+++ title = "Arranging tracks" chapter = false weight = 2 +++ In the following chapters we will use Ardour to create a short rhythmic passage using several drumkit samples. We will continue working on this passage in later tutorials, such as **Working with Regions** and **Creating Looped Sections**. We assume that you have read the chapters in the **Getting Started** section already, and are familiar with **Importing Audio**, **Tracks**, and the **Timeline**. ## Importing Samples The first step is to add some sounds, which is discussed at length in the **Importing Audio** chapter. Here, we are using the **Add existing media** dialog (**Ctrl + I**) to import some drumkit samples as regions. The samples used in this tutorial were obtained from a sample pack from the [freesound.org](http://www.freesound.org/) website (Nord Drum Mini Kit sample pack, which you can download [here](https://freesound.org/people/menegass/packs/10430/)). ![FS1](en/ardour7-freesound-1.png) After importing a few sounds from the downloaded sample pack (bass drum, snare, hi-hat, clap), our session looks like this (in this case we used the "*Add files as new tracks*" option, and inserted "*at session start*". The drumkit samples appear as new individual tracks in the _Editor_ window, each with the name of the audio file used. If the file names are too long or obscure, you may want to rename your tracks for clarity. ![FS2](en/ardour7-freesound-2.png) ## Organizing the Tracks Now we rename the tracks so we can quickly see the location of each instrument (double-click on the track name to edit it). ![FS3](en/ardour7-freesound-3.png) You may also wish to rearrange the order of the tracks from top to bottom in the editor window. Do that by clicking the **Tracks & Busses** tab at the far right of the _Editor_ window and drag-and-dropping the tracks in the order you want. ![FS4](en/ardour7-freesound-4.png) {{% notice tip %}} You can also use the V check boxes in this tab to view or hide Tracks in the Main Canvas. {{% /notice %}} Here we have ordered the drumkit so that the kick drum is on the bottom, the snare and high hat are in the middle, and the clap is on top.  ![FS6](en/ardour7-freesound-5.png) ## Continuing In the next step we will learn about **Setting Up the Meter** to organize these samples into a rhythm. Next: [SETTING UP THE METER](../setting-up-the-meter)