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diff --git a/content/editing-sessions/arranging-tracks/index.en.md b/content/editing-sessions/arranging-tracks/index.en.md
index b578aff..951bf05 100644
--- a/content/editing-sessions/arranging-tracks/index.en.md
+++ b/content/editing-sessions/arranging-tracks/index.en.md
@@ -2,65 +2,63 @@
title = "Arranging tracks"
chapter = false
weight = 2
-#pre = "1. "
+++
-In the following chapters we will use Ardour to create a short rhythmic
-passage using several drumkit samples.
+In the following chapters we will use Ardour to create a short rhythmic passage
+using several drumkit samples.
-We will continue working on this
-passage in later tutorials, such as **Working with Regions** and
-**Creating Looped Sections**. We assume that you have read the chapters
-in the **Getting Started** section already, and are familiar with
+We will continue working on this passage in later tutorials, such as **Working
+with Regions** and **Creating Looped Sections**. We assume that you have read
+the chapters in the **Getting Started** section already, and are familiar with
**Importing Audio**, **Tracks**, and the **Timeline**.
-Importing Samples
------------------
+## Importing Samples
-The first step is to add some sounds, which is discussed at length in
-the **Importing Audio** chapter. Here, we are using the **Add existing
-media** dialog ("*Ctrl*" + "*I*") to import some drumkit samples as
-regions. The samples used in this tutorial were obtained from a sample
-pack from the [freesound.org](http://www.freesound.org/) website (Nord Drum Mini Kit sample pack, which you can download [here](https://freesound.org/people/menegass/packs/10430/)).
+The first step is to add some sounds, which is discussed at length in the
+**Importing Audio** chapter. Here, we are using the **Add existing media**
+dialog (**Ctrl + I**) to import some drumkit samples as regions. The samples
+used in this tutorial were obtained from a sample pack from the
+[freesound.org](http://www.freesound.org/) website (Nord Drum Mini Kit sample
+pack, which you can download
+[here](https://freesound.org/people/menegass/packs/10430/)).
-![FS2](en/Ardour4_Freesound.png)
+![FS1](en/ardour7-freesound-1.png)
-After importing a few sounds from the downloaded sample pack (bass drum, snare, hi-hat, clap),
-our session looks like this (in this case I used the "*Add files as new tracks*" option, and inserted "*at session
-start*". The drumkit samples appear as new individual tracks in the Editor Window, each with the name of the
-audio file used. If the file names are too long or obscure, you may want to rename your tracks for clarity.
+After importing a few sounds from the downloaded sample pack (bass drum, snare,
+hi-hat, clap), our session looks like this (in this case we used the "*Add files
+as new tracks*" option, and inserted "*at session start*". The drumkit samples
+appear as new individual tracks in the _Editor_ window, each with the name of the
+audio file used. If the file names are too long or obscure, you may want to
+rename your tracks for clarity.
-![FS2](en/Ardour4_Freesound_2.png)
+![FS2](en/ardour7-freesound-2.png)
-Organizing the Tracks
----------------------
+## Organizing the Tracks
-Now we rename the tracks so we can quickly see the location of each
-instrument (double-click on the track name to edit it).
+Now we rename the tracks so we can quickly see the location of each instrument
+(double-click on the track name to edit it).
-![FS3](en/Ardour4_Freesound_3.png)
+![FS3](en/ardour7-freesound-3.png)
-You may also wish to rearrange the order of the tracks from top to
-bottom in the editor window. Do that by clicking the **Tracks &
-Busses** tab at the far right of the Editor Window and drag-and-dropping
-the tracks in the order you want.
+You may also wish to rearrange the order of the tracks from top to bottom in the
+editor window. Do that by clicking the **Tracks & Busses** tab at the far right
+of the _Editor_ window and drag-and-dropping the tracks in the order you want.
-![FS4](en/Ardour4_Freesound_4.png)
+![FS4](en/ardour7-freesound-4.png)
{{% notice tip %}}
You can also use the V check boxes in this tab to view or hide
Tracks in the Main Canvas.
{{% /notice %}}
-Here we have ordered the drumkit so that the kick drum is on the bottom,
-the snare and high hat are in the middle, and the clap is on top.
+Here we have ordered the drumkit so that the kick drum is on the bottom, the
+snare and high hat are in the middle, and the clap is on top.
-![FS6](en/Ardour4_Freesound_5.png)
+![FS6](en/ardour7-freesound-5.png)
-Continuing
-----------
+## Continuing
-In the next step we will learn about **Setting Up the Meter** to
-organize these samples into a rhythm.
+In the next step we will learn about **Setting Up the Meter** to organize these
+samples into a rhythm.
Next: [SETTING UP THE METER](../setting-up-the-meter)
diff --git a/content/editing-sessions/non-destructive-editing/index.en.md b/content/editing-sessions/non-destructive-editing/index.en.md
index c8d4b89..8899432 100644
--- a/content/editing-sessions/non-destructive-editing/index.en.md
+++ b/content/editing-sessions/non-destructive-editing/index.en.md
@@ -3,14 +3,13 @@ title = "Non-destructive editing"
description = "What is non-destructive editing and how does it work in Ardour?"
chapter = false
weight = 1
-#pre = "1. "
+++
-In the previous chapter we already discussed that Ardour operates on sessions
-that encompass all material you have: audio clips, MIDI clips, all effects
-applied to tracks and busses etc. Before we get to actual editing, let's talk
-about basics of non-destructive editing, how it's implemented in Ardour, and why
-it should give you peace of mind when you do some heavy editing.
+In one of the previous chapters we already discussed that Ardour operates on
+sessions that encompass all material you have: audio clips, MIDI clips, all
+effects applied to tracks and busses etc. Before we get to actual editing, let's
+talk about basics of non-destructive editing, how it's implemented in Ardour,
+and why it should give you peace of mind when you do some heavy editing.
## What does non-destructive editing actually mean?