From acb745e1c30be7ae54d7b94876161b2f175cc1bf Mon Sep 17 00:00:00 2001 From: Alexandre Prokoudine Date: Sun, 4 Sep 2022 23:04:55 +0300 Subject: [PATCH] Mention the Voice/Level Activate plugin in a tip --- content/recording/recording-audio/index.en.md | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/content/recording/recording-audio/index.en.md b/content/recording/recording-audio/index.en.md index 5be3c6d..8a2725f 100644 --- a/content/recording/recording-audio/index.en.md +++ b/content/recording/recording-audio/index.en.md @@ -122,6 +122,17 @@ While recording, you will be able to see the _levels_ (the amplitude in decibels) of the incoming sound, as well as see the _peaks_ of the _waveform_ appearing as it is recorded. +{{% notice tip %}} +If you are some distance away from the computer running Ardour and you need to +record audio, one of the options is to add the plugin called _Voice/Level +Activate_ which is part of the Ardour's bundle. Place it in the beginning of +the signal chain in the processor box, that is, at the very top. Once you arm +the track and enable the recording mode, clapping hands in front of a mic or +plucking a guitar string will trigger the transport to roll and thus start +recording. Tweak the threshold value (measured in dBFS) to make it work for +you. +{{% /notice %}} + ### Avoid Clipping The audio in the screenshot below was recorded too loud and produced _clipping_