ardour/gtk2_ardour/triggerbox_ui.cc

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/*
* Copyright (C) 2021 Paul Davis <paul@linuxaudiosystems.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
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#include <vector>
#include <gtkmm/filechooserdialog.h>
#include <gtkmm/menu.h>
#include <gtkmm/menuitem.h>
#include <gtkmm/stock.h>
#include "gtkmm/sizegroup.h"
#include "pbd/compose.h"
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#include "pbd/convert.h"
#include "pbd/unwind.h"
#include "pbd/basename.h"
#include "pbd/file_utils.h"
#include "pbd/pathexpand.h"
#include "pbd/search_path.h"
#include "ardour/directory_names.h"
#include "ardour/filesystem_paths.h"
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#include "ardour/region.h"
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#include "ardour/triggerbox.h"
#include "canvas/polygon.h"
#include "canvas/text.h"
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#include "gtkmm2ext/colors.h"
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#include "gtkmm2ext/utils.h"
#include "ardour_ui.h"
#include "gui_thread.h"
#include "keyboard.h"
#include "public_editor.h"
#include "region_view.h"
#include "selection.h"
#include "timers.h"
#include "trigger_ui.h"
#include "triggerbox_ui.h"
#include "slot_properties_box.h"
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#include "ui_config.h"
#include "utils.h"
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#include "pbd/i18n.h"
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using namespace ARDOUR;
using namespace ArdourCanvas;
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using namespace Gtkmm2ext;
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using namespace PBD;
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TriggerEntry::TriggerEntry (Item* item, TriggerReference tr)
: ArdourCanvas::Rectangle (item)
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{
set_layout_sensitive (true); // why???
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name = string_compose ("trigger %1", tr.slot);
set_outline (false);
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play_button = new ArdourCanvas::Rectangle (this);
play_button->set_outline (false);
play_button->set_fill (true);
play_button->name = string_compose ("playbutton %1", tr.slot);
play_button->show ();
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follow_button = new ArdourCanvas::Rectangle (this);
follow_button->set_outline (false);
follow_button->set_fill (true);
follow_button->name = ("slot_selector_button");
follow_button->show ();
name_button = new ArdourCanvas::Rectangle (this);
name_button->set_outline (true);
name_button->set_fill (true);
name_button->name = ("slot_selector_button");
name_button->show ();
name_text = new Text (name_button);
name_text->set_ignore_events (false);
name_text->show ();
/* this will trigger a call to on_trigger_changed() */
set_trigger(tr);
/* event handling */
play_button->Event.connect (sigc::mem_fun (*this, &TriggerEntry::play_button_event));
name_button->Event.connect (sigc::mem_fun (*this, &TriggerEntry::name_button_event));
follow_button->Event.connect (sigc::mem_fun (*this, &TriggerEntry::follow_button_event));
/* watch for change in theme */
UIConfiguration::instance ().ParameterChanged.connect (sigc::mem_fun (*this, &TriggerEntry::ui_parameter_changed));
set_default_colors ();
/* owner color changes (?) */
dynamic_cast<Stripable*> (tref.box->owner ())->presentation_info ().Change.connect (owner_prop_connection, MISSING_INVALIDATOR, boost::bind (&TriggerEntry::owner_prop_change, this, _1), gui_context ());
selection_change ();
}
TriggerEntry::~TriggerEntry ()
{
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}
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void
TriggerEntry::owner_prop_change (PropertyChange const& pc)
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{
if (pc.contains (Properties::color)) {
owner_color_changed ();
}
}
void
TriggerEntry::owner_color_changed ()
{
// TODO
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}
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void
TriggerEntry::selection_change ()
{
if (PublicEditor::instance ().get_selection ().selected (this)) {
name_button->set_outline_color (UIConfiguration::instance ().color ("alert:red"));
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} else {
set_default_colors ();
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}
}
void
TriggerEntry::maybe_update ()
{
if (trigger()->active()) {
redraw();
}
}
void
TriggerEntry::_size_allocate (ArdourCanvas::Rect const& alloc)
{
Rectangle::_size_allocate (alloc);
const Distance width = _rect.width ();
const Distance height = _rect.height ();
play_button->set (ArdourCanvas::Rect (0, 0, height, height));
name_button->set (ArdourCanvas::Rect (height, 0, width-height, height));
follow_button->set (ArdourCanvas::Rect (width-height, 0, width, height));
const double scale = UIConfiguration::instance ().get_ui_scale ();
_poly_margin = 2. * scale;
_poly_size = height - 2 * _poly_margin;
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name_text->size_allocate (ArdourCanvas::Rect (0, 0, width, height -_poly_margin*2));
float tleft = height; // make room for the play button
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name_text->set_position (Duple (tleft + _poly_margin, _poly_margin)); //@paul why do we need tleft here? isn't name_text a child of name_button?
name_text->clamp_width (width - height*2 -_poly_margin*3 );
/* font scale may have changed. uiconfig 'embeds' the ui-scale in the font */
name_text->set_font_description (UIConfiguration::instance ().get_NormalFont ());
}
void
TriggerEntry::draw_follow_icon (Cairo::RefPtr<Cairo::Context> context, Trigger::FollowAction icon, float size, float scale) const
{
//in the case where there is a random follow-action, just put a "?"
if (trigger()->follow_action_probability()>0) {
Glib::RefPtr<Pango::Layout> layout = Pango::Layout::create (context);
layout->set_font_description (UIConfiguration::instance ().get_SmallMonospaceFont ());
layout->set_text ("?");
int tw, th;
layout->get_pixel_size (tw, th);
context->move_to (size / 2, size / 2);
context->rel_move_to (-tw / 2, -th / 2);
layout->show_in_cairo_context (context);
return;
}
context->set_line_width (1 * scale);
switch (icon) {
case Trigger::Stop:
context->rectangle (6 * scale, 6 * scale, size - 12 * scale, size - 12 * scale);
context->stroke ();
break;
case Trigger::Again:
context->arc (size / 2, size / 2, size * 0.20, 60. * (M_PI / 180.0), 2 * M_PI);
context->stroke ();
context->arc (size / 2 + size * 0.2, size / 2, 1.5 * scale, 0, 2 * M_PI); // arrow head
context->fill ();
break;
case Trigger::NextTrigger:
context->move_to (size / 2, 3 * scale);
context->line_to (size / 2, size - 5 * scale);
context->stroke ();
context->arc (size / 2, size - 5 * scale, 1.5 * scale, 0, 2 * M_PI); // arrow head
context->fill ();
break;
case Trigger::PrevTrigger:
context->move_to (size / 2, 5 * scale);
context->line_to (size / 2, size - 3 * scale);
context->stroke ();
context->arc (size / 2, 5 * scale, 1.5 * scale, 0, 2 * M_PI); // arrow head
context->fill ();
break;
case Trigger::QueuedTrigger: {
Glib::RefPtr<Pango::Layout> layout = Pango::Layout::create (context);
layout->set_font_description (UIConfiguration::instance ().get_SmallMonospaceFont ());
layout->set_text (icon == Trigger::AnyTrigger ? "&" : "@");
int tw, th;
layout->get_pixel_size (tw, th);
context->move_to (size / 2, size / 2);
context->rel_move_to (-tw / 2, -th / 2);
layout->show_in_cairo_context (context);
} break;
case Trigger::AnyTrigger: {
for (int i = 0; i<6; i++) {
Cairo::Matrix m = context->get_matrix();
context->translate (size / 2, size /2);
context->rotate (i*M_PI/3);
context->move_to (0, 0);
context->line_to (0, (size/2)-4*scale);
context->stroke ();
context->set_matrix(m);
}
context->set_identity_matrix ();
} break;
case Trigger::OtherTrigger: {
for (int i = 0; i<6; i++) {
Cairo::Matrix m = context->get_matrix();
context->translate (size / 2, size /2);
context->rotate (i*M_PI/3);
context->move_to (0, 2*scale);
context->line_to (0, (size/2)-4*scale);
context->stroke ();
context->set_matrix(m);
}
context->set_identity_matrix ();
} break;
case Trigger::None:
default:
break;
}
}
void
TriggerEntry::draw_launch_icon (Cairo::RefPtr<Cairo::Context> context, float sz, float scale) const
{
context->set_line_width (1 * scale);
float margin = 4*scale;
float size = sz - 2*margin;
if (trigger()->active()) {
if (trigger()->launch_style()==Trigger::Toggle) {
//clicking again will Stop this clip
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:foreground"));
context->move_to (margin, margin);
context->rel_line_to (size, 0);
context->rel_line_to (0, size);
context->rel_line_to (-size, 0);
context->rel_line_to (0, -size);
context->fill ();
return; //done
} else {
//actively playing; draw a filled play triangle
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:foreground"));
context->move_to (margin, margin);
context->rel_line_to (0, size);
context->rel_line_to (size, -size/2);
context->fill ();
return; //done
}
}
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:midground"));
if (!trigger()->region ()) {
//no content in this slot, it is only a Stop button
context->move_to (margin, margin);
context->rel_line_to (size, 0);
context->rel_line_to (0, size);
context->rel_line_to (-size, 0);
context->rel_line_to (0, -size);
context->stroke ();
return; //done
}
switch (trigger()->launch_style()) {
case Trigger::Toggle:
case Trigger::OneShot:
context->move_to (margin, margin);
context->rel_line_to (0, size);
context->rel_line_to (size, -size/2);
context->line_to (margin, margin);
context->stroke ();
break;
case Trigger::Gate: //diamond shape
context->move_to ( margin+size/2, margin );
context->rel_line_to ( size/2, size/2);
context->rel_line_to ( -size/2, size/2);
context->rel_line_to ( -size/2, -size/2);
context->rel_line_to ( size/2, -size/2);
context->stroke ();
break;
case Trigger::Repeat: //'stutter' shape
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set_source_rgba (context, HSV (UIConfiguration::instance ().color ("neutral:midground")).lighter (0.25).color ()); //stutter shape needs to be brighter to maintain balance
context->set_line_width (1 * scale);
context->move_to ( margin, margin );
context->rel_line_to ( 0, size);
context->move_to ( margin + scale*3, margin + scale*2 );
context->rel_line_to ( 0, size - scale*4);
context->move_to ( margin + scale*6, margin + scale*3 );
context->rel_line_to ( 0, size - scale*6);
context->stroke ();
break;
default:
break;
}
context->set_line_width (1);
}
void
TriggerEntry::render (ArdourCanvas::Rect const& area, Cairo::RefPtr<Cairo::Context> context) const
{
Rectangle::render (area, context);
/* Note that item_to_window() already takes _position into account (as
part of item_to_canvas()
*/
ArdourCanvas::Rect self (item_to_window (_rect));
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const ArdourCanvas::Rect draw = self.intersection (area);
if (!draw) {
return;
}
float width = _rect.width ();
float height = _rect.height ();
const double scale = UIConfiguration::instance ().get_ui_scale ();
if (_fill && !_transparent) {
setup_fill_context (context);
context->rectangle (draw.x0, draw.y0, draw.width (), draw.height ());
context->fill ();
}
render_children (area, context);
if (trigger()->scene_isolated ()) {
/* left shadow */
context->set_identity_matrix ();
context->translate (self.x0, self.y0 - 0.5);
Cairo::RefPtr<Cairo::LinearGradient> l_shadow = Cairo::LinearGradient::create (0, 0, scale * 12, 0);
l_shadow->add_color_stop_rgba (0.0, 0.0, 0.0, 0.0, 0.8);
l_shadow->add_color_stop_rgba (1.0, 0.0, 0.0, 0.0, 0.0);
context->set_source (l_shadow);
context->rectangle (0, 0, scale * 12, height);
context->fill ();
context->set_identity_matrix ();
}
if (tref.slot == 1) {
/* drop-shadow at top */
Cairo::RefPtr<Cairo::LinearGradient> drop_shadow_pattern = Cairo::LinearGradient::create (0.0, 0.0, 0.0, 6 * scale);
drop_shadow_pattern->add_color_stop_rgba (0, 0, 0, 0, 0.7);
drop_shadow_pattern->add_color_stop_rgba (1, 0, 0, 0, 0.0);
context->set_source (drop_shadow_pattern);
context->rectangle (0, 0, width, 6 * scale);
context->fill ();
}
/* launch icon */
{
context->set_identity_matrix ();
context->translate (self.x0, self.y0 - 0.5);
context->translate (0, 0); // left side of the widget
draw_launch_icon (context, height, scale);
context->set_identity_matrix ();
}
/* follow-action icon */
if (trigger()->region () && trigger()->use_follow()) {
context->set_identity_matrix ();
context->translate (self.x0, self.y0 - 0.5);
context->translate (width - height, 0); // right side of the widget
set_source_rgba (context, UIConfiguration::instance ().color ("neutral:midground"));
draw_follow_icon (context, trigger()->follow_action (0), height, scale);
context->set_identity_matrix ();
}
}
void
TriggerEntry::on_trigger_changed (PropertyChange const& change)
{
if (change.contains (ARDOUR::Properties::name)) {
if (trigger()->region ()) {
name_text->set (short_version (trigger()->name (), 16));
} else {
name_text->set ("");
}
}
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name_text->set_color (trigger()->color());
PropertyChange interesting_stuff;
interesting_stuff.add (ARDOUR::Properties::name);
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interesting_stuff.add (ARDOUR::Properties::color);
interesting_stuff.add (ARDOUR::Properties::launch_style);
interesting_stuff.add (ARDOUR::Properties::follow_action0);
interesting_stuff.add (ARDOUR::Properties::follow_action1);
interesting_stuff.add (ARDOUR::Properties::use_follow);
interesting_stuff.add (ARDOUR::Properties::follow_action_probability);
interesting_stuff.add (ARDOUR::Properties::follow_count);
interesting_stuff.add (ARDOUR::Properties::isolated);
interesting_stuff.add (ARDOUR::Properties::running);
if (change.contains (interesting_stuff)) {
redraw ();
}
}
void
TriggerEntry::set_default_colors ()
{
set_fill_color (UIConfiguration::instance ().color ("theme:bg"));
play_button->set_fill_color (UIConfiguration::instance ().color ("theme:bg"));
name_button->set_fill_color (UIConfiguration::instance ().color ("theme:bg"));
name_button->set_outline_color (UIConfiguration::instance ().color ("theme:bg"));
follow_button->set_fill_color (UIConfiguration::instance ().color ("theme:bg"));
if ((tref.slot / 2) % 2 == 0) {
set_fill_color (HSV (fill_color ()).darker (0.15).color ());
play_button->set_fill_color (HSV (fill_color ()).darker (0.15).color ());
name_button->set_fill_color (HSV (fill_color ()).darker (0.15).color ());
name_button->set_outline_color (HSV (fill_color ()).darker (0.15).color ());
follow_button->set_fill_color (HSV (fill_color ()).darker (0.15).color ());
}
name_text->set_fill_color (UIConfiguration::instance ().color ("neutral:midground"));
/*preserve selection border*/
if (PublicEditor::instance ().get_selection ().selected (this)) {
name_button->set_outline_color (UIConfiguration::instance ().color ("alert:red"));
}
}
void
TriggerEntry::ui_parameter_changed (std::string const& p)
{
if (p == "color-file") {
set_default_colors ();
}
}
bool
TriggerEntry::name_button_event (GdkEvent* ev)
{
switch (ev->type) {
case GDK_ENTER_NOTIFY:
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
set_default_colors ();
name_button->set_fill_color (HSV (fill_color ()).lighter (0.15).color ());
name_button->set_outline_color (HSV (fill_color ()).lighter (0.15).color ());
follow_button->set_fill_color (HSV (fill_color ()).lighter (0.15).color ());
play_button->set_fill_color (HSV (fill_color ()).lighter (0.15).color ());
/*preserve selection border*/
if (PublicEditor::instance ().get_selection ().selected (this)) {
name_button->set_outline_color (UIConfiguration::instance ().color ("alert:red"));
}
}
break;
case GDK_LEAVE_NOTIFY:
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
set_default_colors ();
}
break;
case GDK_BUTTON_PRESS:
PublicEditor::instance ().get_selection ().set (this);
/* a side-effect of selection-change is that the slot's color is reset. retain the "entered-color" here: */
name_button->set_fill_color (HSV (fill_color ()).lighter (0.15).color ());
name_button->set_outline_color (UIConfiguration::instance ().color ("alert:red"));
follow_button->set_fill_color (HSV (fill_color ()).lighter (0.15).color ());
break;
case GDK_2BUTTON_PRESS:
edit_trigger ();
return true;
case GDK_BUTTON_RELEASE:
switch (ev->button.button) {
case 3:
context_menu ();
return true;
default:
break;
}
break;
default:
break;
}
return false;
}
bool
TriggerEntry::play_button_event (GdkEvent* ev)
{
if (!trigger ()->region ()) {
/* empty slot; this is just a stop button */
switch (ev->type) {
case GDK_BUTTON_PRESS:
if (ev->button.button == 1) {
if (Keyboard::modifier_state_equals (ev->button.state, Keyboard::PrimaryModifier)) {
trigger()->box().stop_all_immediately ();
} else {
trigger()->box().stop_all_quantized ();
}
return true;
}
break;
default:
break;
}
}
switch (ev->type) {
case GDK_BUTTON_PRESS:
switch (ev->button.button) {
case 1:
trigger()->bang ();
return true;
default:
break;
}
break;
case GDK_BUTTON_RELEASE:
switch (ev->button.button) {
case 1:
if (trigger()->launch_style () == Trigger::Gate ||
trigger()->launch_style () == Trigger::Repeat) {
trigger()->unbang ();
}
break;
case 3:
launch_context_menu ();
return true;
default:
break;
}
break;
case GDK_ENTER_NOTIFY:
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
set_default_colors ();
play_button->set_fill_color (HSV (fill_color ()).lighter (0.15).color ());
}
break;
case GDK_LEAVE_NOTIFY:
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
set_default_colors ();
}
break;
default:
break;
}
return false;
}
bool
TriggerEntry::follow_button_event (GdkEvent* ev)
{
switch (ev->type) {
case GDK_BUTTON_RELEASE:
switch (ev->button.button) {
case 3:
follow_context_menu ();
return true;
default:
break;
}
break;
case GDK_ENTER_NOTIFY:
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
set_default_colors ();
follow_button->set_fill_color (HSV (fill_color ()).lighter (0.15).color ());
}
break;
case GDK_LEAVE_NOTIFY:
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
set_default_colors ();
}
break;
default:
break;
}
return false;
}
/* ***************************************************** */
TriggerBoxUI::TriggerBoxUI (ArdourCanvas::Item* parent, TriggerBox& tb)
: Rectangle (parent)
, _triggerbox (tb)
{
set_layout_sensitive (true); // why???
set_fill_color (UIConfiguration::instance ().color (X_("theme:bg")));
set_fill (true);
build ();
_selection_connection = PublicEditor::instance ().get_selection ().TriggersChanged.connect (sigc::mem_fun (*this, &TriggerBoxUI::selection_changed));
std::vector<Gtk::TargetEntry> target_table;
target_table.push_back (Gtk::TargetEntry ("regions"));
target_table.push_back (Gtk::TargetEntry ("text/uri-list"));
target_table.push_back (Gtk::TargetEntry ("text/plain"));
target_table.push_back (Gtk::TargetEntry ("application/x-rootwin-drop"));
GtkCanvas* gtkcanvas = static_cast<GtkCanvas*> (canvas ());
assert (gtkcanvas);
gtkcanvas->drag_dest_set (target_table);
gtkcanvas->signal_drag_motion ().connect (sigc::mem_fun (*this, &TriggerBoxUI::drag_motion));
gtkcanvas->signal_drag_leave ().connect (sigc::mem_fun (*this, &TriggerBoxUI::drag_leave));
gtkcanvas->signal_drag_data_received ().connect (sigc::mem_fun (*this, &TriggerBoxUI::drag_data_received));
}
TriggerBoxUI::~TriggerBoxUI ()
{
/* sigc connection's are not scoped (i.e. they do not disconnect the
functor from the signal when they are destroyed).
*/
_selection_connection.disconnect ();
_update_connection.disconnect ();
}
void
TriggerBoxUI::selection_changed ()
{
for (auto& slot : _slots) {
slot->selection_change ();
}
}
void
TriggerBoxUI::build ()
{
TriggerPtr t;
uint64_t n = 0;
// clear_items (true);
_slots.clear ();
while (true) {
t = _triggerbox.trigger (n);
if (!t) {
break;
}
TriggerEntry* te = new TriggerEntry (this, TriggerReference (_triggerbox, n));
_slots.push_back (te);
#if 0
te->Event.connect (sigc::bind (sigc::mem_fun (*this, &TriggerBoxUI::event), n));
#endif
++n;
}
}
void
TriggerBoxUI::_size_allocate (ArdourCanvas::Rect const& alloc)
{
Rectangle::_size_allocate (alloc);
const float width = alloc.width ();
const float height = alloc.height ();
const float slot_h = height / TriggerBox::default_triggers_per_box; // TODO
float ypos = 0;
for (auto& slot : _slots) {
slot->size_allocate (ArdourCanvas::Rect (0, 0, width, slot_h));
slot->set_position (Duple (0, ypos));
ypos += slot_h;
slot->show ();
}
}
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uint64_t
TriggerBoxUI::slot_at_y (int y) const
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{
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uint64_t n = 0;
for (auto& slot : _slots) {
if (slot->height () < y) {
++n;
y -= slot->height ();
}
}
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return n;
}
bool
TriggerBoxUI::drag_motion (Glib::RefPtr<Gdk::DragContext> const& context, int, int y, guint time)
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{
bool can_drop = true;
uint64_t n = slot_at_y (y);
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if (n >= _slots.size ()) {
assert (0);
can_drop = false;
}
if (can_drop) {
context->drag_status (Gdk::ACTION_COPY, time);
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/* prelight */
GdkEventCrossing ev;
ev.detail = GDK_NOTIFY_ANCESTOR;
for (size_t i = 0; i < _slots.size (); ++i) {
ev.type = (i == n) ? GDK_ENTER_NOTIFY : GDK_LEAVE_NOTIFY;
_slots[i]->name_button_event ((GdkEvent*)&ev);
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}
return true;
} else {
context->drag_status (Gdk::DragAction (0), time);
return false;
}
}
void
TriggerBoxUI::drag_leave (Glib::RefPtr<Gdk::DragContext> const&, guint)
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{
GdkEventCrossing ev;
ev.type = GDK_LEAVE_NOTIFY;
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ev.detail = GDK_NOTIFY_ANCESTOR;
for (size_t i = 0; i < _slots.size (); ++i) {
_slots[i]->name_button_event ((GdkEvent*)&ev);
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}
}
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void
TriggerBoxUI::drag_data_received (Glib::RefPtr<Gdk::DragContext> const& context, int /*x*/, int y, Gtk::SelectionData const& data, guint /*info*/, guint time)
{
uint64_t n = slot_at_y (y);
if (n >= _slots.size ()) {
context->drag_finish (false, false, time);
return;
}
if (data.get_target () == X_("regions")) {
boost::shared_ptr<Region> region = PublicEditor::instance ().get_dragged_region_from_sidebar ();
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if (region) {
_triggerbox.set_from_selection (n, region);
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context->drag_finish (true, false, time);
} else {
context->drag_finish (false, false, time);
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}
return;
}
std::vector<std::string> paths;
if (ARDOUR_UI_UTILS::convert_drop_to_paths (paths, data)) {
for (std::vector<std::string>::iterator s = paths.begin (); s != paths.end (); ++s) {
/* this will do nothing if n is too large */
_triggerbox.set_from_path (n, *s);
++n;
}
}
context->drag_finish (true, false, time);
}
void
TriggerBoxUI::start_updating ()
{
_update_connection = Timers::rapid_connect (sigc::mem_fun (*this, &TriggerBoxUI::rapid_update));
}
void
TriggerBoxUI::stop_updating ()
{
_update_connection.disconnect ();
}
void
TriggerBoxUI::rapid_update ()
{
for (auto& slot : _slots) {
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slot->maybe_update ();
}
}
/* ********************************************** */
TriggerBoxWidget::TriggerBoxWidget (float w, float h)
: FittedCanvasWidget (w, h)
, ui (0)
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{
set_background_color (UIConfiguration::instance ().color (X_("theme:bg")));
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}
void
TriggerBoxWidget::set_triggerbox (TriggerBox* tb)
{
if (ui) {
root ()->remove (ui);
delete ui;
ui = 0;
}
if (!tb) {
return;
}
ui = new TriggerBoxUI (root (), *tb);
repeat_size_allocation ();
if (is_mapped ()) {
ui->start_updating ();
}
}
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void
TriggerBoxWidget::on_map ()
{
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FittedCanvasWidget::on_map ();
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if (ui) {
ui->start_updating ();
}
}
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void
TriggerBoxWidget::on_unmap ()
{
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FittedCanvasWidget::on_unmap ();
if (ui) {
ui->stop_updating ();
}
}