ardour/libs/ardour/session_transport.cc

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/*
Copyright (C) 1999-2003 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <cmath>
#include <cerrno>
#include <unistd.h>
#include <sigc++/bind.h>
#include <sigc++/retype.h>
#include <pbd/undo.h>
#include <pbd/error.h>
#include <glibmm/thread.h>
#include <pbd/pthread_utils.h>
#include <pbd/memento_command.h>
#include <pbd/stacktrace.h>
#include <midi++/mmc.h>
#include <midi++/port.h>
#include <ardour/ardour.h>
#include <ardour/audioengine.h>
#include <ardour/session.h>
#include <ardour/audio_diskstream.h>
#include <ardour/auditioner.h>
#include <ardour/slave.h>
#include <ardour/location.h>
#include "i18n.h"
using namespace std;
using namespace ARDOUR;
using namespace sigc;
using namespace PBD;
void
Session::request_input_change_handling ()
{
if (!(_state_of_the_state & (InitialConnecting|Deletion))) {
Event* ev = new Event (Event::InputConfigurationChange, Event::Add, Event::Immediate, 0, 0.0);
queue_event (ev);
}
}
void
Session::request_slave_source (SlaveSource src)
{
Event* ev = new Event (Event::SetSlaveSource, Event::Add, Event::Immediate, 0, 0.0);
if (src == JACK) {
/* could set_seamless_loop() be disposed of entirely?*/
Config->set_seamless_loop (false);
} else {
Config->set_seamless_loop (true);
}
ev->slave = src;
queue_event (ev);
}
void
Session::request_transport_speed (float speed)
{
Event* ev = new Event (Event::SetTransportSpeed, Event::Add, Event::Immediate, 0, speed);
queue_event (ev);
}
void
Session::request_diskstream_speed (Diskstream& ds, float speed)
{
Event* ev = new Event (Event::SetDiskstreamSpeed, Event::Add, Event::Immediate, 0, speed);
ev->set_ptr (&ds);
queue_event (ev);
}
void
Session::request_stop (bool abort)
{
Event* ev = new Event (Event::SetTransportSpeed, Event::Add, Event::Immediate, 0, 0.0, abort);
queue_event (ev);
}
void
Session::request_locate (nframes_t target_frame, bool with_roll)
{
Event *ev = new Event (with_roll ? Event::LocateRoll : Event::Locate, Event::Add, Event::Immediate, target_frame, 0, false);
queue_event (ev);
}
void
Session::force_locate (nframes_t target_frame, bool with_roll)
{
Event *ev = new Event (with_roll ? Event::LocateRoll : Event::Locate, Event::Add, Event::Immediate, target_frame, 0, true);
queue_event (ev);
}
void
Session::request_play_loop (bool yn)
{
Event* ev;
Location *location = _locations.auto_loop_location();
if (location == 0 && yn) {
error << _("Cannot loop - no loop range defined")
<< endmsg;
return;
}
ev = new Event (Event::SetLoop, Event::Add, Event::Immediate, 0, 0.0, yn);
queue_event (ev);
if (!yn && Config->get_seamless_loop() && transport_rolling()) {
// request an immediate locate to refresh the diskstreams
// after disabling looping
request_locate (_transport_frame-1, false);
}
}
void
Session::realtime_stop (bool abort)
{
/* assume that when we start, we'll be moving forwards */
// FIXME: where should this really be? [DR]
//send_full_time_code();
deliver_mmc (MIDI::MachineControl::cmdStop, _transport_frame);
deliver_mmc (MIDI::MachineControl::cmdLocate, _transport_frame);
if (_transport_speed < 0.0f) {
post_transport_work = PostTransportWork (post_transport_work | PostTransportStop | PostTransportReverse);
} else {
post_transport_work = PostTransportWork (post_transport_work | PostTransportStop);
}
if (actively_recording()) {
/* move the transport position back to where the
request for a stop was noticed. we rolled
past that point to pick up delayed input.
*/
#ifndef LEAVE_TRANSPORT_UNADJUSTED
decrement_transport_position (_worst_output_latency);
#endif
/* the duration change is not guaranteed to have happened, but is likely */
post_transport_work = PostTransportWork (post_transport_work | PostTransportDuration);
}
if (abort) {
post_transport_work = PostTransportWork (post_transport_work | PostTransportAbort);
}
_clear_event_type (Event::StopOnce);
_clear_event_type (Event::RangeStop);
_clear_event_type (Event::RangeLocate);
disable_record (true);
reset_slave_state ();
_transport_speed = 0;
if (Config->get_use_video_sync()) {
waiting_for_sync_offset = true;
}
transport_sub_state = ((Config->get_slave_source() == None && Config->get_auto_return()) ? AutoReturning : 0);
}
void
Session::butler_transport_work ()
{
restart:
bool finished;
boost::shared_ptr<RouteList> r = routes.reader ();
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
int on_entry = g_atomic_int_get (&butler_should_do_transport_work);
finished = true;
if (post_transport_work & PostTransportCurveRealloc) {
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
(*i)->curve_reallocate();
}
}
if (post_transport_work & PostTransportInputChange) {
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
(*i)->non_realtime_input_change ();
}
}
if (post_transport_work & PostTransportSpeed) {
non_realtime_set_speed ();
}
if (post_transport_work & PostTransportReverse) {
clear_clicks();
cumulative_rf_motion = 0;
reset_rf_scale (0);
/* don't seek if locate will take care of that in non_realtime_stop() */
if (!(post_transport_work & PostTransportLocate)) {
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if (!(*i)->hidden()) {
if ((*i)->speed() != 1.0f || (*i)->speed() != -1.0f) {
(*i)->seek ((nframes_t) (_transport_frame * (double) (*i)->speed()));
}
else {
(*i)->seek (_transport_frame);
}
}
if (on_entry != g_atomic_int_get (&butler_should_do_transport_work)) {
/* new request, stop seeking, and start again */
g_atomic_int_dec_and_test (&butler_should_do_transport_work);
goto restart;
}
}
}
}
if (post_transport_work & PostTransportLocate) {
non_realtime_locate ();
}
if (post_transport_work & PostTransportStop) {
non_realtime_stop (post_transport_work & PostTransportAbort, on_entry, finished);
if (!finished) {
g_atomic_int_dec_and_test (&butler_should_do_transport_work);
goto restart;
}
}
if (post_transport_work & PostTransportOverWrite) {
non_realtime_overwrite (on_entry, finished);
if (!finished) {
g_atomic_int_dec_and_test (&butler_should_do_transport_work);
goto restart;
}
}
if (post_transport_work & PostTransportAudition) {
non_realtime_set_audition ();
}
g_atomic_int_dec_and_test (&butler_should_do_transport_work);
}
void
Session::non_realtime_set_speed ()
{
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
(*i)->non_realtime_set_speed ();
}
}
void
Session::non_realtime_overwrite (int on_entry, bool& finished)
{
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if ((*i)->pending_overwrite) {
(*i)->overwrite_existing_buffers ();
}
if (on_entry != g_atomic_int_get (&butler_should_do_transport_work)) {
finished = false;
return;
}
}
}
void
Session::non_realtime_locate ()
{
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
(*i)->non_realtime_locate (_transport_frame);
}
}
void
Session::non_realtime_stop (bool abort, int on_entry, bool& finished)
{
struct tm* now;
time_t xnow;
bool did_record;
bool saved;
did_record = false;
saved = false;
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if ((*i)->get_captured_frames () != 0) {
did_record = true;
break;
}
}
/* stop and locate are merged here because they share a lot of common stuff */
time (&xnow);
now = localtime (&xnow);
if (auditioner) {
auditioner->cancel_audition ();
}
clear_clicks();
cumulative_rf_motion = 0;
reset_rf_scale (0);
if (did_record) {
begin_reversible_command ("capture");
Location* loc = _locations.end_location();
bool change_end = false;
if (_transport_frame < loc->end()) {
/* stopped recording before current end */
if (_end_location_is_free) {
/* first capture for this session, move end back to where we are */
change_end = true;
}
} else if (_transport_frame > loc->end()) {
/* stopped recording after the current end, extend it */
change_end = true;
}
if (change_end) {
XMLNode &before = loc->get_state();
loc->set_end(_transport_frame);
XMLNode &after = loc->get_state();
add_command (new MementoCommand<Location>(*loc, &before, &after));
}
_end_location_is_free = false;
_have_captured = true;
}
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
(*i)->transport_stopped (*now, xnow, abort);
}
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if (!(*i)->is_hidden()) {
(*i)->set_pending_declick (0);
}
}
if (did_record) {
commit_reversible_command ();
}
if (_engine.running()) {
update_latency_compensation (true, abort);
}
if ((Config->get_slave_source() == None && Config->get_auto_return()) ||
(post_transport_work & PostTransportLocate) ||
(_requested_return_frame >= 0) ||
synced_to_jack()) {
if (pending_locate_flush) {
flush_all_inserts ();
}
if (((Config->get_slave_source() == None && Config->get_auto_return()) ||
synced_to_jack() ||
_requested_return_frame >= 0) &&
!(post_transport_work & PostTransportLocate)) {
bool do_locate = false;
if (_requested_return_frame >= 0) {
_transport_frame = _requested_return_frame;
_requested_return_frame = -1;
do_locate = true;
} else {
_transport_frame = last_stop_frame;
_requested_return_frame = -1;
}
if (synced_to_jack() && !play_loop) {
do_locate = true;
}
if (do_locate) {
// cerr << "non-realtimestop: transport locate to " << _transport_frame << endl;
_engine.transport_locate (_transport_frame);
}
}
#ifndef LEAVE_TRANSPORT_UNADJUSTED
}
#endif
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if (!(*i)->hidden()) {
if ((*i)->speed() != 1.0f || (*i)->speed() != -1.0f) {
(*i)->seek ((nframes_t) (_transport_frame * (double) (*i)->speed()));
}
else {
(*i)->seek (_transport_frame);
}
}
if (on_entry != g_atomic_int_get (&butler_should_do_transport_work)) {
finished = false;
/* we will be back */
return;
}
}
#ifdef LEAVE_TRANSPORT_UNADJUSTED
}
#endif
if (_requested_return_frame < 0) {
last_stop_frame = _transport_frame;
} else {
last_stop_frame = _requested_return_frame;
_requested_return_frame = -1;
}
if (did_record) {
/* XXX its a little odd that we're doing this here
when realtime_stop(), which has already executed,
will have done this.
JLC - so let's not because it seems unnecessary and breaks loop record
*/
#if 0
if (!Config->get_latched_record_enable()) {
g_atomic_int_set (&_record_status, Disabled);
} else {
g_atomic_int_set (&_record_status, Enabled);
}
RecordStateChanged (); /* emit signal */
#endif
}
if ((post_transport_work & PostTransportLocate) && get_record_enabled()) {
/* capture start has been changed, so save pending state */
save_state ("", true);
saved = true;
}
/* always try to get rid of this */
remove_pending_capture_state ();
/* save the current state of things if appropriate */
if (did_record && !saved) {
save_state (_current_snapshot_name);
}
if (post_transport_work & PostTransportDuration) {
DurationChanged (); /* EMIT SIGNAL */
}
if (post_transport_work & PostTransportStop) {
_play_range = false;
/* do not turn off autoloop on stop */
}
nframes_t tf = _transport_frame;
PositionChanged (tf); /* EMIT SIGNAL */
TransportStateChange (); /* EMIT SIGNAL */
/* and start it up again if relevant */
if ((post_transport_work & PostTransportLocate) && Config->get_slave_source() == None && pending_locate_roll) {
request_transport_speed (1.0);
pending_locate_roll = false;
}
}
void
Session::check_declick_out ()
{
bool locate_required = transport_sub_state & PendingLocate;
/* this is called after a process() iteration. if PendingDeclickOut was set,
it means that we were waiting to declick the output (which has just been
done) before doing something else. this is where we do that "something else".
note: called from the audio thread.
*/
if (transport_sub_state & PendingDeclickOut) {
if (locate_required) {
start_locate (pending_locate_frame, pending_locate_roll, pending_locate_flush);
transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
} else {
stop_transport (pending_abort);
transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
}
}
}
void
Session::set_play_loop (bool yn)
{
/* Called from event-handling context */
if ((actively_recording() && yn) || _locations.auto_loop_location() == 0) {
return;
}
set_dirty();
if (yn && Config->get_seamless_loop() && synced_to_jack()) {
warning << _("Seamless looping cannot be supported while Ardour is using JACK transport.\n"
"Recommend changing the configured options")
<< endmsg;
return;
}
if ((play_loop = yn)) {
Location *loc;
if ((loc = _locations.auto_loop_location()) != 0) {
if (Config->get_seamless_loop()) {
// set all diskstreams to use internal looping
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if (!(*i)->hidden()) {
(*i)->set_loop (loc);
}
}
}
else {
// set all diskstreams to NOT use internal looping
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if (!(*i)->hidden()) {
(*i)->set_loop (0);
}
}
}
/* stick in the loop event */
Event* event = new Event (Event::AutoLoop, Event::Replace, loc->end(), loc->start(), 0.0f);
merge_event (event);
/* locate to start of loop and roll if current pos is outside of the loop range */
if (_transport_frame < loc->start() || _transport_frame > loc->end()) {
event = new Event (Event::LocateRoll, Event::Add, Event::Immediate, loc->start(), 0, !synced_to_jack());
merge_event (event);
}
else {
// locate to current position (+ 1 to force reload)
event = new Event (Event::LocateRoll, Event::Add, Event::Immediate, _transport_frame + 1, 0, !synced_to_jack());
merge_event (event);
}
}
} else {
clear_events (Event::AutoLoop);
// set all diskstreams to NOT use internal looping
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if (!(*i)->hidden()) {
(*i)->set_loop (0);
}
}
}
}
void
Session::flush_all_inserts ()
{
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
(*i)->flush_processors ();
}
}
void
Session::start_locate (nframes_t target_frame, bool with_roll, bool with_flush, bool with_loop)
{
if (synced_to_jack()) {
float sp;
nframes_t pos;
_slave->speed_and_position (sp, pos);
if (target_frame != pos) {
/* tell JACK to change transport position, and we will
follow along later in ::follow_slave()
*/
_engine.transport_locate (target_frame);
if (sp != 1.0f && with_roll) {
_engine.transport_start ();
}
}
} else {
locate (target_frame, with_roll, with_flush, with_loop);
}
}
void
Session::locate (nframes_t target_frame, bool with_roll, bool with_flush, bool with_loop)
{
if (actively_recording() && !with_loop) {
return;
}
if (_transport_frame == target_frame && !loop_changing && !with_loop) {
if (with_roll) {
set_transport_speed (1.0, false);
}
loop_changing = false;
return;
}
// Update SMPTE time
// [DR] FIXME: find out exactly where this should go below
_transport_frame = target_frame;
smpte_time(_transport_frame, transmitting_smpte_time);
outbound_mtc_smpte_frame = _transport_frame;
next_quarter_frame_to_send = 0;
if (_transport_speed && (!with_loop || loop_changing)) {
/* schedule a declick. we'll be called again when its done */
if (!(transport_sub_state & PendingDeclickOut)) {
transport_sub_state |= (PendingDeclickOut|PendingLocate);
pending_locate_frame = target_frame;
pending_locate_roll = with_roll;
pending_locate_flush = with_flush;
return;
}
}
if (transport_rolling() && (!auto_play_legal || !Config->get_auto_play()) && !with_roll && !(synced_to_jack() && play_loop)) {
realtime_stop (false);
}
if ( !with_loop || loop_changing) {
post_transport_work = PostTransportWork (post_transport_work | PostTransportLocate);
if (with_roll) {
post_transport_work = PostTransportWork (post_transport_work | PostTransportRoll);
}
schedule_butler_transport_work ();
} else {
/* this is functionally what clear_clicks() does but with a tentative lock */
Glib::RWLock::WriterLock clickm (click_lock, Glib::TRY_LOCK);
if (clickm.locked()) {
for (Clicks::iterator i = clicks.begin(); i != clicks.end(); ++i) {
delete *i;
}
clicks.clear ();
}
}
if (with_roll) {
/* switch from input if we're going to roll */
if (Config->get_monitoring_model() == HardwareMonitoring) {
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if ((*i)->record_enabled ()) {
//cerr << "switching from input" << __FILE__ << __LINE__ << endl << endl;
(*i)->monitor_input (!Config->get_auto_input());
}
}
}
} else {
/* otherwise we're going to stop, so do the opposite */
if (Config->get_monitoring_model() == HardwareMonitoring) {
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if ((*i)->record_enabled ()) {
//cerr << "switching to input" << __FILE__ << __LINE__ << endl << endl;
(*i)->monitor_input (true);
}
}
}
}
/* cancel looped playback if transport pos outside of loop range */
if (play_loop) {
Location* al = _locations.auto_loop_location();
if (al && (_transport_frame < al->start() || _transport_frame > al->end())) {
// cancel looping directly, this is called from event handling context
set_play_loop (false);
}
else if (al && _transport_frame == al->start()) {
if (with_loop) {
// this is only necessary for seamless looping
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if ((*i)->record_enabled ()) {
// tell it we've looped, so it can deal with the record state
(*i)->transport_looped(_transport_frame);
}
}
}
TransportLooped(); // EMIT SIGNAL
}
}
loop_changing = false;
_send_smpte_update = true;
}
/** Set the transport speed.
* @param speed New speed
* @param abort
*/
void
Session::set_transport_speed (float speed, bool abort)
{
if (_transport_speed == speed) {
return;
}
if (speed > 0) {
speed = min (8.0f, speed);
} else if (speed < 0) {
speed = max (-8.0f, speed);
}
if (transport_rolling() && speed == 0.0) {
/* we are rolling and we want to stop */
if (Config->get_monitoring_model() == HardwareMonitoring)
{
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if ((*i)->record_enabled ()) {
//cerr << "switching to input" << __FILE__ << __LINE__ << endl << endl;
(*i)->monitor_input (true);
}
}
}
if (synced_to_jack ()) {
_engine.transport_stop ();
} else {
stop_transport (abort);
}
} else if (transport_stopped() && speed == 1.0) {
/* we are stopped and we want to start rolling at speed 1 */
if (!get_record_enabled() && Config->get_stop_at_session_end() && _transport_frame >= current_end_frame()) {
return;
}
if (Config->get_monitoring_model() == HardwareMonitoring) {
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if (Config->get_auto_input() && (*i)->record_enabled ()) {
//cerr << "switching from input" << __FILE__ << __LINE__ << endl << endl;
(*i)->monitor_input (false);
}
}
}
if (synced_to_jack()) {
_engine.transport_start ();
} else {
start_transport ();
}
} else {
if (!get_record_enabled() && Config->get_stop_at_session_end() && _transport_frame >= current_end_frame()) {
return;
}
if ((synced_to_jack()) && speed != 0.0 && speed != 1.0) {
warning << _("Global varispeed cannot be supported while Ardour is connected to JACK transport control")
<< endmsg;
return;
}
if (actively_recording()) {
return;
}
if (speed > 0.0f && _transport_frame == current_end_frame()) {
return;
}
if (speed < 0.0f && _transport_frame == 0) {
return;
}
clear_clicks ();
/* if we are reversing relative to the current speed, or relative to the speed
before the last stop, then we have to do extra work.
*/
if ((_transport_speed && speed * _transport_speed < 0.0f) || (_last_transport_speed * speed < 0.0f) || (_last_transport_speed == 0.0f && speed < 0.0f)) {
post_transport_work = PostTransportWork (post_transport_work | PostTransportReverse);
}
_last_transport_speed = _transport_speed;
_transport_speed = speed;
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if ((*i)->realtime_set_speed ((*i)->speed(), true)) {
post_transport_work = PostTransportWork (post_transport_work | PostTransportSpeed);
}
}
if (post_transport_work & (PostTransportSpeed|PostTransportReverse)) {
schedule_butler_transport_work ();
}
}
}
/** Stop the transport. */
void
Session::stop_transport (bool abort)
{
if (_transport_speed == 0.0f) {
return;
}
if (actively_recording() && !(transport_sub_state & StopPendingCapture) &&
_worst_output_latency > current_block_size)
{
/* we need to capture the audio that has still not yet been received by the system
at the time the stop is requested, so we have to roll past that time.
we want to declick before stopping, so schedule the autostop for one
block before the actual end. we'll declick in the subsequent block,
and then we'll really be stopped.
*/
Event *ev = new Event (Event::StopOnce, Event::Replace,
_transport_frame + _worst_output_latency - current_block_size,
0, 0, abort);
merge_event (ev);
transport_sub_state |= StopPendingCapture;
pending_abort = abort;
return;
}
if ((transport_sub_state & PendingDeclickOut) == 0) {
transport_sub_state |= PendingDeclickOut;
/* we'll be called again after the declick */
pending_abort = abort;
return;
}
realtime_stop (abort);
schedule_butler_transport_work ();
}
void
Session::start_transport ()
{
_last_roll_location = _transport_frame;
/* if record status is Enabled, move it to Recording. if its
already Recording, move it to Disabled.
*/
switch (record_status()) {
case Enabled:
if (!Config->get_punch_in()) {
enable_record ();
}
break;
case Recording:
if (!play_loop) {
disable_record (false);
}
break;
default:
break;
}
if (!synced_to_jack() || _exporting) {
actually_start_transport ();
} else {
waiting_to_start = true;
}
}
void
Session::actually_start_transport ()
{
waiting_to_start = false;
transport_sub_state |= PendingDeclickIn;
_transport_speed = 1.0;
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
(*i)->realtime_set_speed ((*i)->speed(), true);
}
deliver_mmc(MIDI::MachineControl::cmdDeferredPlay, _transport_frame);
TransportStateChange (); /* EMIT SIGNAL */
}
/** Do any transport work in the audio thread that needs to be done after the
* transport thread is finished. Audio thread, realtime safe.
*/
void
Session::post_transport ()
{
if (post_transport_work & PostTransportAudition) {
if (auditioner && auditioner->active()) {
process_function = &Session::process_audition;
} else {
process_function = &Session::process_with_events;
}
}
if (post_transport_work & PostTransportStop) {
transport_sub_state = 0;
}
if (post_transport_work & PostTransportLocate) {
if (((Config->get_slave_source() == None && (auto_play_legal && Config->get_auto_play())) && !_exporting) || (post_transport_work & PostTransportRoll)) {
start_transport ();
} else {
transport_sub_state = 0;
}
}
set_next_event ();
post_transport_work = PostTransportWork (0);
}
void
Session::reset_rf_scale (nframes_t motion)
{
cumulative_rf_motion += motion;
if (cumulative_rf_motion < 4 * _current_frame_rate) {
rf_scale = 1;
} else if (cumulative_rf_motion < 8 * _current_frame_rate) {
rf_scale = 4;
} else if (cumulative_rf_motion < 16 * _current_frame_rate) {
rf_scale = 10;
} else {
rf_scale = 100;
}
if (motion != 0) {
set_dirty();
}
}
void
Session::set_slave_source (SlaveSource src)
{
bool reverse = false;
bool non_rt_required = false;
if (_transport_speed) {
error << _("please stop the transport before adjusting slave settings") << endmsg;
return;
}
// if (src == JACK && Config->get_jack_time_master()) {
// return;
// }
if (_slave) {
delete _slave;
_slave = 0;
}
if (_transport_speed < 0.0) {
reverse = true;
}
switch (src) {
case None:
stop_transport ();
break;
case MTC:
if (_mtc_port) {
try {
_slave = new MTC_Slave (*this, *_mtc_port);
}
catch (failed_constructor& err) {
return;
}
} else {
error << _("No MTC port defined: MTC slaving is impossible.") << endmsg;
return;
}
_desired_transport_speed = _transport_speed;
break;
case JACK:
_slave = new JACK_Slave (_engine.jack());
_desired_transport_speed = _transport_speed;
break;
};
Config->set_slave_source (src);
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
if (!(*i)->hidden()) {
if ((*i)->realtime_set_speed ((*i)->speed(), true)) {
non_rt_required = true;
}
(*i)->set_slaved (_slave);
}
}
if (reverse) {
reverse_diskstream_buffers ();
}
if (non_rt_required) {
post_transport_work = PostTransportWork (post_transport_work | PostTransportSpeed);
schedule_butler_transport_work ();
}
set_dirty();
}
void
Session::reverse_diskstream_buffers ()
{
post_transport_work = PostTransportWork (post_transport_work | PostTransportReverse);
schedule_butler_transport_work ();
}
void
Session::set_diskstream_speed (Diskstream* stream, float speed)
{
if (stream->realtime_set_speed (speed, false)) {
post_transport_work = PostTransportWork (post_transport_work | PostTransportSpeed);
schedule_butler_transport_work ();
set_dirty ();
}
}
void
Session::set_audio_range (list<AudioRange>& range)
{
Event *ev = new Event (Event::SetAudioRange, Event::Add, Event::Immediate, 0, 0.0f);
ev->audio_range = range;
queue_event (ev);
}
void
Session::request_play_range (bool yn)
{
Event* ev = new Event (Event::SetPlayRange, Event::Add, Event::Immediate, 0, 0.0f, yn);
queue_event (ev);
}
void
Session::set_play_range (bool yn)
{
/* Called from event-processing context */
if (_play_range != yn) {
_play_range = yn;
setup_auto_play ();
if (!_play_range) {
/* stop transport */
Event* ev = new Event (Event::SetTransportSpeed, Event::Add, Event::Immediate, 0, 0.0f, false);
merge_event (ev);
}
}
}
void
Session::setup_auto_play ()
{
/* Called from event-processing context */
Event* ev;
_clear_event_type (Event::RangeStop);
_clear_event_type (Event::RangeLocate);
if (!_play_range) {
return;
}
list<AudioRange>::size_type sz = current_audio_range.size();
if (sz > 1) {
list<AudioRange>::iterator i = current_audio_range.begin();
list<AudioRange>::iterator next;
while (i != current_audio_range.end()) {
next = i;
++next;
/* locating/stopping is subject to delays for declicking.
*/
nframes_t requested_frame = (*i).end;
if (requested_frame > current_block_size) {
requested_frame -= current_block_size;
} else {
requested_frame = 0;
}
if (next == current_audio_range.end()) {
ev = new Event (Event::RangeStop, Event::Add, requested_frame, 0, 0.0f);
} else {
ev = new Event (Event::RangeLocate, Event::Add, requested_frame, (*next).start, 0.0f);
}
merge_event (ev);
i = next;
}
} else if (sz == 1) {
ev = new Event (Event::RangeStop, Event::Add, current_audio_range.front().end, 0, 0.0f);
merge_event (ev);
}
/* now start rolling at the right place */
ev = new Event (Event::LocateRoll, Event::Add, Event::Immediate, current_audio_range.front().start, 0.0f, false);
merge_event (ev);
}
void
Session::request_roll_at_and_return (nframes_t start, nframes_t return_to)
{
Event *ev = new Event (Event::LocateRollLocate, Event::Add, Event::Immediate, return_to, 1.0);
ev->target2_frame = start;
queue_event (ev);
}
void
Session::request_bounded_roll (nframes_t start, nframes_t end)
{
request_stop ();
Event *ev = new Event (Event::StopOnce, Event::Replace, end, Event::Immediate, 0.0);
queue_event (ev);
request_locate (start, true);
}
void
Session::engine_halted ()
{
bool ignored;
/* there will be no more calls to process(), so
we'd better clean up for ourselves, right now.
but first, make sure the butler is out of
the picture.
*/
g_atomic_int_set (&butler_should_do_transport_work, 0);
post_transport_work = PostTransportWork (0);
stop_butler ();
realtime_stop (false);
non_realtime_stop (false, 0, ignored);
transport_sub_state = 0;
TransportStateChange (); /* EMIT SIGNAL */
}
void
Session::xrun_recovery ()
{
Xrun (transport_frame()); //EMIT SIGNAL
if (Config->get_stop_recording_on_xrun() && actively_recording()) {
/* it didn't actually halt, but we need
to handle things in the same way.
*/
engine_halted();
}
}
void
Session::update_latency_compensation (bool with_stop, bool abort)
{
bool update_jack = false;
if (_state_of_the_state & Deletion) {
return;
}
_worst_track_latency = 0;
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if (with_stop) {
(*i)->handle_transport_stopped (abort, (post_transport_work & PostTransportLocate),
(!(post_transport_work & PostTransportLocate) || pending_locate_flush));
}
nframes_t old_latency = (*i)->signal_latency ();
nframes_t track_latency = (*i)->update_total_latency ();
if (old_latency != track_latency) {
(*i)->update_port_total_latencies ();
update_jack = true;
}
if (!(*i)->is_hidden() && ((*i)->active())) {
_worst_track_latency = max (_worst_track_latency, track_latency);
}
}
if (update_jack) {
_engine.update_total_latencies ();
}
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
(*i)->set_latency_delay (_worst_track_latency);
}
set_worst_io_latencies ();
/* reflect any changes in latencies into capture offsets
*/
boost::shared_ptr<DiskstreamList> dsl = diskstreams.reader();
for (DiskstreamList::iterator i = dsl->begin(); i != dsl->end(); ++i) {
(*i)->set_capture_offset ();
}
}
void
Session::allow_auto_play (bool yn)
{
auto_play_legal = yn;
}
void
Session::reset_jack_connection (jack_client_t* jack)
{
JACK_Slave* js;
if (_slave && ((js = dynamic_cast<JACK_Slave*> (_slave)) != 0)) {
js->reset_client (jack);
}
}