io->name() == n) {
return true;
}
return false;
}
int
Session::freeze_all (InterThreadInfo& itt)
{
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
boost::shared_ptr<Track> t;
if ((t = boost::dynamic_pointer_cast<Track>(*i)) != 0) {
/* XXX this is wrong because itt.progress will keep returning to zero at the start
of every track.
*/
t->freeze_me (itt);
}
}
return 0;
}
boost::shared_ptr<Region>
Session::write_one_track (AudioTrack& track, framepos_t start, framepos_t end,
bool /*overwrite*/, vector<boost::shared_ptr<Source> >& srcs,
InterThreadInfo& itt, bool enable_processing)
{
boost::shared_ptr<Region> result;
boost::shared_ptr<Playlist> playlist;
boost::shared_ptr<AudioFileSource> fsource;
uint32_t x;
char buf[PATH_MAX+1];
ChanCount diskstream_channels (track.n_channels());
framepos_t position;
framecnt_t this_chunk;
framepos_t to_do;
BufferSet buffers;
SessionDirectory sdir(get_best_session_directory_for_new_source ());
const string sound_dir = sdir.sound_path().to_string();
framepos_t len = end - start;
bool need_block_size_reset = false;
string ext;
ChanCount const max_proc = track.max_processor_streams ();
if (end <= start) {
error << string_compose (_("Cannot write a range where end <= start (e.g. %1 <= %2)"),
end, start) << endmsg;
return result;
}
const framecnt_t chunk_size = (256 * 1024)/4;
// block all process callback handling
block_processing ();
/* call tree *MUST* hold route_lock */
if ((playlist = track.playlist()) == 0) {
goto out;
}
/* external redirects will be a problem */
if (track.has_external_redirects()) {
goto out;
}
ext = native_header_format_extension (config.get_native_file_header_format(), DataType::AUDIO);
for (uint32_t chan_n = 0; chan_n < diskstream_channels.n_audio(); ++chan_n) {
for (x = 0; x < 99999; ++x) {
snprintf (buf, sizeof(buf), "%s/%s-%d-bounce-%" PRIu32 "%s", sound_dir.c_str(), playlist->name().c_str(), chan_n, x+1, ext.c_str());
if (!Glib::file_test (buf, Glib::FILE_TEST_EXISTS)) {
break;
}
}
if (x == 99999) {
error << string_compose (_("too many bounced versions of playlist \"%1\""), playlist->name()) << endmsg;
goto out;
}
try {
fsource = boost::dynamic_pointer_cast<AudioFileSource> (
SourceFactory::createWritable (DataType::AUDIO, *this, buf, string(), false, frame_rate()));
}
catch (failed_constructor& err) {
error << string_compose (_("cannot create new audio file \"%1\" for %2"), buf, track.name()) << endmsg;
goto out;
}
srcs.push_back (fsource);
}
/* tell redirects that care that we are about to use a much larger blocksize */
need_block_size_reset = true;
track.set_block_size (chunk_size);
/* XXX need to flush all redirects */
position = start;
to_do = len;
/* create a set of reasonably-sized buffers */
buffers.ensure_buffers (DataType::AUDIO, max_proc.n_audio(), chunk_size);
buffers.set_count (max_proc);
for (vector<boost::shared_ptr<Source> >::iterator src = srcs.begin(); src != srcs.end(); ++src) {
boost::shared_ptr<AudioFileSource> afs = boost::dynamic_pointer_cast<AudioFileSource>(*src);
if (afs)
afs->prepare_for_peakfile_writes ();
}
while (to_do && !itt.cancel) {
this_chunk = min (to_do, chunk_size);
if (track.export_stuff (buffers, start, this_chunk, enable_processing)) {
goto out;
}
uint32_t n = 0;
for (vector<boost::shared_ptr<Source> >::iterator src=srcs.begin(); src != srcs.end(); ++src, ++n) {
boost::shared_ptr<AudioFileSource> afs = boost::dynamic_pointer_cast<AudioFileSource>(*src);
if (afs) {
if (afs->write (buffers.get_audio(n).data(), this_chunk) != this_chunk) {
goto out;
}
}
}
start += this_chunk;
to_do -= this_chunk;
itt.progress = (float) (1.0 - ((double) to_do / len));
}
if (!itt.cancel) {
time_t now;
struct tm* xnow;
time (&now);
xnow = localtime (&now);
for (vector<boost::shared_ptr<Source> >::iterator src=srcs.begin(); src != srcs.end(); ++src) {
boost::shared_ptr<AudioFileSource> afs = boost::dynamic_pointer_cast<AudioFileSource>(*src);
if (afs) {
afs->update_header (position, *xnow, now);
afs->flush_header ();
}
}
/* construct a region to represent the bounced material */
PropertyList plist;
plist.add (Properties::start, 0);
plist.add (Properties::length, srcs.front()->length(srcs.front()->timeline_position()));
plist.add (Properties::name, region_name_from_path (srcs.front()->name(), true));
result = RegionFactory::create (srcs, plist);
}
out:
if (!result) {
for (vector<boost::shared_ptr<Source> >::iterator src = srcs.begin(); src != srcs.end(); ++src) {
boost::shared_ptr<AudioFileSource> afs = boost::dynamic_pointer_cast<AudioFileSource>(*src);
if (afs) {
afs->mark_for_remove ();
}
(*src)->drop_references ();
}
} else {
for (vector<boost::shared_ptr<Source> >::iterator src = srcs.begin(); src != srcs.end(); ++src) {
boost::shared_ptr<AudioFileSource> afs = boost::dynamic_pointer_cast<AudioFileSource>(*src);
if (afs)
afs->done_with_peakfile_writes ();
}
}
if (need_block_size_reset) {
track.set_block_size (get_block_size());
}
unblock_processing ();
return result;
}
gain_t*
Session::gain_automation_buffer() const
{
return ProcessThread::gain_automation_buffer ();
}
pan_t**
Session::pan_automation_buffer() const
{
return ProcessThread::pan_automation_buffer ();
}
BufferSet&
Session::get_silent_buffers (ChanCount count)
{
return ProcessThread::get_silent_buffers (count);
}
BufferSet&
Session::get_scratch_buffers (ChanCount count)
{
return ProcessThread::get_scratch_buffers (count);
}
BufferSet&
Session::get_mix_buffers (ChanCount count)
{
return ProcessThread::get_mix_buffers (count);
}
uint32_t
Session::ntracks () const
{
uint32_t n = 0;
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::const_iterator i = r->begin(); i != r->end(); ++i) {
if (boost::dynamic_pointer_cast<Track> (*i)) {
++n;
}
}
return n;
}
uint32_t
Session::nbusses () const
{
uint32_t n = 0;
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::const_iterator i = r->begin(); i != r->end(); ++i) {
if (boost::dynamic_pointer_cast<Track>(*i) == 0) {
++n;
}
}
return n;
}
void
Session::add_automation_list(AutomationList *al)
{
automation_lists[al->id()] = al;
}
void
Session::sync_order_keys (std::string const & base)
{
if (deletion_in_progress()) {
return;
}
if (!Config->get_sync_all_route_ordering()) {
/* leave order keys as they are */
return;
}
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
(*i)->sync_order_keys (base);
}
Route::SyncOrderKeys (base); // EMIT SIGNAL
/* this might not do anything */
set_remote_control_ids ();
}
/** @return true if there is at least one record-enabled track, otherwise false */
bool
Session::have_rec_enabled_track () const
{
return g_atomic_int_get (&_have_rec_enabled_track) == 1;
}
/** Update the state of our rec-enabled tracks flag */
void
Session::update_have_rec_enabled_track ()
{
boost::shared_ptr<RouteList> rl = routes.reader ();
RouteList::iterator i = rl->begin();
while (i != rl->end ()) {
boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
if (tr && tr->record_enabled ()) {
break;
}
++i;
}
int const old = g_atomic_int_get (&_have_rec_enabled_track);
g_atomic_int_set (&_have_rec_enabled_track, i != rl->end () ? 1 : 0);
if (g_atomic_int_get (&_have_rec_enabled_track) != old) {
RecordStateChanged (); /* EMIT SIGNAL */
}
}
void
Session::listen_position_changed ()
{
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
(*i)->listen_position_changed ();
}
}
void
Session::solo_control_mode_changed ()
{
/* cancel all solo or all listen when solo control mode changes */
if (soloing()) {
set_solo (get_routes(), false);
} else if (listening()) {
set_listen (get_routes(), false);
}
}
/** Called when a property of one of our route groups changes */
void
Session::route_group_property_changed (RouteGroup* rg)
{
RouteGroupPropertyChanged (rg); /* EMIT SIGNAL */
}
/** Called when a route is added to one of our route groups */
void
Session::route_added_to_route_group (RouteGroup* rg, boost::weak_ptr<Route> r)
{
RouteAddedToRouteGroup (rg, r);
}
/** Called when a route is removed from one of our route groups */
void
Session::route_removed_from_route_group (RouteGroup* rg, boost::weak_ptr<Route> r)
{
RouteRemovedFromRouteGroup (rg, r);
}
vector<SyncSource>
Session::get_available_sync_options () const
{
vector<SyncSource> ret;
ret.push_back (JACK);
ret.push_back (MTC);
ret.push_back (MIDIClock);
return ret;
}
boost::shared_ptr<RouteList>
Session::get_routes_with_regions_at (framepos_t const p) const
{
boost::shared_ptr<RouteList> r = routes.reader ();
boost::shared_ptr<RouteList> rl (new RouteList);
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
if (!tr) {
continue;
}
boost::shared_ptr<Playlist> pl = tr->playlist ();
if (!pl) {
continue;
}
if (pl->has_region_at (p)) {
rl->push_back (*i);
}
}
return rl;
}
void
Session::goto_end ()
{
if (_session_range_location) {
request_locate (_session_range_location->end(), false);
} else {
request_locate (0, false);
}
}
void
Session::goto_start ()
{
if (_session_range_location) {
request_locate (_session_range_location->start(), false);
} else {
request_locate (0, false);
}
}
framepos_t
Session::current_start_frame () const
{
return _session_range_location ? _session_range_location->start() : 0;
}
framepos_t
Session::current_end_frame () const
{
return _session_range_location ? _session_range_location->end() : 0;
}
void
Session::add_session_range_location (framepos_t start, framepos_t end)
{
_session_range_location = new Location (*this, start, end, _("session"), Location::IsSessionRange);
_locations->add (_session_range_location);
}
/** Called when one of our routes' order keys has changed */
void
Session::route_order_key_changed ()
{
RouteOrderKeyChanged (); /* EMIT SIGNAL */
}
void
Session::step_edit_status_change (bool yn)
{
bool send = false;
bool val = false;
if (yn) {
send = (_step_editors == 0);
val = true;
_step_editors++;
} else {
send = (_step_editors == 1);
val = false;
if (_step_editors > 0) {
_step_editors--;
}
}
if (send) {
StepEditStatusChange (val);
}
}
void
Session::start_time_changed (framepos_t old)
{
/* Update the auto loop range to match the session range
(unless the auto loop range has been changed by the user)
*/
Location* s = _locations->session_range_location ();
if (s == 0) {
return;
}
Location* l = _locations->auto_loop_location ();
if (l->start() == old) {
l->set_start (s->start(), true);
}
}
void
Session::end_time_changed (framepos_t old)
{
/* Update the auto loop range to match the session range
(unless the auto loop range has been changed by the user)
*/
Location* s = _locations->session_range_location ();
if (s == 0) {
return;
}
Location* l = _locations->auto_loop_location ();
if (l && l->end() == old) {
l->set_end (s->end(), true);
}
}
string
Session::source_search_path (DataType type) const
{
string search_path;
if (session_dirs.size() == 1) {
switch (type) {
case DataType::AUDIO:
search_path = _session_dir->sound_path().to_string();
break;
case DataType::MIDI:
search_path = _session_dir->midi_path().to_string();
break;
}
} else {
for (vector<space_and_path>::const_iterator i = session_dirs.begin(); i != session_dirs.end(); ++i) {
SessionDirectory sdir (i->path);
if (!search_path.empty()) {
search_path += ':';
}
switch (type) {
case DataType::AUDIO:
search_path += sdir.sound_path().to_string();
break;
case DataType::MIDI:
search_path += sdir.midi_path().to_string();
break;
}
}
}
/* now add user-specified locations
*/
vector<string> dirs;
switch (type) {
case DataType::AUDIO:
split (config.get_audio_search_path (), dirs, ':');
break;
case DataType::MIDI:
split (config.get_midi_search_path (), dirs, ':');
break;
}
for (vector<string>::iterator i = dirs.begin(); i != dirs.end(); ++i) {
search_path += ':';
search_path += *i;
}
return search_path;
}
void
Session::ensure_search_path_includes (const string& path, DataType type)
{
string search_path;
vector<string> dirs;
if (path == ".") {
return;
}
switch (type) {
case DataType::AUDIO:
search_path = config.get_audio_search_path ();
break;
case DataType::MIDI:
search_path = config.get_midi_search_path ();
break;
}
split (search_path, dirs, ':');
for (vector<string>::iterator i = dirs.begin(); i != dirs.end(); ++i) {
if (*i == path) {
return;
}
}
if (!search_path.empty()) {
search_path += ':';
}
search_path += path;
switch (type) {
case DataType::AUDIO:
config.set_audio_search_path (search_path);
break;
case DataType::MIDI:
config.set_midi_search_path (search_path);
break;
}
}
boost::shared_ptr<Speakers>
Session::get_speakers()
{
return _speakers;
}
list<string>
Session::unknown_processors () const
{
list<string> p;
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
list<string> t = (*i)->unknown_processors ();
copy (t.begin(), t.end(), back_inserter (p));
}
p.sort ();
p.unique ();
return p;
}
void
Session::update_latency (bool playback)
{
DEBUG_TRACE (DEBUG::Latency, string_compose ("JACK latency callback: %1\n", (playback ? "PLAYBACK" : "CAPTURE")));
if (_state_of_the_state & (InitialConnecting|Deletion)) {
return;
}
boost::shared_ptr<RouteList> r = routes.reader ();
framecnt_t max_latency = 0;
if (playback) {
/* reverse the list so that we work backwards from the last route to run to the first */
RouteList* rl = routes.reader().get();
r.reset (new RouteList (*rl));
reverse (r->begin(), r->end());
}
/* compute actual latency values for the given direction and store them all in per-port
structures. this will also publish the same values (to JACK) so that computation of latency
for routes can consistently use public latency values.
*/
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
max_latency = max (max_latency, (*i)->set_private_port_latencies (playback));
}
/* because we latency compensate playback, our published playback latencies should
be the same for all output ports - all material played back by ardour has
the same latency, whether its caused by plugins or by latency compensation. since
these may differ from the values computed above, reset all playback port latencies
to the same value.
*/
DEBUG_TRACE (DEBUG::Latency, string_compose ("Set public port latencies to %1\n", max_latency));
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
(*i)->set_public_port_latencies (max_latency, playback);
}
if (playback) {
post_playback_latency ();
} else {
post_capture_latency ();
}
DEBUG_TRACE (DEBUG::Latency, "JACK latency callback: DONE\n");
}
void
Session::post_playback_latency ()
{
set_worst_playback_latency ();
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if (!(*i)->is_hidden() && ((*i)->active())) {
_worst_track_latency = max (_worst_track_latency, (*i)->update_signal_latency ());
}
}
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
(*i)->set_latency_compensation (_worst_track_latency);
}
}
void
Session::post_capture_latency ()
{
set_worst_capture_latency ();
/* reflect any changes in capture latencies into capture offsets
*/
boost::shared_ptr<RouteList> rl = routes.reader();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
if (tr) {
tr->set_capture_offset ();
}
}
}
void
Session::initialize_latencies ()
{
{
Glib::Mutex::Lock lm (_engine.process_lock());
update_latency (false);
update_latency (true);
}
set_worst_io_latencies ();
}
void
Session::set_worst_io_latencies ()
{
set_worst_playback_latency ();
set_worst_capture_latency ();
}
void
Session::set_worst_playback_latency ()
{
if (_state_of_the_state & (InitialConnecting|Deletion)) {
return;
}
_worst_output_latency = 0;
if (!_engine.connected()) {
return;
}
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
_worst_output_latency = max (_worst_output_latency, (*i)->output()->latency());
}
DEBUG_TRACE (DEBUG::Latency, string_compose ("Worst output latency: %1\n", _worst_output_latency));
}
void
Session::set_worst_capture_latency ()
{
if (_state_of_the_state & (InitialConnecting|Deletion)) {
return;
}
_worst_input_latency = 0;
if (!_engine.connected()) {
return;
}
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
_worst_input_latency = max (_worst_input_latency, (*i)->input()->latency());
}
DEBUG_TRACE (DEBUG::Latency, string_compose ("Worst input latency: %1\n", _worst_input_latency));
}
void
Session::update_latency_compensation (bool force_whole_graph)
{
bool some_track_latency_changed = false;
if (_state_of_the_state & (InitialConnecting|Deletion)) {
return;
}
DEBUG_TRACE(DEBUG::Latency, "---------------------------- update latency compensation\n\n");
_worst_track_latency = 0;
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if (!(*i)->is_hidden() && ((*i)->active())) {
framecnt_t tl;
if ((*i)->signal_latency () != (tl = (*i)->update_signal_latency ())) {
some_track_latency_changed = true;
}
_worst_track_latency = max (tl, _worst_track_latency);
}
}
DEBUG_TRACE (DEBUG::Latency, string_compose ("worst signal processing latency: %1 (changed ? %2)\n", _worst_track_latency,
(some_track_latency_changed ? "yes" : "no")));
DEBUG_TRACE(DEBUG::Latency, "---------------------------- DONE update latency compensation\n\n");
if (some_track_latency_changed || force_whole_graph) {
_engine.update_latencies ();
}
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
if (!tr) {
continue;
}
tr->set_capture_offset ();
}
}