ardour/libs/ardour/ardour/session.h

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/*
Copyright (C) 2000 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __ardour_session_h__
#define __ardour_session_h__
#include <list>
#include <map>
#include <set>
#include <stack>
#include <string>
#include <vector>
#include <stdint.h>
#include <boost/dynamic_bitset.hpp>
#include <boost/scoped_ptr.hpp>
#include <boost/weak_ptr.hpp>
#include <boost/utility.hpp>
#include <glibmm/thread.h>
#include "pbd/error.h"
#include "pbd/rcu.h"
#include "pbd/statefuldestructible.h"
#include "pbd/signals.h"
#include "pbd/undo.h"
#include "midi++/types.h"
#include "ardour/ardour.h"
#include "ardour/click.h"
#include "ardour/chan_count.h"
#include "ardour/rc_configuration.h"
#include "ardour/session_configuration.h"
#include "ardour/session_event.h"
#include "ardour/location.h"
#include "ardour/timecode.h"
#include "ardour/interpolation.h"
#include "ardour/speakers.h"
#ifdef HAVE_JACK_SESSION
#include <jack/session.h>
#endif
class XMLTree;
class XMLNode;
class AEffect;
namespace MIDI {
class Port;
class MachineControl;
class Parser;
}
namespace PBD {
class Controllable;
class ControllableDescriptor;
}
namespace Evoral {
class Curve;
}
namespace ARDOUR {
class AudioEngine;
class AudioFileSource;
class AudioRegion;
class AudioSource;
class AudioTrack;
class Auditioner;
class AutomationList;
class AuxInput;
class BufferSet;
class Bundle;
class Butler;
class Diskstream;
class ExportHandler;
class ExportStatus;
class IO;
class IOProcessor;
class ImportStatus;
class MidiRegion;
class MidiSource;
class MidiTrack;
class MidiControlUI;
class NamedSelection;
class Playlist;
class PluginInsert;
class Port;
class PortInsert;
class ProcessThread;
class Processor;
class Region;
class Return;
class Route;
class RouteGroup;
class SMFSource;
class Send;
class SessionDirectory;
class SessionMetadata;
class SessionPlaylists;
class Slave;
class Source;
class Speakers;
class TempoMap;
class VSTPlugin;
class Graph;
class Track;
extern void setup_enum_writer ();
class Session : public PBD::StatefulDestructible, public PBD::ScopedConnectionList, public SessionEventManager
{
public:
enum RecordState {
Disabled = 0,
Enabled = 1,
Recording = 2
};
/* a new session might have non-empty mix_template, an existing session should always have an empty one.
the bus profile can be null if no master out bus is required.
*/
Session (AudioEngine&,
const std::string& fullpath,
const std::string& snapshot_name,
BusProfile* bus_profile = 0,
std::string mix_template = "");
virtual ~Session ();
std::string path() const { return _path; }
std::string name() const { return _name; }
std::string snap_name() const { return _current_snapshot_name; }
std::string raid_path () const;
bool path_is_within_session (const std::string&);
void set_snap_name ();
bool writable() const { return _writable; }
void set_dirty ();
void set_clean ();
bool dirty() const { return _state_of_the_state & Dirty; }
void set_deletion_in_progress ();
void clear_deletion_in_progress ();
bool deletion_in_progress() const { return _state_of_the_state & Deletion; }
PBD::Signal0<void> DirtyChanged;
const SessionDirectory& session_directory () const { return *(_session_dir.get()); }
static PBD::Signal0<void> AutoBindingOn;
static PBD::Signal0<void> AutoBindingOff;
static PBD::Signal1<void,std::string> Dialog;
std::string sound_dir (bool with_path = true) const;
std::string peak_dir () const;
std::string dead_sound_dir () const;
std::string automation_dir () const;
std::string analysis_dir() const;
std::string plugins_dir() const;
int ensure_subdirs ();
std::string peak_path (std::string) const;
std::string change_source_path_by_name (std::string oldpath, std::string oldname, std::string newname, bool destructive);
std::string peak_path_from_audio_path (std::string) const;
std::string new_audio_source_name (const std::string&, uint32_t nchans, uint32_t chan, bool destructive);
std::string new_midi_source_name (const std::string&);
std::string new_source_path_from_name (DataType type, const std::string&, bool as_stub = false);
RouteList new_route_from_template (uint32_t how_many, const std::string& template_path);
void process (nframes_t nframes);
BufferSet& get_silent_buffers (ChanCount count = ChanCount::ZERO);
BufferSet& get_scratch_buffers (ChanCount count = ChanCount::ZERO);
BufferSet& get_mix_buffers (ChanCount count = ChanCount::ZERO);
bool have_rec_enabled_track () const;
bool have_captured() const { return _have_captured; }
void refill_all_track_buffers ();
Butler* butler() { return _butler; }
void butler_transport_work ();
void refresh_disk_space ();
int load_diskstreams_2X (XMLNode const &, int);
int load_routes (const XMLNode&, int);
boost::shared_ptr<RouteList> get_routes() const {
return routes.reader ();
}
boost::shared_ptr<RouteList> get_routes_with_internal_returns() const;
boost::shared_ptr<RouteList> get_routes_with_regions_at (framepos_t const) const;
uint32_t nroutes() const { return routes.reader()->size(); }
uint32_t ntracks () const;
uint32_t nbusses () const;
boost::shared_ptr<BundleList> bundles () {
return _bundles.reader ();
}
struct RoutePublicOrderSorter {
bool operator() (boost::shared_ptr<Route>, boost::shared_ptr<Route> b);
};
void sync_order_keys (std::string const &);
template<class T> void foreach_route (T *obj, void (T::*func)(Route&));
template<class T> void foreach_route (T *obj, void (T::*func)(boost::shared_ptr<Route>));
template<class T, class A> void foreach_route (T *obj, void (T::*func)(Route&, A), A arg);
bool io_name_is_legal (const std::string&);
boost::shared_ptr<Route> route_by_name (std::string);
boost::shared_ptr<Route> route_by_id (PBD::ID);
boost::shared_ptr<Route> route_by_remote_id (uint32_t id);
bool route_name_unique (std::string) const;
bool route_name_internal (std::string) const;
bool get_record_enabled() const {
return (record_status () >= Enabled);
}
RecordState record_status() const {
return (RecordState) g_atomic_int_get (&_record_status);
}
bool actively_recording () {
return record_status() == Recording;
}
bool record_enabling_legal () const;
void maybe_enable_record ();
void disable_record (bool rt_context, bool force = false);
void step_back_from_record ();
void maybe_write_autosave ();
/* Emitted when all i/o connections are complete */
PBD::Signal0<void> IOConnectionsComplete;
/* Record status signals */
PBD::Signal0<void> RecordStateChanged;
/* Transport mechanism signals */
PBD::Signal0<void> TransportStateChange; /* generic */
PBD::Signal1<void,framepos_t> PositionChanged; /* sent after any non-sequential motion */
PBD::Signal1<void,framepos_t> Xrun;
PBD::Signal0<void> TransportLooped;
/** emitted when a locate has occurred */
PBD::Signal0<void> Located;
PBD::Signal1<void,RouteList&> RouteAdded;
/** Emitted when anything about any of our route groups changes */
PBD::Signal0<void> RouteGroupChanged;
/* Step Editing status changed */
PBD::Signal1<void,bool> StepEditStatusChange;
void queue_event (SessionEvent*);
void request_roll_at_and_return (nframes_t start, nframes_t return_to);
void request_bounded_roll (nframes_t start, nframes_t end);
void request_stop (bool abort = false, bool clear_state = false);
void request_locate (nframes_t frame, bool with_roll = false);
void request_play_loop (bool yn, bool leave_rolling = false);
bool get_play_loop () const { return play_loop; }
nframes_t last_transport_start() const { return _last_roll_location; }
void goto_end ();
void goto_start ();
void use_rf_shuttle_speed ();
void allow_auto_play (bool yn);
void request_transport_speed (double speed);
void request_overwrite_buffer (Track *);
void adjust_playback_buffering();
void adjust_capture_buffering();
void request_track_speed (Track *, double speed);
void request_input_change_handling ();
bool locate_pending() const { return static_cast<bool>(post_transport_work()&PostTransportLocate); }
bool transport_locked () const;
int wipe ();
std::pair<framepos_t, framepos_t> get_extent () const;
framepos_t current_end_frame () const;
framepos_t current_start_frame () const;
/// "actual" sample rate of session, set by current audioengine rate, pullup/down etc.
nframes_t frame_rate() const { return _current_frame_rate; }
/// "native" sample rate of session, regardless of current audioengine rate, pullup/down etc
nframes_t nominal_frame_rate() const { return _nominal_frame_rate; }
nframes_t frames_per_hour() const { return _frames_per_hour; }
double frames_per_timecode_frame() const { return _frames_per_timecode_frame; }
nframes_t timecode_frames_per_hour() const { return _timecode_frames_per_hour; }
MIDI::byte get_mtc_timecode_bits() const {
return mtc_timecode_bits; /* encoding of SMTPE type for MTC */
}
float timecode_frames_per_second() const;
bool timecode_drop_frames() const;
/* Locations */
Locations *locations() { return _locations; }
PBD::Signal1<void,Location*> auto_loop_location_changed;
PBD::Signal1<void,Location*> auto_punch_location_changed;
PBD::Signal0<void> locations_modified;
void set_auto_punch_location (Location *);
void set_auto_loop_location (Location *);
int location_name(std::string& result, std::string base = std::string(""));
void reset_input_monitor_state ();
nframes_t get_block_size() const { return current_block_size; }
nframes_t worst_output_latency () const { return _worst_output_latency; }
nframes_t worst_input_latency () const { return _worst_input_latency; }
nframes_t worst_track_latency () const { return _worst_track_latency; }
#ifdef HAVE_JACK_SESSION
void jack_session_event (jack_session_event_t* event);
#endif
int save_state (std::string snapshot_name, bool pending = false, bool switch_to_snapshot = false);
int restore_state (std::string snapshot_name);
int save_template (std::string template_name);
int save_history (std::string snapshot_name = "");
int restore_history (std::string snapshot_name);
void remove_state (std::string snapshot_name);
void rename_state (std::string old_name, std::string new_name);
void remove_pending_capture_state ();
static int rename_template (std::string old_name, std::string new_name);
static int delete_template (std::string name);
PBD::Signal1<void,std::string> StateSaved;
PBD::Signal0<void> StateReady;
std::vector<std::string*>* possible_states() const;
static std::vector<std::string*>* possible_states (std::string path);
XMLNode& get_state();
int set_state(const XMLNode& node, int version); // not idempotent
XMLNode& get_template();
/// The instant xml file is written to the session directory
void add_instant_xml (XMLNode&, bool write_to_config = true);
XMLNode* instant_xml (const std::string& str);
enum StateOfTheState {
Clean = 0x0,
Dirty = 0x1,
CannotSave = 0x2,
Deletion = 0x4,
InitialConnecting = 0x8,
Loading = 0x10,
InCleanup = 0x20
};
StateOfTheState state_of_the_state() const { return _state_of_the_state; }
void add_route_group (RouteGroup *);
void remove_route_group (RouteGroup&);
RouteGroup* route_group_by_name (std::string);
RouteGroup& all_route_group() const;
PBD::Signal1<void,RouteGroup*> route_group_added;
PBD::Signal0<void> route_group_removed;
void foreach_route_group (boost::function<void(RouteGroup*)> f) {
for (std::list<RouteGroup *>::iterator i = _route_groups.begin(); i != _route_groups.end(); ++i) {
f (*i);
}
}
/* fundamental operations. duh. */
std::list<boost::shared_ptr<AudioTrack> > new_audio_track (
int input_channels, int output_channels, TrackMode mode = Normal, RouteGroup* route_group = 0, uint32_t how_many = 1
);
RouteList new_audio_route (bool aux, int input_channels, int output_channels, RouteGroup* route_group, uint32_t how_many);
std::list<boost::shared_ptr<MidiTrack> > new_midi_track (
TrackMode mode = Normal, RouteGroup* route_group = 0, uint32_t how_many = 1
);
void remove_route (boost::shared_ptr<Route>);
void resort_routes ();
void resort_routes_using (boost::shared_ptr<RouteList>);
void set_remote_control_ids();
AudioEngine & engine() { return _engine; }
AudioEngine const & engine () const { return _engine; }
/* Time */
framepos_t transport_frame () const {return _transport_frame; }
framepos_t audible_frame () const;
framepos_t requested_return_frame() const { return _requested_return_frame; }
enum PullupFormat {
pullup_Plus4Plus1,
pullup_Plus4,
pullup_Plus4Minus1,
pullup_Plus1,
pullup_None,
pullup_Minus1,
pullup_Minus4Plus1,
pullup_Minus4,
pullup_Minus4Minus1
};
void sync_time_vars();
void bbt_time (nframes_t when, BBT_Time&);
void timecode_to_sample(Timecode::Time& timecode, framepos_t& sample, bool use_offset, bool use_subframes) const;
void sample_to_timecode(framepos_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const;
void timecode_time (Timecode::Time &);
void timecode_time (nframes_t when, Timecode::Time&);
void timecode_time_subframes (nframes_t when, Timecode::Time&);
void timecode_duration (framecnt_t, Timecode::Time&) const;
void timecode_duration_string (char *, framecnt_t) const;
void set_timecode_offset (nframes_t);
nframes_t timecode_offset () const { return _timecode_offset; }
void set_timecode_offset_negative (bool);
bool timecode_offset_negative () const { return _timecode_offset_negative; }
nframes_t convert_to_frames_at (nframes_t position, AnyTime const &);
static PBD::Signal1<void, framepos_t> StartTimeChanged;
static PBD::Signal1<void, framepos_t> EndTimeChanged;
static PBD::Signal0<void> TimecodeOffsetChanged;
std::vector<SyncSource> get_available_sync_options() const;
void request_sync_source (Slave*);
bool synced_to_jack() const { return config.get_external_sync() && config.get_sync_source() == JACK; }
double transport_speed() const { return _transport_speed; }
bool transport_stopped() const { return _transport_speed == 0.0f; }
bool transport_rolling() const { return _transport_speed != 0.0f; }
void set_silent (bool yn);
bool silent () { return _silent; }
int jack_slave_sync (nframes_t);
TempoMap& tempo_map() { return *_tempo_map; }
/// signals the current transport position in frames, bbt and timecode time (in that order)
PBD::Signal3<void,const nframes_t&, const BBT_Time&, const Timecode::Time&> tick;
/* region info */
boost::shared_ptr<Region> find_whole_file_parent (boost::shared_ptr<Region const>) const;
std::string path_from_region_name (DataType type, std::string name, std::string identifier);
boost::shared_ptr<Region> XMLRegionFactory (const XMLNode&, bool full);
boost::shared_ptr<AudioRegion> XMLAudioRegionFactory (const XMLNode&, bool full);
boost::shared_ptr<MidiRegion> XMLMidiRegionFactory (const XMLNode&, bool full);
/* source management */
void import_audiofiles (ImportStatus&);
bool sample_rate_convert (ImportStatus&, std::string infile, std::string& outfile);
std::string build_tmp_convert_name (std::string file);
boost::shared_ptr<ExportHandler> get_export_handler ();
boost::shared_ptr<ExportStatus> get_export_status ();
int start_audio_export (nframes_t position, bool realtime);
PBD::Signal1<int,nframes_t> ProcessExport;
static PBD::Signal2<void,std::string, std::string> Exported;
void add_source (boost::shared_ptr<Source>);
void remove_source (boost::weak_ptr<Source>);
int cleanup_sources (CleanupReport&);
int cleanup_trash_sources (CleanupReport&);
int destroy_sources (std::list<boost::shared_ptr<Source> >);
int remove_last_capture ();
/** handlers should return -1 for "stop cleanup",
0 for "yes, delete this playlist",
1 for "no, don't delete this playlist".
*/
static PBD::Signal1<int,boost::shared_ptr<Playlist> > AskAboutPlaylistDeletion;
/** handlers should return 0 for "ignore the rate mismatch",
!0 for "do not use this session"
*/
static PBD::Signal2<int,nframes_t, nframes_t> AskAboutSampleRateMismatch;
/** handlers should return !0 for use pending state, 0 for ignore it.
*/
static PBD::Signal0<int> AskAboutPendingState;
boost::shared_ptr<AudioFileSource> create_audio_source_for_session (
size_t, std::string const &, uint32_t, bool destructive, bool as_stub = false);
boost::shared_ptr<MidiSource> create_midi_source_for_session (
Track*, std::string const &, bool as_stub = false);
boost::shared_ptr<Source> source_by_id (const PBD::ID&);
boost::shared_ptr<Source> source_by_path_and_channel (const std::string&, uint16_t);
uint32_t count_sources_by_origin (const std::string&);
void add_playlist (boost::shared_ptr<Playlist>, bool unused = false);
/* named selections */
boost::shared_ptr<NamedSelection> named_selection_by_name (std::string name);
void add_named_selection (boost::shared_ptr<NamedSelection>);
void remove_named_selection (boost::shared_ptr<NamedSelection>);
template<class T> void foreach_named_selection (T& obj, void (T::*func)(boost::shared_ptr<NamedSelection>));
PBD::Signal0<void> NamedSelectionAdded;
PBD::Signal0<void> NamedSelectionRemoved;
/* Curves and AutomationLists (TODO when they go away) */
void add_automation_list(AutomationList*);
/* fade curves */
float get_default_fade_length () const { return default_fade_msecs; }
float get_default_fade_steepness () const { return default_fade_steepness; }
void set_default_fade (float steepness, float msecs);
/* auditioning */
boost::shared_ptr<Auditioner> the_auditioner() { return auditioner; }
void audition_playlist ();
void audition_region (boost::shared_ptr<Region>);
void cancel_audition ();
bool is_auditioning () const;
PBD::Signal1<void,bool> AuditionActive;
/* flattening stuff */
boost::shared_ptr<Region> write_one_track (AudioTrack&, framepos_t start, framepos_t end,
bool overwrite, std::vector<boost::shared_ptr<Source> >&, InterThreadInfo& wot,
bool enable_processing = true);
int freeze_all (InterThreadInfo&);
/* session-wide solo/mute/rec-enable */
bool soloing() const { return _non_soloed_outs_muted; }
bool listening() const { return _listen_cnt > 0; }
bool solo_isolated() const { return _solo_isolated_cnt > 0; }
static const SessionEvent::RTeventCallback rt_cleanup;
void set_solo (boost::shared_ptr<RouteList>, bool, SessionEvent::RTeventCallback after = rt_cleanup, bool group_override = false);
void set_just_one_solo (boost::shared_ptr<Route>, bool, SessionEvent::RTeventCallback after = rt_cleanup);
void set_mute (boost::shared_ptr<RouteList>, bool, SessionEvent::RTeventCallback after = rt_cleanup, bool group_override = false);
void set_listen (boost::shared_ptr<RouteList>, bool, SessionEvent::RTeventCallback after = rt_cleanup, bool group_override = false);
void set_record_enabled (boost::shared_ptr<RouteList>, bool, SessionEvent::RTeventCallback after = rt_cleanup, bool group_override = false);
void set_solo_isolated (boost::shared_ptr<RouteList>, bool, SessionEvent::RTeventCallback after = rt_cleanup, bool group_override = false);
PBD::Signal1<void,bool> SoloActive;
PBD::Signal0<void> SoloChanged;
PBD::Signal0<void> IsolatedChanged;
/* control/master out */
boost::shared_ptr<Route> monitor_out() const { return _monitor_out; }
boost::shared_ptr<Route> master_out() const { return _master_out; }
void globally_add_internal_sends (boost::shared_ptr<Route> dest, Placement p);
void globally_set_send_gains_from_track (boost::shared_ptr<Route> dest);
void globally_set_send_gains_to_zero (boost::shared_ptr<Route> dest);
void globally_set_send_gains_to_unity (boost::shared_ptr<Route> dest);
void add_internal_sends (boost::shared_ptr<Route> dest, Placement p, boost::shared_ptr<RouteList> senders);
static void set_disable_all_loaded_plugins (bool yn) {
_disable_all_loaded_plugins = yn;
}
static bool get_disable_all_loaded_plugins() {
return _disable_all_loaded_plugins;
}
uint32_t next_send_id();
uint32_t next_return_id();
uint32_t next_insert_id();
void mark_send_id (uint32_t);
void mark_return_id (uint32_t);
void mark_insert_id (uint32_t);
void unmark_send_id (uint32_t);
void unmark_return_id (uint32_t);
void unmark_insert_id (uint32_t);
/* s/w "RAID" management */
framecnt_t available_capture_duration();
/* I/O bundles */
void add_bundle (boost::shared_ptr<Bundle>);
void remove_bundle (boost::shared_ptr<Bundle>);
boost::shared_ptr<Bundle> bundle_by_name (std::string) const;
PBD::Signal1<void,boost::shared_ptr<Bundle> > BundleAdded;
PBD::Signal1<void,boost::shared_ptr<Bundle> > BundleRemoved;
void midi_panic ();
/* Scrubbing */
void start_scrub (nframes_t where);
void stop_scrub ();
void set_scrub_speed (float);
nframes_t scrub_buffer_size() const;
PBD::Signal0<void> ScrubReady;
/* History (for editors, mixers, UIs etc.) */
/** Undo some transactions.
* @param n Number of transactions to undo.
*/
void undo (uint32_t n) {
_history.undo (n);
}
void redo (uint32_t n) {
_history.redo (n);
}
UndoHistory& history() { return _history; }
uint32_t undo_depth() const { return _history.undo_depth(); }
uint32_t redo_depth() const { return _history.redo_depth(); }
std::string next_undo() const { return _history.next_undo(); }
std::string next_redo() const { return _history.next_redo(); }
void begin_reversible_command (const std::string& cmd_name);
void commit_reversible_command (Command* cmd = 0);
UndoTransaction* start_reversible_command (const std::string& cmd_name);
void finish_reversible_command (UndoTransaction&);
void add_command (Command *const cmd) {
assert(!_current_trans.empty ());
_current_trans.top()->add_command (cmd);
}
void add_commands (std::vector<Command*> const & cmds);
std::map<PBD::ID,PBD::StatefulDestructible*> registry;
// these commands are implemented in libs/ardour/session_command.cc
Command* memento_command_factory(XMLNode* n);
Command* stateful_diff_command_factory (XMLNode *);
void register_with_memento_command_factory(PBD::ID, PBD::StatefulDestructible*);
/* clicking */
boost::shared_ptr<IO> click_io() { return _click_io; }
/* disk, buffer loads */
uint32_t playback_load ();
uint32_t capture_load ();
/* ranges */
void request_play_range (std::list<AudioRange>*, bool leave_rolling = false);
bool get_play_range () const { return _play_range; }
/* buffers for gain and pan */
gain_t* gain_automation_buffer () const;
pan_t** pan_automation_buffer () const;
void ensure_buffer_set (BufferSet& buffers, const ChanCount& howmany);
/* VST support */
static long vst_callback (AEffect* effect,
long opcode,
long index,
long value,
void* ptr,
float opt);
static PBD::Signal0<void> SendFeedback;
/* Speakers */
Speakers& get_speakers ();
/* Controllables */
boost::shared_ptr<PBD::Controllable> controllable_by_id (const PBD::ID&);
boost::shared_ptr<PBD::Controllable> controllable_by_descriptor (const PBD::ControllableDescriptor&);
void add_controllable (boost::shared_ptr<PBD::Controllable>);
void remove_controllable (PBD::Controllable*);
SessionMetadata & metadata () { return *_metadata; }
SessionConfiguration config;
bool exporting () const {
return _exporting;
}
/* this is a private enum, but setup_enum_writer() needs it,
and i can't find a way to give that function
friend access. sigh.
*/
enum PostTransportWork {
PostTransportStop = 0x1,
PostTransportDisableRecord = 0x2,
PostTransportPosition = 0x8,
PostTransportDidRecord = 0x20,
PostTransportDuration = 0x40,
PostTransportLocate = 0x80,
PostTransportRoll = 0x200,
PostTransportAbort = 0x800,
PostTransportOverWrite = 0x1000,
PostTransportSpeed = 0x2000,
PostTransportAudition = 0x4000,
PostTransportScrub = 0x8000,
PostTransportReverse = 0x10000,
PostTransportInputChange = 0x20000,
PostTransportCurveRealloc = 0x40000,
PostTransportClearSubstate = 0x80000,
PostTransportAdjustPlaybackBuffering = 0x100000,
PostTransportAdjustCaptureBuffering = 0x200000
};
enum SlaveState {
Stopped,
Waiting,
Running
};
SlaveState slave_state() const { return _slave_state; }
boost::shared_ptr<SessionPlaylists> playlists;
void send_mmc_locate (framepos_t);
int send_full_time_code (framepos_t);
PBD::Signal0<void> RouteOrderKeyChanged;
bool step_editing() const { return (_step_editors > 0); }
void request_suspend_timecode_transmission ();
void request_resume_timecode_transmission ();
bool timecode_transmission_suspended () const;
std::string source_search_path(DataType) const;
void ensure_search_path_includes (const std::string& path, DataType type);
/* handlers can return an integer value:
0: config.set_audio_search_path() or config.set_midi_search_path() was used
to modify the search path and we should try to find it again.
1: quit entire session load
2: as 0, but don't ask about other missing files
3: don't ask about other missing files, and just mark this one missing
-1: just mark this one missing
any other value: as -1
*/
static PBD::Signal3<int,Session*,std::string,DataType> MissingFile;
/** Emitted when the session wants Ardour to quit */
static PBD::Signal0<void> Quit;
protected:
friend class AudioEngine;
void set_block_size (nframes_t nframes);
void set_frame_rate (nframes_t nframes);
protected:
friend class Route;
void schedule_curve_reallocation ();
void update_latency_compensation (bool, bool);
private:
int create (const std::string& mix_template, BusProfile*);
void destroy ();
enum SubState {
PendingDeclickIn = 0x1,
PendingDeclickOut = 0x2,
StopPendingCapture = 0x4,
PendingLocate = 0x20,
};
/* stuff used in process() should be close together to
maximise cache hits
*/
typedef void (Session::*process_function_type)(nframes_t);
AudioEngine& _engine;
mutable gint processing_prohibited;
process_function_type process_function;
process_function_type last_process_function;
bool waiting_for_sync_offset;
nframes_t _base_frame_rate;
nframes_t _current_frame_rate; //this includes video pullup offset
nframes_t _nominal_frame_rate; //ignores audioengine setting, "native" SR
int transport_sub_state;
mutable gint _record_status;
volatile framepos_t _transport_frame;
Location* _session_range_location; ///< session range, or 0 if there is nothing in the session yet
Slave* _slave;
bool _silent;
// varispeed playback
volatile double _transport_speed;
double _last_transport_speed;
double _target_transport_speed;
CubicInterpolation interpolation;
bool auto_play_legal;
framepos_t _last_slave_transport_frame;
nframes_t maximum_output_latency;
volatile framepos_t _requested_return_frame;
nframes_t current_block_size;
nframes_t _worst_output_latency;
nframes_t _worst_input_latency;
nframes_t _worst_track_latency;
bool _have_captured;
float _meter_hold;
float _meter_falloff;
bool _non_soloed_outs_muted;
uint32_t _listen_cnt;
uint32_t _solo_isolated_cnt;
bool _writable;
bool _was_seamless;
void set_worst_io_latencies ();
void set_worst_io_latencies_x (IOChange, void *) {
set_worst_io_latencies ();
}
void update_latency_compensation_proxy (void* ignored);
void ensure_buffers (ChanCount howmany = ChanCount::ZERO);
void process_scrub (nframes_t);
void process_without_events (nframes_t);
void process_with_events (nframes_t);
void process_audition (nframes_t);
void process_export (nframes_t);
int process_export_fw (nframes_t);
void block_processing() { g_atomic_int_set (&processing_prohibited, 1); }
void unblock_processing() { g_atomic_int_set (&processing_prohibited, 0); }
bool processing_blocked() const { return g_atomic_int_get (&processing_prohibited); }
Glib::Mutex process_thread_lock;
std::list<ProcessThread*> process_threads;
/* slave tracking */
static const int delta_accumulator_size = 25;
int delta_accumulator_cnt;
int32_t delta_accumulator[delta_accumulator_size];
int32_t average_slave_delta;
int average_dir;
bool have_first_delta_accumulator;
SlaveState _slave_state;
nframes_t slave_wait_end;
void reset_slave_state ();
bool follow_slave (nframes_t);
void calculate_moving_average_of_slave_delta(int dir, nframes_t this_delta);
void track_slave_state(float slave_speed, nframes_t slave_transport_frame, nframes_t this_delta);
void follow_slave_silently(nframes_t nframes, float slave_speed);
void switch_to_sync_source (SyncSource); /* !RT context */
void drop_sync_source (); /* !RT context */
void use_sync_source (Slave*); /* RT context */
bool post_export_sync;
nframes_t post_export_position;
bool _exporting;
bool _export_rolling;
boost::shared_ptr<ExportHandler> export_handler;
boost::shared_ptr<ExportStatus> export_status;
int pre_export ();
int stop_audio_export ();
void finalize_audio_export ();
PBD::ScopedConnection export_freewheel_connection;
void get_track_statistics ();
int process_routes (nframes_t, bool& need_butler);
int silent_process_routes (nframes_t, bool& need_butler);
bool get_rec_monitors_input () {
if (actively_recording()) {
return true;
} else {
if (config.get_auto_input()) {
return false;
} else {
return true;
}
}
}
int get_transport_declick_required () {
if (transport_sub_state & PendingDeclickIn) {
transport_sub_state &= ~PendingDeclickIn;
return 1;
} else if (transport_sub_state & PendingDeclickOut) {
return -1;
} else {
return 0;
}
}
bool maybe_stop (nframes_t limit);
bool maybe_sync_start (nframes_t&);
void check_declick_out ();
std::string _path;
std::string _name;
bool _is_new;
bool session_send_mtc;
bool session_midi_feedback;
bool play_loop;
bool loop_changing;
nframes_t last_loopend;
boost::scoped_ptr<SessionDirectory> _session_dir;
void hookup_io ();
void when_engine_running ();
void graph_reordered ();
std::string _current_snapshot_name;
XMLTree* state_tree;
bool state_was_pending;
StateOfTheState _state_of_the_state;
void auto_save();
int load_options (const XMLNode&);
int load_state (std::string snapshot_name);
nframes_t _last_roll_location;
nframes_t _last_roll_or_reversal_location;
nframes_t _last_record_location;
bool pending_locate_roll;
nframes_t pending_locate_frame;
bool pending_locate_flush;
bool pending_abort;
bool pending_auto_loop;
Butler* _butler;
#if 0 // these should be here, see comments in their other location above
enum PostTransportWork {
PostTransportStop = 0x1,
PostTransportDisableRecord = 0x2,
PostTransportPosition = 0x8,
PostTransportDidRecord = 0x20,
PostTransportDuration = 0x40,
PostTransportLocate = 0x80,
PostTransportRoll = 0x200,
PostTransportAbort = 0x800,
PostTransportOverWrite = 0x1000,
PostTransportSpeed = 0x2000,
PostTransportAudition = 0x4000,
PostTransportScrub = 0x8000,
PostTransportReverse = 0x10000,
PostTransportInputChange = 0x20000,
PostTransportCurveRealloc = 0x40000,
PostTransportClearSubstate = 0x80000
};
#endif
static const PostTransportWork ProcessCannotProceedMask =
PostTransportWork (
PostTransportInputChange|
PostTransportSpeed|
PostTransportReverse|
PostTransportCurveRealloc|
PostTransportScrub|
PostTransportAudition|
PostTransportLocate|
PostTransportStop|
PostTransportClearSubstate);
gint _post_transport_work; /* accessed only atomic ops */
PostTransportWork post_transport_work() const { return (PostTransportWork) g_atomic_int_get (&_post_transport_work); }
void set_post_transport_work (PostTransportWork ptw) { g_atomic_int_set (&_post_transport_work, (gint) ptw); }
void add_post_transport_work (PostTransportWork ptw);
void schedule_playback_buffering_adjustment ();
void schedule_capture_buffering_adjustment ();
uint32_t cumulative_rf_motion;
uint32_t rf_scale;
void set_rf_speed (float speed);
void reset_rf_scale (nframes_t frames_moved);
Locations* _locations;
void locations_changed ();
void locations_added (Location*);
void handle_locations_changed (Locations::LocationList&);
PBD::ScopedConnectionList punch_connections;
void auto_punch_start_changed (Location *);
void auto_punch_end_changed (Location *);
void auto_punch_changed (Location *);
PBD::ScopedConnectionList loop_connections;
void auto_loop_changed (Location *);
void first_stage_init (std::string path, std::string snapshot_name);
int second_stage_init ();
void update_session_range_location_marker ();
void remove_empty_sounds ();
void setup_midi_control ();
int midi_read (MIDI::Port *);
void enable_record ();
void increment_transport_position (framecnt_t val) {
if (max_framepos - val < _transport_frame) {
_transport_frame = max_framepos;
} else {
_transport_frame += val;
}
}
void decrement_transport_position (framecnt_t val) {
if (val < _transport_frame) {
_transport_frame -= val;
} else {
_transport_frame = 0;
}
}
void post_transport_motion ();
static void *session_loader_thread (void *arg);
void *do_work();
/* SessionEventManager interface */
void process_event (SessionEvent*);
void set_next_event ();
void cleanup_event (SessionEvent*,int);
/* MIDI Machine Control */
void spp_start (MIDI::Parser&, nframes_t timestamp);
void spp_continue (MIDI::Parser&, nframes_t timestamp);
void spp_stop (MIDI::Parser&, nframes_t timestamp);
void mmc_deferred_play (MIDI::MachineControl &);
void mmc_stop (MIDI::MachineControl &);
void mmc_step (MIDI::MachineControl &, int);
void mmc_pause (MIDI::MachineControl &);
void mmc_record_pause (MIDI::MachineControl &);
void mmc_record_strobe (MIDI::MachineControl &);
void mmc_record_exit (MIDI::MachineControl &);
void mmc_track_record_status (MIDI::MachineControl &, uint32_t track, bool enabled);
void mmc_fast_forward (MIDI::MachineControl &);
void mmc_rewind (MIDI::MachineControl &);
void mmc_locate (MIDI::MachineControl &, const MIDI::byte *);
void mmc_shuttle (MIDI::MachineControl &mmc, float speed, bool forw);
void mmc_record_enable (MIDI::MachineControl &mmc, size_t track, bool enabled);
struct timeval last_mmc_step;
double step_speed;
typedef boost::function<bool()> MidiTimeoutCallback;
typedef std::list<MidiTimeoutCallback> MidiTimeoutList;
MidiTimeoutList midi_timeouts;
bool mmc_step_timeout ();
MIDI::byte mtc_msg[16];
MIDI::byte mtc_timecode_bits; /* encoding of SMTPE type for MTC */
MIDI::byte midi_msg[16];
nframes_t outbound_mtc_timecode_frame;
Timecode::Time transmitting_timecode_time;
int next_quarter_frame_to_send;
double _frames_per_timecode_frame; /* has to be floating point because of drop frame */
nframes_t _frames_per_hour;
nframes_t _timecode_frames_per_hour;
nframes_t _timecode_offset;
bool _timecode_offset_negative;
/* cache the most-recently requested time conversions. This helps when we
* have multiple clocks showing the same time (e.g. the transport frame) */
bool last_timecode_valid;
nframes_t last_timecode_when;
Timecode::Time last_timecode;
bool _send_timecode_update; ///< Flag to send a full frame (Timecode) MTC message this cycle
int send_midi_time_code_for_cycle(nframes_t nframes);
nframes_t adjust_apparent_position (nframes_t frames);
void reset_record_status ();
int no_roll (nframes_t nframes);
int fail_roll (nframes_t nframes);
bool non_realtime_work_pending() const { return static_cast<bool>(post_transport_work()); }
bool process_can_proceed() const { return !(post_transport_work() & ProcessCannotProceedMask); }
MidiControlUI* midi_control_ui;
int start_midi_thread ();
void terminate_midi_thread ();
void set_play_loop (bool yn);
void unset_play_loop ();
void overwrite_some_buffers (Track *);
void flush_all_inserts ();
int micro_locate (nframes_t distance);
void locate (framepos_t, bool with_roll, bool with_flush, bool with_loop=false, bool force=false, bool with_mmc=true);
void start_locate (framepos_t, bool with_roll, bool with_flush, bool with_loop=false, bool force=false);
void force_locate (framepos_t frame, bool with_roll = false);
void set_track_speed (Track *, double speed);
void set_transport_speed (double speed, bool abort = false, bool clear_state = false);
void stop_transport (bool abort = false, bool clear_state = false);
void start_transport ();
void realtime_stop (bool abort, bool clear_state);
void non_realtime_start_scrub ();
void non_realtime_set_speed ();
void non_realtime_locate ();
void non_realtime_stop (bool abort, int entry_request_count, bool& finished);
void non_realtime_overwrite (int entry_request_count, bool& finished);
void post_transport ();
void engine_halted ();
void xrun_recovery ();
TempoMap *_tempo_map;
void tempo_map_changed (const PBD::PropertyChange&);
/* edit/mix groups */
int load_route_groups (const XMLNode&, int);
std::list<RouteGroup *> _route_groups;
RouteGroup* _all_route_group;
/* routes stuff */
boost::shared_ptr<Graph> route_graph;
SerializedRCUManager<RouteList> routes;
void add_routes (RouteList&, bool save);
uint32_t destructive_index;
boost::shared_ptr<Route> XMLRouteFactory (const XMLNode&, int);
boost::shared_ptr<Route> XMLRouteFactory_2X (const XMLNode&, int);
void route_processors_changed (RouteProcessorChange);
bool find_route_name (const char* base, uint32_t& id, char* name, size_t name_len);
void count_existing_route_channels (ChanCount& in, ChanCount& out);
void auto_connect_route (
Route* route,
ChanCount& existing_inputs,
ChanCount& existing_outputs,
bool connect_inputs = true,
ChanCount input_start = ChanCount (),
ChanCount output_start = ChanCount ()
);
/* mixer stuff */
bool solo_update_disabled;
void route_listen_changed (void *src, boost::weak_ptr<Route>);
void route_mute_changed (void *src);
void route_solo_changed (bool self_solo_change, void *src, boost::weak_ptr<Route>);
void route_solo_isolated_changed (void *src, boost::weak_ptr<Route>);
void update_route_solo_state (boost::shared_ptr<RouteList> r = boost::shared_ptr<RouteList>());
void listen_position_changed ();
void solo_control_mode_changed ();
/* REGION MANAGEMENT */
mutable Glib::Mutex region_lock;
int load_regions (const XMLNode& node);
void route_group_changed ();
/* SOURCES */
mutable Glib::Mutex source_lock;
public:
typedef std::map<PBD::ID,boost::shared_ptr<Source> > SourceMap;
private:
SourceMap sources;
public:
SourceMap get_sources() { return sources; }
private:
int load_sources (const XMLNode& node);
XMLNode& get_sources_as_xml ();
boost::shared_ptr<Source> XMLSourceFactory (const XMLNode&);
/* PLAYLISTS */
void remove_playlist (boost::weak_ptr<Playlist>);
void playlist_length_changed ();
void track_playlist_changed (boost::weak_ptr<Track>);
/* NAMED SELECTIONS */
mutable Glib::Mutex named_selection_lock;
typedef std::set<boost::shared_ptr<NamedSelection> > NamedSelectionList;
NamedSelectionList named_selections;
int load_named_selections (const XMLNode&);
NamedSelection *named_selection_factory (std::string name);
NamedSelection *XMLNamedSelectionFactory (const XMLNode&);
/* CURVES and AUTOMATION LISTS */
std::map<PBD::ID, AutomationList*> automation_lists;
/* DEFAULT FADE CURVES */
float default_fade_steepness;
float default_fade_msecs;
/* AUDITIONING */
boost::shared_ptr<Auditioner> auditioner;
void set_audition (boost::shared_ptr<Region>);
void non_realtime_set_audition ();
boost::shared_ptr<Region> pending_audition_region;
/* EXPORT */
/* FLATTEN */
int flatten_one_track (AudioTrack&, nframes_t start, nframes_t cnt);
/* INSERT AND SEND MANAGEMENT */
boost::dynamic_bitset<uint32_t> send_bitset;
boost::dynamic_bitset<uint32_t> return_bitset;
boost::dynamic_bitset<uint32_t> insert_bitset;
/* S/W RAID */
struct space_and_path {
uint32_t blocks; /* 4kB blocks */
std::string path;
space_and_path() {
blocks = 0;
}
};
struct space_and_path_ascending_cmp {
bool operator() (space_and_path a, space_and_path b) {
return a.blocks > b.blocks;
}
};
void setup_raid_path (std::string path);
std::vector<space_and_path> session_dirs;
std::vector<space_and_path>::iterator last_rr_session_dir;
uint32_t _total_free_4k_blocks;
Glib::Mutex space_lock;
bool no_questions_about_missing_files;
std::string get_best_session_directory_for_new_source ();
mutable gint _playback_load;
mutable gint _capture_load;
/* I/O bundles */
SerializedRCUManager<BundleList> _bundles;
XMLNode* _bundle_xml_node;
int load_bundles (XMLNode const &);
void reverse_track_buffers ();
UndoHistory _history;
std::stack<UndoTransaction*> _current_trans;
void jack_timebase_callback (jack_transport_state_t, nframes_t, jack_position_t*, int);
int jack_sync_callback (jack_transport_state_t, jack_position_t*);
void reset_jack_connection (jack_client_t* jack);
void process_rtop (SessionEvent*);
XMLNode& state(bool);
/* click track */
Clicks clicks;
bool _clicking;
boost::shared_ptr<IO> _click_io;
Sample* click_data;
Sample* click_emphasis_data;
nframes_t click_length;
nframes_t click_emphasis_length;
mutable Glib::RWLock click_lock;
static const Sample default_click[];
static const nframes_t default_click_length;
static const Sample default_click_emphasis[];
static const nframes_t default_click_emphasis_length;
Click *get_click();
void setup_click_sounds (int which);
void clear_clicks ();
void click (nframes_t start, nframes_t nframes);
std::vector<Route*> master_outs;
/* range playback */
std::list<AudioRange> current_audio_range;
bool _play_range;
void set_play_range (std::list<AudioRange>&, bool leave_rolling);
void unset_play_range ();
/* main outs */
uint32_t main_outs;
boost::shared_ptr<Route> _master_out;
boost::shared_ptr<Route> _monitor_out;
/* VST support */
long _vst_callback (VSTPlugin*,
long opcode,
long index,
long value,
void* ptr,
float opt);
/* number of hardware ports we're using,
based on max (requested,available)
*/
ChanCount n_physical_outputs;
ChanCount n_physical_inputs;
int find_all_sources (std::string path, std::set<std::string>& result);
int find_all_sources_across_snapshots (std::set<std::string>& result, bool exclude_this_snapshot);
typedef std::set<boost::shared_ptr<PBD::Controllable> > Controllables;
Glib::Mutex controllables_lock;
Controllables controllables;
void reset_native_file_format();
bool first_file_data_format_reset;
bool first_file_header_format_reset;
void config_changed (std::string, bool);
XMLNode& get_control_protocol_state ();
void set_history_depth (uint32_t depth);
void sync_order_keys ();
static bool _disable_all_loaded_plugins;
SessionMetadata * _metadata;
mutable bool have_looped; ///< Used in ::audible_frame(*)
void update_have_rec_enabled_track ();
gint _have_rec_enabled_track;
static int ask_about_playlist_deletion (boost::shared_ptr<Playlist>);
/* realtime "apply to set of routes" operations */
SessionEvent* get_rt_event (
boost::shared_ptr<RouteList> rl, bool yn,
SessionEvent::RTeventCallback after, bool group_override,
void (Session::*method) (boost::shared_ptr<RouteList>, bool, bool));
void rt_set_solo (boost::shared_ptr<RouteList>, bool yn, bool group_override);
void rt_set_just_one_solo (boost::shared_ptr<RouteList>, bool yn, bool /* ignored*/ );
void rt_set_mute (boost::shared_ptr<RouteList>, bool yn, bool group_override);
void rt_set_listen (boost::shared_ptr<RouteList>, bool yn, bool group_override);
void rt_set_solo_isolated (boost::shared_ptr<RouteList>, bool yn, bool group_override);
void rt_set_record_enabled (boost::shared_ptr<RouteList>, bool yn, bool group_override);
/** temporary list of Diskstreams used only during load of 2.X sessions */
std::list<boost::shared_ptr<Diskstream> > _diskstreams_2X;
void add_session_range_location (nframes_t, nframes_t);
void setup_midi_machine_control ();
void cleanup_stubfiles ();
void route_order_key_changed ();
void step_edit_status_change (bool);
uint32_t _step_editors;
/** true if timecode transmission by the transport is suspended, otherwise false */
mutable gint _suspend_timecode_transmission;
void update_locations_after_tempo_map_change (Locations::LocationList &);
void start_time_changed (framepos_t);
void end_time_changed (framepos_t);
Speakers* _speakers;
};
} // namespace ARDOUR
#endif /* __ardour_session_h__ */