Update Setting Up The Timeline

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Alexandre Prokoudine 2022-03-27 17:16:10 +03:00
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Because different users will want to use Ardour for different tasks, the
way time is measured in the application can be changed.
Once you import some audio files to Ardour, play them back and start
familiarizing yourself with the user interface, you might want finetuning
various parts of the user interface for your needs. The timeline settings are
one of the obvious options there, because what you want to see on the timeline
largely depends on the kind of material you work on.
Users creating audio plays, documentaries, reportages or soundscapes may wish to use
**Minutes** and **Seconds**, for example, while those recording bands or
producing electronic music will most likely use **Bars** and **Beats**.
Video producers will find a frames-per-second **Timecode** handy, while
those wishing for extreme precision may even want to use **Samples**.
All of these can be viewed in Ardour and used as a means to organize
your regions and edits.
Users creating audio plays, documentaries, reportages or soundscapes may wish
to use minutes and seconds for units, while those recording bands or producing
electronic music will most likely use bars and beats. Video producers will
find a frames-per-second timecode handy, while those wishing for extreme
precision may even want to use samples. All of these can be viewed in Ardour
and used as a means to organize your regions and edits.
Primary and Secondary Clocks
----------------------------
Let's talk about setting up clocks, snapping, and timeline rulers.
There are two clocks near the top of the **Editor Window** which can
display the time in a number of formats: *Timecode*, *Bars:Beats*,
*Minutes:Seconds* and *Samples*. Right-click to change the format of
each of the two clocks.
## Primary and Secondary Clocks
There are two clocks near the top of the _Editor_ window which can display the
time in a number of formats: *Timecode*, *Bars:Beats*, *Minutes:Seconds*, and
*Samples*. Right-click to change the format of each of the two clocks.
![Clock Units](en/Ardour6_Clock_Units.png)
These are called the transport clocks. The left one is the primary
transport clock and the right one is the secondary transport clock. The
advantage of having two transport clocks is that you see the playhead
position in two different time units without having to change any
settings.
These are called the transport clocks. The left one is the primary transport
clock and the right one is the secondary transport clock. The advantage of
having two transport clocks is that you see the playhead position in two
different time units without having to change any settings.
To the right of these two clocks you see the "mini-timeline", also called "navigation timeline". Check the Ardour Manual for more informaion on [clocks](http://manual.ardour.org/ardours-interface/using-ardour-clock-displays/) and the [mini-timeline](https://manual.ardour.org/ardours-interface/mini-timeline/).
If you never need the second clock, you can disable it entirely. Go to
`Edit > Preferences > Appearance > Toolbar` and disable the _Display Secondary
Clock_ checkbox.
Snap Modes
----------
To the right of these two clocks you can see the _mini-timeline_, also called
_Navigation Timeline_. It's a convenient way to be reminded of cues and location
markers, especially when you are in the _Recorder_ window where the timeline
doesn't have those rulers.
The **Snap Mode** menus are found just below the Clocks to the right.
They control the amount **Quantization** of the time grid, i.e., the
amount of "snap" an audio **Region** has to the type of grid you have
chosen.
{{< figure src="en/ardour7-navigation-timeline.png" alt="Navigation timeline" >}}
Check the Ardour manual for more information on
[clocks](http://manual.ardour.org/ardours-interface/using-ardour-clock-displays/)
and the
[mini-timeline](https://manual.ardour.org/ardours-interface/mini-timeline/).
## Snap Modes
Snapping settings are located just below the clocks to the right. They control
the _quantization_ of the time grid, i.e., to which units the timeline grid is
divided and to what extent audio regions and MIDI notes get snapped when
snapping is enabled. E.g. you can snap to whole seconds when you drag an audio
region around or you could snap to 1/16 of a bar when creating or editing MIDI
notes.
There is one global switch, _Snap_, and then a drop-down list of grid
quantization presets: _Bar_, _1/4 note_, _1/8 note_ etc., _Triplets_,
_Timecode_, _Minutes and Seconds_, _CD frames_, and more.
![Snap](en/Ardour6_Snap_Options_and_Nudge_Controls.png)
When *No Grid* is selected, Regions may be moved freely around within
the Tracks. When *Grid* is selected, Regions will "snap" to the nearest
**Grid Point**. When *Magnetic* is selected, Regions can be moved freely
but will "snap" to a Grid Point when they are moved very close to one.
When _No Grid_ quantization preset is selected, there is no grid displayed on
the tracks/busses canvas. In that case, with snapping off, nothing will snap.
And with snapping enabled, regions and notes will only snap to location markers.
The middle **Units** menu is used to select what the Grid Points will
be, such as Beats, Bars, Marks, Minutes, Seconds, various aspects of the
SMPTE Timecode, or the edges of Regions. 
## Timeline
Timeline
--------
The _timeline_ is located below the snapping settings, just above the main
canvas. By right-clicking on the timeline labels (i.e., right-click on the
left-side area where the words "Timecode, Bar:Beats, Meter" etc are displayed),
you can set the check boxes to show or hide the different types of time
information.
The **Timeline** is located below the Snap Mode menus, just above the
Main Canvas. By Right-Clicking on the Timeline labels (i.e., right-click on the left-side area where the words "Timecode, Bar:Beats, Meter" etc are displayed), you can set the check boxes to show or hide the different types of time information.
![Timeline](en/ardour7-timeline-rulers.png)
![Timeline](en/Ardour6_Overview_Rulers.png)
### Minutes/Seconds
To view Minutes and Seconds on the Timeline, right-click the Timeline labels
**Minutes/Seconds**
: To view Minutes and Seconds on the Timeline, right-click the Timeline labels
and select **Mins:Secs**.
### Bars/Beats
To view Bars and Beats on the Timeline, right-click the Timeline and
**Bars/Beats**
: To view Bars and Beats on the Timeline, right-click the Timeline and
select **Bars & Beats**.
It is possible to set a **Meter** and **Tempo** for the entire Ardour
: It is possible to set a **Meter** and **Tempo** for the entire Ardour
session, as well as to change them at different points in the same
session. For more information on this, please see the **Setting Up the
Meter** chapter.
### Timecode
To work with SMPTE video Timecode, first you need to set the **Timecode
**Timecode**
: To work with SMPTE video Timecode, first you need to set the **Timecode
fps** (Frames per Second). This can be found in the Timecode tab of the
Session Properties window (menu `Session > Properties` or the **Alt + O**
shortcut)*.*