ardour/gtk2_ardour/editor_export_audio.cc

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/*
Copyright (C) 2001 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* Note: public Editor methods are documented in public_editor.h */
#include <unistd.h>
#include <climits>
#include <gtkmm/messagedialog.h>
#include "export_dialog.h"
#include "editor.h"
#include "public_editor.h"
#include "selection.h"
#include "time_axis_view.h"
#include "audio_time_axis.h"
#include "audio_region_view.h"
#include <pbd/pthread_utils.h>
#include <ardour/types.h>
#include <ardour/audio_track.h>
#include <ardour/audiofilesource.h>
#include <ardour/audio_diskstream.h>
#include <ardour/audioregion.h>
#include <ardour/audioplaylist.h>
#include <ardour/chan_count.h>
#include <ardour/session_directory.h>
#include <ardour/source_factory.h>
#include <ardour/audiofilesource.h>
#include "i18n.h"
using namespace std;
using namespace ARDOUR;
Large nasty commit in the form of a 5000 line patch chock-full of completely unecessary changes. (Sorry, doing a "sprint" based thing, this is the end of the first one) Achieved MIDI track and bus creation, associated Jack port and diskstream creation, and minimal GUI stuff for creating them. Should be set to start work on actually recording and playing midi to/from disk now. Relevant (significant) changes: - Creation of a Buffer class. Base class is type agnostic so things can point to a buffer but not care what kind it is (otherwise it'd be a template). Derived into AudioBuffer and MidiBuffer, with a type tag because checking type is necessary in parts of the code where dynamic_cast wouldn't be wise. Originally I considered this a hack, but passing around a type proved to be a very good solution to all the other problems (below). There is a 1:1 mapping between jack port data types and ardour Buffer types (with a conversion function), but that's easily removed if it ever becomes necessary. Having the type scoped in the Buffer class is maybe not the best spot for it, but whatever (this is proof of concept kinda stuff right now...) - IO now has a "default" port type (passed to the constructor and stored as a member), used by ensure_io (and similar) to create n ports. IO::register_***_port has a type argument that defaults to the default type if not passed. Rationale: previous IO API is identical, no changes needed to existing code, but path is paved for multiple port types in one IO, which we will need for eg synth plugin inserts, among other things. This is not quite ideal (best would be to only have the two port register functions and have them take a type), but the alternative is a lot of work (namely destroying the 'ensure' functions and everything that uses them) for very little gain. (I am convinced after quite a few tries at the whiteboard that subclassing IO in any way is not a feasible option, look at it's inheritance diagram in Doxygen and you can see why) - AudioEngine::register_audio_input_port is now register_input_port and takes a type argument. Ditto for output. - (Most significant change) AudioDiskstream abstracted into Distream, and sibling MidiDiskstream created. Very much still a work in progress, but Diskstream is there to switch references over to (most already are), which is the important part. It is still unclear what the MIDI diskstream's relation to channels is, but I'm pretty sure they will be single channel only (so SMF Type 0) since noone can come up with a reason otherwise. - MidiTrack creation. Same thing as AudioTrack but with a different default type basically. No big deal here. - Random cleanups and variable renamings etc. because I have OCD and can't help myself. :) Known broken: Loading of sessions containing MIDI tracks. git-svn-id: svn://localhost/ardour2/branches/midi@641 d708f5d6-7413-0410-9779-e7cbd77b26cf
2006-06-26 12:01:34 -04:00
using namespace PBD;
using namespace Gtk;
void
Editor::export_audio ()
{
ExportDialog dialog (*this);
dialog.set_session (session);
dialog.run();
}
void
Editor::export_selection ()
{
ExportSelectionDialog dialog (*this);
dialog.set_session (session);
dialog.run();
}
void
Editor::export_range ()
{
Marker* marker;
if ((marker = reinterpret_cast<Marker *> (marker_menu_item->get_data ("marker"))) == 0) {
fatal << _("programming error: marker canvas item has no marker object pointer!") << endmsg;
/*NOTREACHED*/
}
Location* l;
bool is_start;
if (((l = find_location_from_marker (marker, is_start)) != 0) && (l->end() > l->start())) {
ExportRangeDialog dialog (*this, l->id().to_s());
dialog.set_session (session);
dialog.run();
}
}
/** Export the first selected region */
void
Editor::export_region ()
{
if (selection->regions.empty()) {
return;
}
try {
boost::shared_ptr<Region> r = selection->regions.front()->region();
AudioRegion & region (dynamic_cast<AudioRegion &> (*r));
RouteTimeAxisView & rtv (dynamic_cast<RouteTimeAxisView &> (selection->regions.front()->get_time_axis_view()));
AudioTrack & track (dynamic_cast<AudioTrack &> (*rtv.route()));
ExportRegionDialog dialog (*this, region, track);
dialog.set_session (session);
dialog.run();
} catch (std::bad_cast & e) {
error << "Exporting Region failed!" << endmsg;
return;
}
}
int
Editor::write_region_selection (RegionSelection& regions)
{
for (RegionSelection::iterator i = regions.begin(); i != regions.end(); ++i) {
// FIXME
AudioRegionView* arv = dynamic_cast<AudioRegionView*>(*i);
if (arv)
if (write_region ("", arv->audio_region()) == false)
return -1;
}
return 0;
}
void
Editor::bounce_region_selection ()
{
for (RegionSelection::iterator i = selection->regions.begin(); i != selection->regions.end(); ++i) {
boost::shared_ptr<Region> region ((*i)->region());
RouteTimeAxisView* rtv = dynamic_cast<RouteTimeAxisView*>(&(*i)->get_time_axis_view());
Track* track = dynamic_cast<Track*>(rtv->route().get());
InterThreadInfo itt;
itt.done = false;
itt.cancel = false;
itt.progress = 0.0f;
boost::shared_ptr<Region> r = track->bounce_range (region->position(), region->position() + region->length(), itt);
cerr << "Result of bounce of "
<< region->name() << " len = " << region->length()
<< " was "
<< r->name() << " len = " << r->length()
<< endl;
}
}
bool
Editor::write_region (string path, boost::shared_ptr<AudioRegion> region)
{
boost::shared_ptr<AudioFileSource> fs;
const nframes64_t chunk_size = 4096;
nframes64_t to_read;
Sample buf[chunk_size];
gain_t gain_buffer[chunk_size];
nframes64_t pos;
char s[PATH_MAX+1];
uint32_t cnt;
vector<boost::shared_ptr<AudioFileSource> > sources;
uint32_t nchans;
const string sound_directory = session->session_directory().sound_path().to_string();
nchans = region->n_channels();
/* don't do duplicate of the entire source if that's what is going on here */
if (region->start() == 0 && region->length() == region->source_length(0)) {
/* XXX should link(2) to create a new inode with "path" */
return true;
}
if (path.length() == 0) {
for (uint32_t n=0; n < nchans; ++n) {
for (cnt = 0; cnt < 999999; ++cnt) {
if (nchans == 1) {
snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", sound_directory.c_str(),
legalize_for_path(region->name()).c_str(), cnt);
}
else {
snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", sound_directory.c_str(),
legalize_for_path(region->name()).c_str(), cnt, n);
}
path = s;
if (::access (path.c_str(), F_OK) != 0) {
break;
}
}
if (cnt == 999999) {
error << "" << endmsg;
goto error_out;
}
try {
fs = boost::dynamic_pointer_cast<AudioFileSource> (
SourceFactory::createWritable (DataType::AUDIO, *session,
path, true,
false, session->frame_rate()));
}
catch (failed_constructor& err) {
goto error_out;
}
sources.push_back (fs);
}
}
else {
/* TODO: make filesources based on passed path */
}
to_read = region->length();
pos = region->position();
while (to_read) {
nframes64_t this_time;
this_time = min (to_read, chunk_size);
for (vector<boost::shared_ptr<AudioFileSource> >::iterator src=sources.begin(); src != sources.end(); ++src) {
fs = (*src);
if (region->read_at (buf, buf, gain_buffer, pos, this_time) != this_time) {
break;
}
if (fs->write (buf, this_time) != this_time) {
error << "" << endmsg;
goto error_out;
}
}
to_read -= this_time;
pos += this_time;
}
time_t tnow;
struct tm* now;
time (&tnow);
now = localtime (&tnow);
for (vector<boost::shared_ptr<AudioFileSource> >::iterator src = sources.begin(); src != sources.end(); ++src) {
(*src)->update_header (0, *now, tnow);
(*src)->mark_immutable ();
}
return true;
error_out:
for (vector<boost::shared_ptr<AudioFileSource> >::iterator i = sources.begin(); i != sources.end(); ++i) {
(*i)->mark_for_remove ();
}
return 0;
}
int
Editor::write_audio_selection (TimeSelection& ts)
{
int ret = 0;
if (selection->tracks.empty()) {
return 0;
}
for (TrackSelection::iterator i = selection->tracks.begin(); i != selection->tracks.end(); ++i) {
AudioTimeAxisView* atv;
if ((atv = dynamic_cast<AudioTimeAxisView*>(*i)) == 0) {
continue;
}
if (atv->is_audio_track()) {
boost::shared_ptr<AudioPlaylist> playlist = boost::dynamic_pointer_cast<AudioPlaylist>(atv->get_diskstream()->playlist());
if (playlist && write_audio_range (*playlist, atv->get_diskstream()->n_channels(), ts) == 0) {
ret = -1;
break;
}
}
}
return ret;
}
bool
Editor::write_audio_range (AudioPlaylist& playlist, const ChanCount& count, list<AudioRange>& range)
{
boost::shared_ptr<AudioFileSource> fs;
const nframes64_t chunk_size = 4096;
nframes64_t nframes;
Sample buf[chunk_size];
gain_t gain_buffer[chunk_size];
nframes64_t pos;
char s[PATH_MAX+1];
uint32_t cnt;
string path;
vector<boost::shared_ptr<AudioFileSource> > sources;
const string sound_directory = session->session_directory().sound_path().to_string();
uint32_t channels = count.n_audio();
for (uint32_t n=0; n < channels; ++n) {
for (cnt = 0; cnt < 999999; ++cnt) {
if (channels == 1) {
snprintf (s, sizeof(s), "%s/%s_%" PRIu32 ".wav", sound_directory.c_str(),
legalize_for_path(playlist.name()).c_str(), cnt);
}
else {
snprintf (s, sizeof(s), "%s/%s_%" PRIu32 "-%" PRId32 ".wav", sound_directory.c_str(),
legalize_for_path(playlist.name()).c_str(), cnt, n);
}
if (::access (s, F_OK) != 0) {
break;
}
}
if (cnt == 999999) {
error << "" << endmsg;
goto error_out;
}
path = s;
try {
fs = boost::dynamic_pointer_cast<AudioFileSource> (
SourceFactory::createWritable (DataType::AUDIO, *session,
path, true,
false, session->frame_rate()));
}
catch (failed_constructor& err) {
goto error_out;
}
sources.push_back (fs);
}
for (list<AudioRange>::iterator i = range.begin(); i != range.end();) {
nframes = (*i).length();
pos = (*i).start;
while (nframes) {
nframes64_t this_time;
this_time = min (nframes, chunk_size);
for (uint32_t n=0; n < channels; ++n) {
fs = sources[n];
if (playlist.read (buf, buf, gain_buffer, pos, this_time, n) != this_time) {
break;
}
if (fs->write (buf, this_time) != this_time) {
goto error_out;
}
}
nframes -= this_time;
pos += this_time;
}
list<AudioRange>::iterator tmp = i;
++tmp;
if (tmp != range.end()) {
/* fill gaps with silence */
nframes = (*tmp).start - (*i).end;
while (nframes) {
nframes64_t this_time = min (nframes, chunk_size);
memset (buf, 0, sizeof (Sample) * this_time);
for (uint32_t n=0; n < channels; ++n) {
fs = sources[n];
if (fs->write (buf, this_time) != this_time) {
goto error_out;
}
}
nframes -= this_time;
}
}
i = tmp;
}
time_t tnow;
struct tm* now;
time (&tnow);
now = localtime (&tnow);
for (vector<boost::shared_ptr<AudioFileSource> >::iterator s = sources.begin(); s != sources.end(); ++s) {
(*s)->update_header (0, *now, tnow);
(*s)->mark_immutable ();
// do we need to ref it again?
}
return true;
error_out:
/* unref created files */
for (vector<boost::shared_ptr<AudioFileSource> >::iterator i = sources.begin(); i != sources.end(); ++i) {
(*i)->mark_for_remove ();
}
return false;
}
void
Editor::write_selection ()
{
if (!selection->time.empty()) {
write_audio_selection (selection->time);
} else if (!selection->regions.empty()) {
write_region_selection (selection->regions);
}
}