diff --git a/content/recording-audio/routing-between-applications/index.en.md b/content/recording-audio/routing-between-applications/index.en.md index 47f9669..8465036 100644 --- a/content/recording-audio/routing-between-applications/index.en.md +++ b/content/recording-audio/routing-between-applications/index.en.md @@ -1,6 +1,6 @@ +++ title = "Routing between applications" -description = "Routing signal from one JACK client to another" +description = "Routing signal from programs to Ardour" chapter = false weight = 7 +++ @@ -26,7 +26,7 @@ directly in Ardour. For that, in the Audio Connection Manager manager switch to the _Other_ tab in _Sources_ on the left and connect your browser's output to an Ardour track that is called _From YT_ here: -{{< figure src="en/ardour7-youtube-connection-in-ardour.png" alt="" >}} +{{< figure src="en/ardour7-youtube-connection-in-ardour.png" alt="Connection to YouTube output" >}} As applications like web browsers do not usually have persistent audio output ports, you do need to make your browser output some audio for the ports to be @@ -35,12 +35,12 @@ created. That usually means playing a video or starting a videoconference. After that, all you have to do is arm the track for recording, then start recording: -{{< figure src="en/ardour7-youtube-recording.png" alt="" >}} +{{< figure src="en/ardour7-youtube-recording.png" alt="Start recording" >}} -{{% notice info %}} +{{% notice tip %}} Please make sure you disconnected all other outputs (such as a mic) from the -track's input, otherwise your track might catch more than you wanted and mix it -with the audio from your browser. +track's input, otherwise your track might catch more than you wanted and mix +it with the audio from your browser. {{% /notice %}} ### From JACK-aware applications to Ardour