From 642f0e4c21548977e06716a55b95db60764a6c1c Mon Sep 17 00:00:00 2001 From: prokoudine Date: Tue, 22 Mar 2022 00:32:13 +0000 Subject: [PATCH] deploy: 797ea6dfa0fa22e7cc952b58eb41ca8be849d494 --- en/404.html | 2 +- en/appendices/credits/index.html | 28 ++-- en/appendices/further-help/index.html | 28 ++-- en/appendices/glossary/index.html | 28 ++-- en/appendices/index.html | 28 ++-- en/appendices/license/index.html | 28 ++-- en/appendices/links/index.html | 28 ++-- en/categories/index.html | 28 ++-- .../arranging-tracks/index.html | 28 ++-- .../changing-edit-modes/index.html | 28 ++-- .../creating-looped-sections/index.html | 28 ++-- .../further-region-operations/index.html | 28 ++-- en/editing-sessions/index.html | 28 ++-- .../setting-up-the-meter/index.html | 28 ++-- .../stretching-shrinking-regions/index.html | 28 ++-- en/editing-sessions/using-ranges/index.html | 28 ++-- .../working-with-regions/index.html | 28 ++-- .../exporting-a-range/index.html | 28 ++-- .../exporting-a-region/index.html | 28 ++-- .../exporting-a-session/index.html | 28 ++-- en/exporting-sessions/index.html | 28 ++-- en/getting-started/index.html | 28 ++-- .../overview-of-the-interface/index.html | 28 ++-- .../starting-ardour-on-ubuntu/index.html | 28 ++-- en/getting-started/starting-jack/index.html | 28 ++-- en/index.html | 28 ++-- en/introduction/conventions/index.html | 28 ++-- en/introduction/index.html | 28 ++-- .../en/membrane-vibration.svg | 156 ++++++++++++++++++ .../what-is-digital-audio/index.html | 30 ++-- en/mixing-sessions/dynamics/index.html | 28 ++-- en/mixing-sessions/equalizing/index.html | 28 ++-- en/mixing-sessions/index.html | 28 ++-- en/mixing-sessions/mixing-levels/index.html | 28 ++-- en/mixing-sessions/panning/index.html | 28 ++-- en/mixing-sessions/the-mixer-strip/index.html | 28 ++-- .../using-automation/index.html | 28 ++-- en/mixing-sessions/using-plugins/index.html | 28 ++-- en/mixing-sessions/using-sends/index.html | 28 ++-- en/saving-sessions/index.html | 28 ++-- .../saving-a-session/index.html | 28 ++-- .../saving-a-snapshot/index.html | 28 ++-- .../saving-a-template/index.html | 28 ++-- .../creating-a-track-or-bus/index.html | 28 ++-- .../importing-audio/index.html | 28 ++-- en/starting-sessions/index.html | 28 ++-- .../recording-audio/index.html | 28 ++-- .../routing-between-applications/index.html | 28 ++-- .../setting-up-the-timeline/index.html | 28 ++-- .../starting-a-session/index.html | 28 ++-- .../understanding-routing/index.html | 28 ++-- en/tags/index.html | 28 ++-- ru/404.html | 2 +- ru/categories/index.html | 28 ++-- ru/index.html | 26 +-- ru/saving-sessions/index.html | 28 ++-- ru/tags/index.html | 28 ++-- 57 files changed, 914 insertions(+), 758 deletions(-) create mode 100644 en/introduction/what-is-digital-audio/en/membrane-vibration.svg diff --git a/en/404.html b/en/404.html index ad5038a..5d2e539 100644 --- a/en/404.html +++ b/en/404.html @@ -1 +1 @@ -404 Page not found

Error

Woops. Looks like this page doesn't exist ¯\_(ツ)_/¯.

Go to homepage

Page not found!

\ No newline at end of file +404 Page not found

Error

Woops. Looks like this page doesn't exist ¯\_(ツ)_/¯.

Go to homepage

Page not found!

\ No newline at end of file diff --git a/en/appendices/credits/index.html b/en/appendices/credits/index.html index 16e1d88..4e0b322 100644 --- a/en/appendices/credits/index.html +++ b/en/appendices/credits/index.html @@ -1,8 +1,8 @@ -Credits :: Ardour tutorial

Credits

The main body of the manual was written during a Book Sprint led by Derek @@ -21,14 +21,14 @@ In August 2015, a similar revision was made to update all screenshots and text to Ardour 4.2. The 2014 and 2015 revisions were made by Bruno Ruviaro and Alex Christie.

2016/2017 fixes by Dan “dannybpng” and Jougleur.

2018 update by Miroslav Šulc.

2021 update for Ardour v6 by Luca Aquino.

FURTHER HELP || GLOSSARY || -LINKS

- - - - - - - - - +LINKS

+ + + + + + + + + \ No newline at end of file diff --git a/en/appendices/further-help/index.html b/en/appendices/further-help/index.html index 3f3f3de..0b251e1 100644 --- a/en/appendices/further-help/index.html +++ b/en/appendices/further-help/index.html @@ -1,8 +1,8 @@ -Further help :: Ardour tutorial

Further help

Besides the URLs listed in the Links chapter, there are a couple of @@ -25,14 +25,14 @@ selection, etc.

GLOSSARY || LINKS || CREDITS || -LICENSE

- - - - - - - - - +LICENSE

+ + + + + + + + + \ No newline at end of file diff --git a/en/appendices/glossary/index.html b/en/appendices/glossary/index.html index dd0ad2c..94c45bd 100644 --- a/en/appendices/glossary/index.html +++ b/en/appendices/glossary/index.html @@ -1,8 +1,8 @@ -Glossary :: Ardour tutorial

Glossary

This glossary offers brief definitions for many or the terms used throuhout the Ardour3 FLOSS Tutorial.

Aggregate Device (Mac OS X)
An Aggregate Device is one virtual soundcard made of of two or more @@ -386,14 +386,14 @@ Macintosh and Linux operating systems.
Waveform
Word length
See Bit Depth.

Appendices: FURTHER HELP || LINKS || -CREDITS

- - - - - - - - - +CREDITS

+ + + + + + + + + \ No newline at end of file diff --git a/en/appendices/index.html b/en/appendices/index.html index e502509..32ceef0 100644 --- a/en/appendices/index.html +++ b/en/appendices/index.html @@ -1,18 +1,18 @@ -Appendices :: Ardour tutorial

Chapter 8

Appendices

Where to find more info about Ardour and how to improve this tutorial

- - - - - - - - - +Home > Appendices

Chapter 8

Appendices

Where to find more info about Ardour and how to improve this tutorial

+ + + + + + + + + \ No newline at end of file diff --git a/en/appendices/license/index.html b/en/appendices/license/index.html index 18d3329..74d0653 100644 --- a/en/appendices/license/index.html +++ b/en/appendices/license/index.html @@ -1,8 +1,8 @@ -License :: Ardour tutorial

License

License

All chapters copyright of the authors (see below). Unless otherwise @@ -202,14 +202,14 @@ DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR -OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

END OF TERMS AND CONDITIONS

- - - - - - - - - +OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

END OF TERMS AND CONDITIONS

+ + + + + + + + + \ No newline at end of file diff --git a/en/appendices/links/index.html b/en/appendices/links/index.html index 0ac95e0..115e0f5 100644 --- a/en/appendices/links/index.html +++ b/en/appendices/links/index.html @@ -1,21 +1,21 @@ -Links :: Ardour tutorial

Links

Useful links:

Ardour:

http://ardour.org/

Ardour reference manual (in progress):

http://manual.ardour.org/

Jack Audio Connection Kit

http://jackaudio.org/

Jack OS X

http://jackosx.com/

JAMin

http://jamin.sourceforge.net/

Tutorial: Mastering with JAMin and Ardour

http://jamin.sourceforge.net/en/tutorial.html

Appendices: FURTHER HELP || GLOSSARY || -CREDITS

- - - - - - - - - +CREDITS

+ + + + + + + + + \ No newline at end of file diff --git a/en/categories/index.html b/en/categories/index.html index d5d02af..b85c9ee 100644 --- a/en/categories/index.html +++ b/en/categories/index.html @@ -1,18 +1,18 @@ -Categories :: Ardour tutorial

category :: -Categories

    - - - - - - - - - +Categories
    + + + + + + + + + \ No newline at end of file diff --git a/en/editing-sessions/arranging-tracks/index.html b/en/editing-sessions/arranging-tracks/index.html index ca01cea..17cec8c 100644 --- a/en/editing-sessions/arranging-tracks/index.html +++ b/en/editing-sessions/arranging-tracks/index.html @@ -1,8 +1,8 @@ -Arranging tracks :: Ardour tutorial

    Arranging tracks

    In the following chapters we will use Ardour to create a short rhythmic @@ -24,14 +24,14 @@ Busses tab at the far right of the Editor Window and drag-and-dropping the tracks in the order you want.

    FS4

    You can also use the V check boxes in this tab to view or hide Tracks in the Main Canvas.

    Here we have ordered the drumkit so that the kick drum is on the bottom, the snare and high hat are in the middle, and the clap is on top. 

    FS6

    Continuing

    In the next step we will learn about Setting Up the Meter to -organize these samples into a rhythm.

    Next: SETTING UP THE METER

    - - - - - - - - - +organize these samples into a rhythm.

    Next: SETTING UP THE METER

    + + + + + + + + + \ No newline at end of file diff --git a/en/editing-sessions/changing-edit-modes/index.html b/en/editing-sessions/changing-edit-modes/index.html index 99c40e1..0a888c5 100644 --- a/en/editing-sessions/changing-edit-modes/index.html +++ b/en/editing-sessions/changing-edit-modes/index.html @@ -1,8 +1,8 @@ -Changing edit modes :: Ardour tutorial

    Changing edit modes

    We have already learned a bit about the Grab Mode (select/move objects) and Range Mode. In @@ -25,14 +25,14 @@ is selected, your cursor pointer will look like a diagonal arrow.

    You can also quickly audition a selected Region without leaving the Grab Mode. Simply select a Region and hit the shortcut key “H”.

    Draw Mode (shortcut D)

    Use this mode to draw gain automation points. Cursor looks like a pencil. Automation will be discussed in detail in the chapter Using Automation.

    You can also edit individual points in this mode if you bring your cursor right on top of the automation point you want to move (mouse will turn into a small cross). However, if you are not precise this may accidentally create a new automation point. If this becomes a problem, you should use the next Mode, which only allows for editing existing points, not creating new ones.

    D

    Internal Edit Mode (shortcut E)

    Use this mode to edit existing gain automation points. Cursor looks like a hand, and turns into a small cross when you are on top of an existing point. Click (hold the click down) and drag in order to move points.

    E

    MIDI

    The last two buttons explained above are also used to create and edit MIDI information.

    Horizontal Zoom and view options

    Z

    The main shortcuts you will probably be using all the time are “-” and “=” (zoom out and zoom in, respectively). Zooming will happen in relation to the Edit Point currently chosen (Mouse, Marker, or Playhead). If in doubt of which Edit Point to choose, try Mouse.

    The Zoom to Session button (shortcut “_” - that’s the underscore character) zooms in or out as needed so that you can see the Start and End markers of your project.

    All the zoom options discussed above control the amount of horizontal content you will be seeing on screen. Once you have a session with several tracks, you will also want to control the amount of vertical content you are able to fit (see) on the screen. There are several ways to do this:

    • Use the “Number of visible tracks” drop down menu to select how many tracks you want to fit on your screen.
    • Use the “Shrink tracks” button to make all selected tracks smaller.
    • Use the “Expand tracks” button to make all selected tracks larger.
    • You can also change an individual track size by dragging from its bottom edge, or right clicking on the track header and selecting the desired “Height”.

    The navigation tool

    You can use the navigation tool at the bottom of the Editor window in order to scroll up and down the session, and adjust horizontal and vertical zoom by adjusting the size of the viewing rectangle.

    navigation

    Continuing

    In the following chapter, we will see how to take the Regions we have -edited and Creating Looped Sections from them.

    Next: Creating looped sections

    - - - - - - - - - +edited and Creating Looped Sections from them.

    Next: Creating looped sections

    + + + + + + + + + \ No newline at end of file diff --git a/en/editing-sessions/creating-looped-sections/index.html b/en/editing-sessions/creating-looped-sections/index.html index 1a57415..9ff030c 100644 --- a/en/editing-sessions/creating-looped-sections/index.html +++ b/en/editing-sessions/creating-looped-sections/index.html @@ -1,8 +1,8 @@ -Creating looped sections :: Ardour tutorial

    Creating looped sections

    You can easily repeat sections of audio in your Ardour session.

    Here, we take the short rhythmic passage we created in Working with Regions @@ -50,14 +50,14 @@ Track. This would fill the entire track with copies of the selected regions, all the way up to the End Marker.

  • The single Duplicate command from the same menu (shortcut “Alt” + “D”). This lets you make a single copy at a time.

  • The single duplicate action with “Control” + Click on the region + Drag a copy.

  • Continuing

    In the next tutorial we will learn about Stretching/Shrinking Regions that are longer or shorter than one bar in order to fit the -rhythm of our passage.

    Next: STRETCHING/SHRINKING REGIONS

    - - - - - - - - - +rhythm of our passage.

    Next: STRETCHING/SHRINKING REGIONS

    + + + + + + + + + \ No newline at end of file diff --git a/en/editing-sessions/further-region-operations/index.html b/en/editing-sessions/further-region-operations/index.html index 6dcf43c..c9859ce 100644 --- a/en/editing-sessions/further-region-operations/index.html +++ b/en/editing-sessions/further-region-operations/index.html @@ -1,8 +1,8 @@ -Further region operations :: Ardour tutorial

    Further region operations

    In this section you will learn a few more things you can do with Regions.

    Right-clicking a selected Region reveals a context menu. The first item @@ -43,14 +43,14 @@ particulary useful when you have found an exact sequence of regions that works just as you want, and then you would like to copy and/or move the whole sequence as group.

    Notice that the resulting combined region has the word “compound” attached to its name.

    combine 3

    Continuing

    In the following chapter, we will learn a bit more about the powerful -tools Ardour has available by changing Edit Modes.

    Next: CHANGING EDIT MODES

    - - - - - - - - - +tools Ardour has available by changing Edit Modes.

    Next: CHANGING EDIT MODES

    + + + + + + + + + \ No newline at end of file diff --git a/en/editing-sessions/index.html b/en/editing-sessions/index.html index 409224a..67f9b80 100644 --- a/en/editing-sessions/index.html +++ b/en/editing-sessions/index.html @@ -1,18 +1,18 @@ -Editing sessions :: Ardour tutorial

    Chapter 4

    Editing sessions

    How to arrange tracks, then cut, loop, and stretch regions

    - - - - - - - - - +Home > Editing sessions

    Chapter 4

    Editing sessions

    How to arrange tracks, then cut, loop, and stretch regions

    + + + + + + + + + \ No newline at end of file diff --git a/en/editing-sessions/setting-up-the-meter/index.html b/en/editing-sessions/setting-up-the-meter/index.html index bf3ab7d..514b2ba 100644 --- a/en/editing-sessions/setting-up-the-meter/index.html +++ b/en/editing-sessions/setting-up-the-meter/index.html @@ -1,8 +1,8 @@ -Setting up the meter :: Ardour tutorial

    Setting up the meter

    The Meter determines the musical speed of the passage we are @@ -15,14 +15,14 @@ session.

    To change the Tempo and Meter (time signature) for the entire ses composition, simply add a new marker by right-clicking in the Meter or Tempo timeline and selecting New Tempo or New Meter and entering the new Tempo or Meter in the resulting dialog.

    Continuing

    Next, we will explore Using Ranges to set up a loop we can listen to -while we arrange the rhythm.

    Next: USING RANGES

    - - - - - - - - - +while we arrange the rhythm.

    Next: USING RANGES

    + + + + + + + + + \ No newline at end of file diff --git a/en/editing-sessions/stretching-shrinking-regions/index.html b/en/editing-sessions/stretching-shrinking-regions/index.html index c36ef99..8fd1d20 100644 --- a/en/editing-sessions/stretching-shrinking-regions/index.html +++ b/en/editing-sessions/stretching-shrinking-regions/index.html @@ -1,8 +1,8 @@ -Stretching & shrinking regions :: Ardour tutorial
    - - - - - - - - - +with the rhythm we already created with the drum samples.

    stretch3

    Continuing

    This was the last chapter of the Editing Regions section. Next we go into Mixing.

    Next: MIXING SESSIONS

    + + + + + + + + + \ No newline at end of file diff --git a/en/editing-sessions/using-ranges/index.html b/en/editing-sessions/using-ranges/index.html index 67689ba..931adbc 100644 --- a/en/editing-sessions/using-ranges/index.html +++ b/en/editing-sessions/using-ranges/index.html @@ -1,8 +1,8 @@ -Using ranges :: Ardour tutorial

    Using ranges

    A Range is a selection of the Timeline that can include one or more @@ -30,14 +30,14 @@ screen will look like this:

    Ba
 Loop</strong> button in the <strong>Transport Menu</strong> at the very top of the Editor
 Window (shortcut: “<em>L</em>”). While the Range is looping, you can use the
 <strong>Solo</strong> button on each track to listen to each instrument individually.</p><p><img src=en/Ardour4_Range_One_Bar_Loop_Solo.png alt=

    Continuing

    In the next step, we will learn about Working With Regions to -compose a rhythm with these samples.

    Next: WORKING WITH REGIONS

    - - - - - - - - - +compose a rhythm with these samples.

    Next: WORKING WITH REGIONS

    + + + + + + + + + \ No newline at end of file diff --git a/en/editing-sessions/working-with-regions/index.html b/en/editing-sessions/working-with-regions/index.html index 1cbdb36..4a905c2 100644 --- a/en/editing-sessions/working-with-regions/index.html +++ b/en/editing-sessions/working-with-regions/index.html @@ -1,8 +1,8 @@ -Working with regions :: Ardour tutorial

    Working with regions

    Sections of audio are called Regions in Ardour.

    To compose the short rhythmic passage we’ve been working on, we will need to know how @@ -123,14 +123,14 @@ quantize the Regions to sixteenth notes within each bar. You may wish to Trim the endpoints of some of the samples, as discussed above, to fit within the metric structure you have set up (for example, the hihat samples in the screen below have been trimmed so that they don’t not -overlap with each other).

    Beat

    Continuing

    In the next chapter, we will explore a few more things you can do with Regions

    Next: FURTHER REGION OPERATIONS

    - - - - - - - - - +overlap with each other).

    Beat

    Continuing

    In the next chapter, we will explore a few more things you can do with Regions

    Next: FURTHER REGION OPERATIONS

    + + + + + + + + + \ No newline at end of file diff --git a/en/exporting-sessions/exporting-a-range/index.html b/en/exporting-sessions/exporting-a-range/index.html index 9bdbcb3..a215c0c 100644 --- a/en/exporting-sessions/exporting-a-range/index.html +++ b/en/exporting-sessions/exporting-a-range/index.html @@ -1,8 +1,8 @@ -Exporting a range :: Ardour tutorial

    Exporting a range

    Learn how to export a selected portion (Range) of your Session.

    Exporting is the process of saving a Region, Track or Session to a @@ -10,14 +10,14 @@ file on your computer. As we learned previously, exporting an isolated Region do not export all of the changes you might have made to that Region. To export edits such as Panning, Fader Automation, and Plugin effects, you must Export either a Range or the entire Session.

    Exporting a Range

    To export a range, follow these steps:

    • CLick on the Range Mode button (shortcut “R”)

    export range 0

    • Make a Range selection:

    export range 1

    • Right click on the Range and choose “Export Range” from the menu:

    export range 2

    This will open the familiar Export dialog explained in the Exporting a Session chapter. Choose your options, if any, and click Export. The Range will be exported and saved as an audio file.

    What exactly is a Range?

    To define a Range is simply to specify a beginning and ending point in time. The Selection display to the right of the secondary clock shows the start and end times of the selected range, as well as its duration. The Range created through the method above will disappear as soon as you click outside of it.

    The Export Range command will export everything that plays through the Master Bus, exactly as it plays back in -your Session. If any of the Tracks have the Mute or Solo buttons engaged, this will also affect which Tracks are heard in the Exported file.

    What is a Range Marker?

    Range Markers are essentially two location markers the are grouped together to mark the beginning and end of a section in the timeline. You can user Range Markers to “bookmark” (so to speak) one or more Ranges that you need to remember or use again later. Range Markers look like this on the timeline:

    range markers

    There are a few ways to create Range Markers:

    • From a Range selection, right click on it and choose “Add Range Marker”.
    • From the timeline, right click on the “Range Markers” horizontal space and choose “New Range”.
    • From one or more selected Regions, right click on the Region and choose “Add Single Range Marker” (if a single Region is selected), or “Add Range Marker Per Region” (if multiple Regions are selected).

    You can clear all existing Range Markers by right-clicking on the Range Markers area of the timeline and choosing “Clear All Ranges”.

    Continuing

    You now know how to Export isolated Regions, selected Ranges from your Session, or the entire Session as a Stereo Mix. The last section of this tutorial explains saving sessions, snapshots, and templates.

    Next: SAVING A SESSION

    - - - - - - - - - +your Session. If any of the Tracks have the Mute or Solo buttons engaged, this will also affect which Tracks are heard in the Exported file.

    What is a Range Marker?

    Range Markers are essentially two location markers the are grouped together to mark the beginning and end of a section in the timeline. You can user Range Markers to “bookmark” (so to speak) one or more Ranges that you need to remember or use again later. Range Markers look like this on the timeline:

    range markers

    There are a few ways to create Range Markers:

    You can clear all existing Range Markers by right-clicking on the Range Markers area of the timeline and choosing “Clear All Ranges”.

    Continuing

    You now know how to Export isolated Regions, selected Ranges from your Session, or the entire Session as a Stereo Mix. The last section of this tutorial explains saving sessions, snapshots, and templates.

    Next: SAVING A SESSION

    + + + + + + + + + \ No newline at end of file diff --git a/en/exporting-sessions/exporting-a-region/index.html b/en/exporting-sessions/exporting-a-region/index.html index 4f34df8..c046d52 100644 --- a/en/exporting-sessions/exporting-a-region/index.html +++ b/en/exporting-sessions/exporting-a-region/index.html @@ -1,8 +1,8 @@ -Exporting regions :: Ardour tutorial

    Exporting regions

    You may wish to Export only a Region of your Session, perhaps to use as a sample in another application, or to Edit @@ -14,14 +14,14 @@ regions can be exported, but edits such as and Panning, and Exporting a Range and Exporting a Session.

    Exporting Several Regions At Once

    If you are building a collection of samples to use later in another software, and your samples are basically trimmed and edited Regions, at the end of the process you will need to export all of them. If the number is large, exporting them manually can be tedious. Here’s one way of exporting several Regions at once.

    • In Grab Mode (shortcut “G”), select all the Regions you want to Export. They do not need to be on the same Track.

    export region

    • Go to menu Region > Ranges and choose Add Range Marker Per Region.

    export region

    • Ardour has now just created Range Markers that fit exactly the beginning and ending of your selected Regions (see the green rectangles in the Range Markers ruler):

    export region

    • Go to menu Session > Export and choose Export to Audio File(s) (shortcut “Alt” + “E”).

    • In the Export dialog box, click on the “Time span” tab. You will see all the newly created Ranges listed there. There is also a default Range that stands for the entire Session.

    • Under “Time Span”, click “Select All”, and de-select the very first Range (the “session” Range). The reason is because we want to export the shorter Ranges, not the whole Session.

    export region

    • Go back to the main tab ("File format").

    • Click “Export”.

    You Regions have now been exported to single audio files.

    This method exports everything that falls under each defined time range. In other words, if you have other regions in other tracks sounding simultaneously with the region(s) you want to export, they will be mixed together. Another way of looking at it is this: the export operation will export everything that plays under the defined time ranges. If that is not what you want, you can use solo or mute buttons on select tracks to ensure you export only what you want.

    Continuing

    Finally, the next chapter will show discuss Exporting Ranges rather than just an individual Region. The last trick (exporting multiple regions -at once) in fact already involved using ranges, as you may have guessed.

    Next: EXPORTING A RANGE

    - - - - - - - - - +at once) in fact already involved using ranges, as you may have guessed.

    Next: EXPORTING A RANGE

    + + + + + + + + + \ No newline at end of file diff --git a/en/exporting-sessions/exporting-a-session/index.html b/en/exporting-sessions/exporting-a-session/index.html index 5e370eb..97fa1c1 100644 --- a/en/exporting-sessions/exporting-a-session/index.html +++ b/en/exporting-sessions/exporting-a-session/index.html @@ -1,21 +1,21 @@ -Exporting a session :: Ardour tutorial

    Exporting a session

    Exporting is the process of saving a Region, Track, or entire Session to a file on your computer which you can listen to, burn as a CD-R, or convert to an MP3 to share on a website.

    Export the Entire Session

    Once you have finished your composition, the most common export operation is to export the entire Session to an audio file.

    Bird’s Eye View of Entire Session

    At this point it’s a good idea to Zoom Out and take a look at your whole session before exporting.

    • Select “All” from the menu “Number of visible tracks”:

    track heights

    • Click on the “Zoom to Session” button (third button in the Zoom Options):

    zoom options

    • You should now have a nice overview of your whole session, like this:

    birds eye view

    Listen to your piece one last time and make sure you hear everything the way you want (any Solo or Mute button you forgot to deactivate? Any volume adjusment left to do? etc.)

    Start and End Markers

    Finally, make sure the Start and End markers are in the right place.

    start -end

    Everything included between the Start and End Location Markers in the Timeline will be exported, so you have to set the markers first if they are not in the correct position. In the image below, clearly the End marker is too far to the right in the timeline. This will result in a huge silence after the end of the piece (that is, between the last Region and the End marker).

    export session

    If your End marker is too far after the end of your piece, click and drag it to the left until it is pretty close to the end of the very last Region of your composition.

    Export it!

    To Export a Session, use the top menu: Session > Export > Export to Audio File(s)…. This will open up a dialogue box with several options.

    export session dialog

    • Preset: this is NOT where you write the file name. Don’t worry about this field now.
    • Format: this allows you to choose the file format (WAV, MP3, OGG, FLAC, etc.). The default is CD (Red Book), which will give you a WAV file.
    • Add another format: if you’d like to export in more than one format at the same time, click on this tab.
    • Location: this is the place where you will find the file after it is saved. By default, it is in the “export” folder that lives inside your main Session folder. You could also click “Browse” and select the Desktop, for example.
    • Label: THIS is where you can create a unique name for the file. Ardour will automatically append the session name to the exported file, so if you don’t write anything here the name may end up something generic like “my-session.wav”. Use this field to give a unique name to your file.

    Having chosen your options, click Export. After the operation is finished, you can find the file using your file browser.

    Export is handled through the Master Bus, so the final file will include all the sounds from Tracks and Busses that were routed to it. This will include any Normalizing, Fading, Panning, and Automation you have created, along with the individual edits made to the Regions as well. If any of the Tracks have the Mute or Solo buttons engaged, this will also affect which Tracks will be heard in the Exported file.

    Advanced Options

    Click on the tabs “Time span” and “Channels” in case you need to access advanced export options.

    Continuing

    At the end of this chapter, you now have an Exported Stereo Mix representing your entire Session. You may also want to know how to export individual Regions or selected Ranges from your Session. This will be covered briefly in the next two chapters.

    Next: EXPORTING REGIONS

    - - - - - - - - - +end

    Everything included between the Start and End Location Markers in the Timeline will be exported, so you have to set the markers first if they are not in the correct position. In the image below, clearly the End marker is too far to the right in the timeline. This will result in a huge silence after the end of the piece (that is, between the last Region and the End marker).

    export session

    If your End marker is too far after the end of your piece, click and drag it to the left until it is pretty close to the end of the very last Region of your composition.

    Export it!

    To Export a Session, use the top menu: Session > Export > Export to Audio File(s)…. This will open up a dialogue box with several options.

    export session dialog

    Having chosen your options, click Export. After the operation is finished, you can find the file using your file browser.

    Export is handled through the Master Bus, so the final file will include all the sounds from Tracks and Busses that were routed to it. This will include any Normalizing, Fading, Panning, and Automation you have created, along with the individual edits made to the Regions as well. If any of the Tracks have the Mute or Solo buttons engaged, this will also affect which Tracks will be heard in the Exported file.

    Advanced Options

    Click on the tabs “Time span” and “Channels” in case you need to access advanced export options.

    Continuing

    At the end of this chapter, you now have an Exported Stereo Mix representing your entire Session. You may also want to know how to export individual Regions or selected Ranges from your Session. This will be covered briefly in the next two chapters.

    Next: EXPORTING REGIONS

    + + + + + + + + + \ No newline at end of file diff --git a/en/exporting-sessions/index.html b/en/exporting-sessions/index.html index a3382f3..ff9709a 100644 --- a/en/exporting-sessions/index.html +++ b/en/exporting-sessions/index.html @@ -1,18 +1,18 @@ -Exporting sessions :: Ardour tutorial

    Chapter 6

    Exporting sessions

    How to export a region, a selection of data, and a whole session

    - - - - - - - - - +Home > Exporting sessions

    Chapter 6

    Exporting sessions

    How to export a region, a selection of data, and a whole session

    + + + + + + + + + \ No newline at end of file diff --git a/en/getting-started/index.html b/en/getting-started/index.html index 9f98e33..86c2d4e 100644 --- a/en/getting-started/index.html +++ b/en/getting-started/index.html @@ -1,18 +1,18 @@ -Getting started :: Ardour tutorial

    Chapter 2

    Getting started

    Learn how to launch JACK and Ardour on Ubuntu

    - - - - - - - - - +Home > Getting started

    Chapter 2

    Getting started

    Learn how to launch JACK and Ardour on Ubuntu

    + + + + + + + + + \ No newline at end of file diff --git a/en/getting-started/overview-of-the-interface/index.html b/en/getting-started/overview-of-the-interface/index.html index 9c679eb..ec5a570 100644 --- a/en/getting-started/overview-of-the-interface/index.html +++ b/en/getting-started/overview-of-the-interface/index.html @@ -1,8 +1,8 @@ -Overview of the Interface :: Ardour tutorial

    Overview of the Interface

    This section will give you an overview of the basic interface of Ardour.

    We will take a look at the Editor Window and the Mixer Window. Later @@ -79,14 +79,14 @@ mainly used during the Mixing process, and it also provides acc upper left hand corner. The check boxes in this area can be used to view and hide the Mixer Strips of the different Tracks. Finally, there is an area for managing Groups.

    Switching Between Windows

    You can use the key combination Alt + M (Control + M on a -Mac) in order to toggle which window is on top: Editor or Mixer.

    Continuing

    The next chapter will explain how to start a fresh new project.

    Next: Starting a session

    - - - - - - - - - +Mac) in order to toggle which window is on top: Editor or Mixer.

    Continuing

    The next chapter will explain how to start a fresh new project.

    Next: Starting a session

    + + + + + + + + + \ No newline at end of file diff --git a/en/getting-started/starting-ardour-on-ubuntu/index.html b/en/getting-started/starting-ardour-on-ubuntu/index.html index 853559d..ee26897 100644 --- a/en/getting-started/starting-ardour-on-ubuntu/index.html +++ b/en/getting-started/starting-ardour-on-ubuntu/index.html @@ -1,19 +1,19 @@ -Starting Ardour :: Ardour tutorial

    Starting Ardour

    Once you have started Ardour, the Session Setup window shows up.

    Session Setup

    You can click on New Session to create a brand new session, or you -can open an existing session using the Other Sessions options. For now let’s create a fresh session, so click on New Session. The window should now look like the screenshot below.

    Name your new project and click Open .

    New Session

    Avoid using any characters other than letters and numbers when naming your session. Avoid white spaces, accented letters, !@#$%*()+, periods, commas, etc. Use dashes or underscores if you like. For example, instead of “My Great Session!”, prefer “My_Great_Session”, or “MyGreatSession”, or “my-great-session”. Instead of “Açaí”, write “Acai” (without accented letters), etc. Once you have created your Ardour session, do not manually rename any folders or files that belong to the Session.

    Continuing

    Next: Overview of the interface

    - - - - - - - - - +can open an existing session using the Other Sessions options. For now let’s create a fresh session, so click on New Session. The window should now look like the screenshot below.

    Name your new project and click Open .

    New Session

    Avoid using any characters other than letters and numbers when naming your session. Avoid white spaces, accented letters, !@#$%*()+, periods, commas, etc. Use dashes or underscores if you like. For example, instead of “My Great Session!”, prefer “My_Great_Session”, or “MyGreatSession”, or “my-great-session”. Instead of “Açaí”, write “Acai” (without accented letters), etc. Once you have created your Ardour session, do not manually rename any folders or files that belong to the Session.

    Continuing

    Next: Overview of the interface

    + + + + + + + + + \ No newline at end of file diff --git a/en/getting-started/starting-jack/index.html b/en/getting-started/starting-jack/index.html index 0efd3bf..2935841 100644 --- a/en/getting-started/starting-jack/index.html +++ b/en/getting-started/starting-jack/index.html @@ -1,19 +1,19 @@ -Starting JACK :: Ardour tutorial

    Starting JACK

    Ardour 4.X no longer requires that you have JACK (the JACK Audio Connection Kit) installed on your system. But you may want to have JACK available so that Ardour can share audio and MIDI with other Linux audio applications. If you are wondering just what on earth JACK is then take a look here: http://ardour.org/jack.

    If you do not plan to use JACK with Ardour, you may skip this section. Otherwise, read on.

    In a nutshell, JACK is an audio system which manages connections between Ardour and the soundcard of your computer, and between Ardour and other JACK-enabled audio programs on your computer. Ardour used to require JACK in order to run, but since version 4.0 this is optional.

    More info on JACK: http://jackaudio.org/ and http://jackosx.com/.

    On Ubuntu, you may use either Qjackctl or Cadence to start and stop JACK and control its settings. -If you have a properly configured KXStudio installation, JACK may be already running in the background. If not, you may have to manually start it.

    On a Mac, you will need to use JackPilot. This page may be of help: Installing Jack OS X on Mac OS X. (Warning: details on that page may be outdated. Eventually we hope to include an updated page like that in this tutorial.)

    Using Cadence (Linux)

    Launch Cadence. If JACK is already running, you will see a window like this:

    cadence

    More info on Cadence: http://kxstudio.sourceforge.net/Documentation:Manual:cadence_introduction

    Using Qjackctl (Linux)

    If using Qjackctl instead, this is how it should look like:

    qjackctl

    If not yet running, use the “Setup” button to configure JACK, and hit “Start” to start JACK.

    Using JackPilot (OS X)

    Please check this page: Starting Jack on OS X. (Warning: this page may be outdated. It’s provided here just as a starting point. Eventually we hope to include an updated version of it in this tutorial.)

    JACK Settings

    More info on Jack configuration: http://kxstudio.sourceforge.net/Documentation:Manual:jack_configuration (explanation shown using Cadence, but same basic information applies to Setup window in Qjackctl).

    Continuing

    Next: STARTING ARDOUR

    - - - - - - - - - +If you have a properly configured KXStudio installation, JACK may be already running in the background. If not, you may have to manually start it.

    On a Mac, you will need to use JackPilot. This page may be of help: Installing Jack OS X on Mac OS X. (Warning: details on that page may be outdated. Eventually we hope to include an updated page like that in this tutorial.)

    Using Cadence (Linux)

    Launch Cadence. If JACK is already running, you will see a window like this:

    cadence

    More info on Cadence: http://kxstudio.sourceforge.net/Documentation:Manual:cadence_introduction

    Using Qjackctl (Linux)

    If using Qjackctl instead, this is how it should look like:

    qjackctl

    If not yet running, use the “Setup” button to configure JACK, and hit “Start” to start JACK.

    Using JackPilot (OS X)

    Please check this page: Starting Jack on OS X. (Warning: this page may be outdated. It’s provided here just as a starting point. Eventually we hope to include an updated version of it in this tutorial.)

    JACK Settings

    More info on Jack configuration: http://kxstudio.sourceforge.net/Documentation:Manual:jack_configuration (explanation shown using Cadence, but same basic information applies to Setup window in Qjackctl).

    Continuing

    Next: STARTING ARDOUR

    + + + + + + + + + \ No newline at end of file diff --git a/en/index.html b/en/index.html index 99cbe23..752aeeb 100644 --- a/en/index.html +++ b/en/index.html @@ -1,8 +1,8 @@ -Home :: Ardour tutorial
    navigation

    Ardour v7.0 tutorial

    Ardour is a professional, full-featured hard disk recorder and Digital Audio Workstation (DAW). Ardour is Free/Libre Open Source Software (FLOSS). It features unlimited audio tracks and buses, non-destructive, non-linear editing with unlimited undo, and anything-to-anywhere signal routing. It @@ -15,14 +15,14 @@ functionality.

    For information on how to install Ardour on Linux and Mac O distributions such as KXStudio and UbuntuStudio offer a wide selection of useful music software, including Ardour.

    -Download latest Ardour
    - - - - - - - - - +Download latest Ardour
    + + + + + + + + + \ No newline at end of file diff --git a/en/introduction/conventions/index.html b/en/introduction/conventions/index.html index 685f15e..5f42a76 100644 --- a/en/introduction/conventions/index.html +++ b/en/introduction/conventions/index.html @@ -1,8 +1,8 @@ -Conventions :: Ardour tutorial

    Conventions

    Below are some basic conventions we have adopted in this manual.

    Mouse Clicks

    Ardour requires a two-button mouse to run (or the emulation of that on @@ -20,14 +20,14 @@ audio editing, so terms which might be unfamiliar to the general reader are capitalized throughout this manual, and are listed in boldface the first time they are used in a chapter. Glossary words are also defined in-line the first time they occur in the manual, and are -included in the glossary at the end of this tutorial.

    - - - - - - - - - +included in the glossary at the end of this tutorial.

    + + + + + + + + + \ No newline at end of file diff --git a/en/introduction/index.html b/en/introduction/index.html index 888a9b5..e9db04c 100644 --- a/en/introduction/index.html +++ b/en/introduction/index.html @@ -1,18 +1,18 @@ -Introduction :: Ardour tutorial

    Chapter 1

    Introduction

    Basic conventions in the tutorial and an introduction to digital audio

    - - - - - - - - - +Home > Introduction

    Chapter 1

    Introduction

    Basic conventions in the tutorial and an introduction to digital audio

    + + + + + + + + + \ No newline at end of file diff --git a/en/introduction/what-is-digital-audio/en/membrane-vibration.svg b/en/introduction/what-is-digital-audio/en/membrane-vibration.svg new file mode 100644 index 0000000..6c6e9a0 --- /dev/null +++ b/en/introduction/what-is-digital-audio/en/membrane-vibration.svg @@ -0,0 +1,156 @@ + + + + + + + + + + + + + + 1. Speaker at rest + + + + + + + + + + + + + 2. Speaker with negative voltage + 3. Speaker with positive voltage + + diff --git a/en/introduction/what-is-digital-audio/index.html b/en/introduction/what-is-digital-audio/index.html index 5cb96dc..7598f34 100644 --- a/en/introduction/what-is-digital-audio/index.html +++ b/en/introduction/what-is-digital-audio/index.html @@ -1,8 +1,8 @@ -What is digital audio? :: Ardour tutorial

    What is digital audio?

    Ardour is a digital audio workstation (DAW). Beforing using it to record and @@ -15,7 +15,7 @@ rest) backwards and forwards.

    The number of times the membrane vibrates ea frequency (the note, or pitch) of the sound you hear. The distance the membrane travels from its resting point determines the amplitude (the volume, or loudness) of the sound. Normally, we measure frequency in Hertz (Hz) and -amplitude in decibels (dB).

    speaker

    Check out the great animation on this page illustrating this process:

    A microphone works like a loudspeaker in reverse: vibrations in the air cause +amplitude in decibels (dB).

    speaker membrane vibration

    Check out the great animation on this page illustrating this process:

    A microphone works like a loudspeaker in reverse: vibrations in the air cause its membrane to vibrate. The microphone turns these acoustic vibrations into an electrical current. If you plug this microphone into a computer’s sound card and start recording, the sound card makes thousands of measurements of @@ -55,14 +55,14 @@ using only 8 bits. By increasing the sample rate, we are able to record higher sonic frequencies, and by increasing the bit depth, we are able to use a greater dynamic range (the difference between the quietest and the loudest sounds possible to record and play).

    Here is a great video tutorial explaining sampling rate and bit depth in a lot -more detail:

    - - - - - - - - - +more detail:

    + + + + + + + + + \ No newline at end of file diff --git a/en/mixing-sessions/dynamics/index.html b/en/mixing-sessions/dynamics/index.html index 3270c0b..40bc6cb 100644 --- a/en/mixing-sessions/dynamics/index.html +++ b/en/mixing-sessions/dynamics/index.html @@ -1,8 +1,8 @@ -Dynamics :: Ardour tutorial

    Dynamics

    One of the problems you may encounter in a Mix is that the loud parts @@ -67,14 +67,14 @@ parameters quite similar to those described for the SC Compressor above.

    < where you want it, it’s time to look at adjusting the balance of Frequencies present in each individual Track and in your overall Mix. In the next chapter, we’ll learn how to use the Equalizer to do just -that.

    Next: EQUALIZING

    - - - - - - - - - +that.

    Next: EQUALIZING

    + + + + + + + + + \ No newline at end of file diff --git a/en/mixing-sessions/equalizing/index.html b/en/mixing-sessions/equalizing/index.html index 13aea5f..a54d9cd 100644 --- a/en/mixing-sessions/equalizing/index.html +++ b/en/mixing-sessions/equalizing/index.html @@ -1,8 +1,8 @@ -Equalizing :: Ardour tutorial

    Equalizing

    An Equalizer (or EQ) allows @@ -51,14 +51,14 @@ consciously using extreme EQ as a compositional parameter.

    Mix of your Session. However, if you want the parameters of your Faders, Panning or Plugins to change over Time, then you will want to explore the Using Automation chapter next. If not, then skip ahead to learn -how to Export Sessions in the following section.

    Next: USING AUTOMATION

    - - - - - - - - - +how to Export Sessions in the following section.

    Next: USING AUTOMATION

    + + + + + + + + + \ No newline at end of file diff --git a/en/mixing-sessions/index.html b/en/mixing-sessions/index.html index 3b67892..706d956 100644 --- a/en/mixing-sessions/index.html +++ b/en/mixing-sessions/index.html @@ -1,18 +1,18 @@ -Mixing sessions :: Ardour tutorial

    Chapter 5

    Mixing sessions

    How to use basic tools to make every instrument stand out in a mix

    - - - - - - - - - +Home > Mixing sessions

    Chapter 5

    Mixing sessions

    How to use basic tools to make every instrument stand out in a mix

    + + + + + + + + + \ No newline at end of file diff --git a/en/mixing-sessions/mixing-levels/index.html b/en/mixing-sessions/mixing-levels/index.html index 2f4d631..909b40c 100644 --- a/en/mixing-sessions/mixing-levels/index.html +++ b/en/mixing-sessions/mixing-levels/index.html @@ -1,8 +1,8 @@ -Mixing levels :: Ardour tutorial

    Mixing levels

    Levels are the volumes of each Track relative to the others.

    If you can’t hear a bass line above the other instruments, the obvious choice @@ -34,14 +34,14 @@ just record again with lower levels.

    Continuing

    When a collection of Tracks whose Levels are well adjusted to each other and do not Clip when added together in the Master Bus. Once this is accomplished, we can proceed to learn about Panning in the next -chapter, so that our Mix takes on a strong feeling of Stereo space.

    Next: PANNING

    - - - - - - - - - +chapter, so that our Mix takes on a strong feeling of Stereo space.

    Next: PANNING

    + + + + + + + + + \ No newline at end of file diff --git a/en/mixing-sessions/panning/index.html b/en/mixing-sessions/panning/index.html index 55c673b..e5fd2c8 100644 --- a/en/mixing-sessions/panning/index.html +++ b/en/mixing-sessions/panning/index.html @@ -1,8 +1,8 @@ -Panning :: Ardour tutorial

    Panning

    Panning helps to establish a Stereo Field, a relative space between the speakers in which to @@ -32,14 +32,14 @@ may change the balance of Levels you set up in the previous chapter, and in extreme cases can result in Clipping. When this happens, reduce the overall Levels of that Track and check again how it sits in the Mix.

    Continuing

    By now, you should have a collection of Tracks which are both Mixed well and have an exciting Stereo Image. In the following chapters, we will -learn about Using Plugins to enhance the sound of your Mix.

    Next: USING PLUGINS

    - - - - - - - - - +learn about Using Plugins to enhance the sound of your Mix.

    Next: USING PLUGINS

    + + + + + + + + + \ No newline at end of file diff --git a/en/mixing-sessions/the-mixer-strip/index.html b/en/mixing-sessions/the-mixer-strip/index.html index 1db8a17..6adaa07 100644 --- a/en/mixing-sessions/the-mixer-strip/index.html +++ b/en/mixing-sessions/the-mixer-strip/index.html @@ -1,8 +1,8 @@ -The mixer strip :: Ardour tutorial

    The mixer strip

    Mixing is the process of converting multiple Tracks into a Stereo @@ -69,14 +69,14 @@ instruction about using the Fader and Peak Meters.

    Routing

    Output Routing Button, marked as “master” in the earlier screenshot, which is discussed in the Understanding Routing chapter.

    Continuing

    Now that we’ve had a look at the main areas of the Mixer Strip, we can proceed to the Mixing Levels chapter to see how we can start to use -it.

    Next: MIXING LEVELS

    - - - - - - - - - +it.

    Next: MIXING LEVELS

    + + + + + + + + + \ No newline at end of file diff --git a/en/mixing-sessions/using-automation/index.html b/en/mixing-sessions/using-automation/index.html index dec5371..7816e66 100644 --- a/en/mixing-sessions/using-automation/index.html +++ b/en/mixing-sessions/using-automation/index.html @@ -1,8 +1,8 @@ -Using automation :: Ardour tutorial

    Using automation

    Automation is a way of dynamically changing audio processing parameters over time.

    Up to now, we have used fixed values for various parameters of our Tracks (for example, a Track Fader set to -3.0 dB; or a Mono Panner set to 100% Left; etc.) These fixed values would apply for the entire Track throughout the whole Session.

    But what if you would like these values to change over time in a pre-determined way? For example, you may want to have the Gain of a Track to gradually decrease over twenty seconds. Or you may want to make a sound move from Left to Right over two seconds.

    This is accomplished with Automation. The Fader, Panning, and any of the @@ -38,14 +38,14 @@ menu, which is reached by Right-Clicking on the Region.

    Exporting Sessions, to learn the different ways -of doing this.

    Next: EXPORTING A SESSION

    - - - - - - - - - +of doing this.

    Next: EXPORTING A SESSION

    + + + + + + + + + \ No newline at end of file diff --git a/en/mixing-sessions/using-plugins/index.html b/en/mixing-sessions/using-plugins/index.html index 5f6629d..be94e53 100644 --- a/en/mixing-sessions/using-plugins/index.html +++ b/en/mixing-sessions/using-plugins/index.html @@ -1,8 +1,8 @@ -Using plugins :: Ardour tutorial

    Using plugins

    Plugins can be used to enhance or transform the sound of individual @@ -62,14 +62,14 @@ is useful if that Track needs a specific Plugin, but if you have a Plugin which is used for many Tracks at the same time, you should continue to the next chapter about Using Sends. You can also continue to the various, Plugin-specific chapters such as Dynamics -and Equalizing.

    Next: USING SENDS

    - - - - - - - - - +and Equalizing.

    Next: USING SENDS

    + + + + + + + + + \ No newline at end of file diff --git a/en/mixing-sessions/using-sends/index.html b/en/mixing-sessions/using-sends/index.html index 2322133..abb75b5 100644 --- a/en/mixing-sessions/using-sends/index.html +++ b/en/mixing-sessions/using-sends/index.html @@ -1,8 +1,8 @@ -Using sends :: Ardour tutorial

    Using sends

    A Send is just an extra output for a Track or Bus with its @@ -40,14 +40,14 @@ called “Effect Sends”.

    Continuing

    Now th Add Sends to Tracks to create Plugin Busses usable by any number of Tracks, it might be helpful to learn about a few other Plugins useful in the Mixing Process. Please continue on to the following chapters -covering Dynamics and Equalizing.

    Next: DYNAMICS

    - - - - - - - - - +covering Dynamics and Equalizing.

    Next: DYNAMICS

    + + + + + + + + + \ No newline at end of file diff --git a/en/saving-sessions/index.html b/en/saving-sessions/index.html index 017b12b..812b3b0 100644 --- a/en/saving-sessions/index.html +++ b/en/saving-sessions/index.html @@ -1,18 +1,18 @@ -Saving sessions :: Ardour tutorial

    Chapter 7

    Saving sessions

    How to save a session, a snapshot of it, and a template for further reuse

    - - - - - - - - - +Home > Saving sessions

    Chapter 7

    Saving sessions

    How to save a session, a snapshot of it, and a template for further reuse

    + + + + + + + + + \ No newline at end of file diff --git a/en/saving-sessions/saving-a-session/index.html b/en/saving-sessions/saving-a-session/index.html index ae783aa..4ba67f8 100644 --- a/en/saving-sessions/saving-a-session/index.html +++ b/en/saving-sessions/saving-a-session/index.html @@ -1,8 +1,8 @@ -Saving a session :: Ardour tutorial

    Saving a session

    There are a number of ways to save Sessions in Ardour, so that each @@ -13,14 +13,14 @@ this:

    Ardour FolderSaving -a Snapshot.

    Next: SAVING A SNAPSHOT

    - - - - - - - - - +a Snapshot.

    Next: SAVING A SNAPSHOT

    + + + + + + + + + \ No newline at end of file diff --git a/en/saving-sessions/saving-a-snapshot/index.html b/en/saving-sessions/saving-a-snapshot/index.html index 756fb13..120ffdd 100644 --- a/en/saving-sessions/saving-a-snapshot/index.html +++ b/en/saving-sessions/saving-a-snapshot/index.html @@ -1,8 +1,8 @@ -Saving a snapshot :: Ardour tutorial

    Saving a snapshot

    Saving a Snapshot in Ardour is similar to saving your Session to a @@ -17,14 +17,14 @@ and switch immediately to that snapshot.

    snapshot2

    There you see a few Snapshots that we created, and the ‘my_session’ entry represents the original state of our session.

    Click on any Snapshot from the list to reload it.

    Continuing

    Sometimes it is helpful to have a default starting point for new Sessions, for example for a set-up that you use all the time when starting a new project. To learn how -to do this, please continue to the next session called Saving a Template.

    Next: SAVING A TEMPLATE

    - - - - - - - - - +to do this, please continue to the next session called Saving a Template.

    Next: SAVING A TEMPLATE

    + + + + + + + + + \ No newline at end of file diff --git a/en/saving-sessions/saving-a-template/index.html b/en/saving-sessions/saving-a-template/index.html index f3b5120..4c8c8b3 100644 --- a/en/saving-sessions/saving-a-template/index.html +++ b/en/saving-sessions/saving-a-template/index.html @@ -1,8 +1,8 @@ -Saving a template :: Ardour tutorial

    Saving a template

    If you often go through the motions of setting up the same information @@ -24,14 +24,14 @@ not included here, please feel free to propose changes (more info on how to do i FURTHER HELP || GLOSSARY || LINKS || -CREDITS

    - - - - - - - - - +CREDITS

    + + + + + + + + + \ No newline at end of file diff --git a/en/starting-sessions/creating-a-track-or-bus/index.html b/en/starting-sessions/creating-a-track-or-bus/index.html index 328aef2..700874e 100644 --- a/en/starting-sessions/creating-a-track-or-bus/index.html +++ b/en/starting-sessions/creating-a-track-or-bus/index.html @@ -1,8 +1,8 @@ -Creating a track or a bus :: Ardour tutorial

    Creating a track or a bus

    What is an Audio Track?

    An Audio Track is a place where you can drag a Region @@ -42,14 +42,14 @@ tracks cannot use Stereo Plugins and vice versa).

    The Position.

    Click the Add and Close button to create the Tracks or Busses you have just configured, and automatically close the Add Track window. The tracks you just created will appear as new rows in the Main Canvas. If you still wanted to add more tracks after this step, you could alternatively have chosen Add selected items (and leave dialog open) instead.

    Continuing

    Once you’ve added one or more Tracks, you will want to put some audio material into them to work with. Continue on to the Importing Audio -and Recording Audio chapters to learn how to do this.

    Next: IMPORTING AUDIO

    - - - - - - - - - +and Recording Audio chapters to learn how to do this.

    Next: IMPORTING AUDIO

    + + + + + + + + + \ No newline at end of file diff --git a/en/starting-sessions/importing-audio/index.html b/en/starting-sessions/importing-audio/index.html index beda864..1a7b0ab 100644 --- a/en/starting-sessions/importing-audio/index.html +++ b/en/starting-sessions/importing-audio/index.html @@ -1,8 +1,8 @@ -Importing audio :: Ardour tutorial

    Importing audio

    Sections of audio are known as Regions in Ardour. A Region can be an @@ -57,14 +57,14 @@ the X key, the Delete key or the key combination of fnDelete key).

    Save your work often! The shortcut “Control” + “S” is your friend. Use it a lot, all the time.

    Continuing

    At this point, you may wish to add some new material to your Session by Recording Audio in the following chapter, or you may want to skip directly ahead to the Editing Sessions section to learn how to -arrange the Regions you have Imported into a composition.

    Next: RECORDING AUDIO or ARRANGING TRACKS

    - - - - - - - - - +arrange the Regions you have Imported into a composition.

    Next: RECORDING AUDIO or ARRANGING TRACKS

    + + + + + + + + + \ No newline at end of file diff --git a/en/starting-sessions/index.html b/en/starting-sessions/index.html index 2c66e79..82b7585 100644 --- a/en/starting-sessions/index.html +++ b/en/starting-sessions/index.html @@ -1,18 +1,18 @@ -Starting sessions :: Ardour tutorial

    Chapter 3

    Starting sessions

    How to connect tracks and busses, import and record audio in a project

    - - - - - - - - - +Home > Starting sessions

    Chapter 3

    Starting sessions

    How to connect tracks and busses, import and record audio in a project

    + + + + + + + + + \ No newline at end of file diff --git a/en/starting-sessions/recording-audio/index.html b/en/starting-sessions/recording-audio/index.html index ff293aa..3e0faae 100644 --- a/en/starting-sessions/recording-audio/index.html +++ b/en/starting-sessions/recording-audio/index.html @@ -1,8 +1,8 @@ -Recording audio :: Ardour tutorial

    Recording audio

    Besides Importing Audio, another way to create Regions in your Ardour @@ -83,14 +83,14 @@ to learn how to arrange the Regions into a composition. If you plan on doing more complicated Recording than what we have discussed here, in particular with a multichannel soundcard, or from other JACK-enabled audio programs on your computer, -you should also have a look at the Understanding Routing chapter.

    Next: ARRANGING TRACKS or UNDERSTANDING ROUTING

    - - - - - - - - - +you should also have a look at the Understanding Routing chapter.

    Next: ARRANGING TRACKS or UNDERSTANDING ROUTING

    + + + + + + + + + \ No newline at end of file diff --git a/en/starting-sessions/routing-between-applications/index.html b/en/starting-sessions/routing-between-applications/index.html index c0e7dd2..3c9938d 100644 --- a/en/starting-sessions/routing-between-applications/index.html +++ b/en/starting-sessions/routing-between-applications/index.html @@ -1,8 +1,8 @@ -Routing between applications :: Ardour tutorial

    Routing between applications

    Sometimes you may need to record the audio output of another program into Ardour (for example, the sound of a @@ -46,14 +46,14 @@ application) happened to be open at the same time, though its window is not visible in this screenshot. SuperCollider provides 8 default sound outputs, all of which show up as potential sources in Ardour’s Patchbay.

    Continuing

    This concludes the Getting Started chapters. Now that you have some audio imported, recorded from a line or microphone input, or even -from another application, proceed to the Arranging Tracks section and learn how to arrange your composition.

    Next: ARRANGING TRACKS

    - - - - - - - - - +from another application, proceed to the Arranging Tracks section and learn how to arrange your composition.

    Next: ARRANGING TRACKS

    + + + + + + + + + \ No newline at end of file diff --git a/en/starting-sessions/setting-up-the-timeline/index.html b/en/starting-sessions/setting-up-the-timeline/index.html index 96dc91a..977ca9e 100644 --- a/en/starting-sessions/setting-up-the-timeline/index.html +++ b/en/starting-sessions/setting-up-the-timeline/index.html @@ -1,8 +1,8 @@ -Setting up the timeline :: Ardour tutorial

    Setting up the timeline

    Because different users will want to use Ardour for different tasks, the @@ -38,14 +38,14 @@ fps (Frames per Second). This can be found in the Timecode tab of the Session Properties window (menu Session > Properties or the Alt + O shortcut).

    Timecode

    Once you have done that, make sure you make the Timecode ruler visible by right-clicking in the Timeline and checking the Timecode box.

    Continuing

    Now that you’ve set up the Timeline, continue on to the chapter on -creating tracks and busses to add one or more Tracks to your Session.

    Next: CREATING A TRACK OR BUS

    - - - - - - - - - +creating tracks and busses to add one or more Tracks to your Session.

    Next: CREATING A TRACK OR BUS

    + + + + + + + + + \ No newline at end of file diff --git a/en/starting-sessions/starting-a-session/index.html b/en/starting-sessions/starting-a-session/index.html index 1a1daea..30ed774 100644 --- a/en/starting-sessions/starting-a-session/index.html +++ b/en/starting-sessions/starting-a-session/index.html @@ -1,8 +1,8 @@ -Starting a session :: Ardour tutorial

    Starting a session

    Ardour groups your work in Sessions. A Session is a group of @@ -15,14 +15,14 @@ Session folder to be stored.

    When you are ready, click ‘Open

    New Session

    Depending on the sound settings of your computer, you may see a window like this before your session launches:

    New Session Set-Up

    The main options are:

    Audio System — probably your computer’s default audio system (ALSA for Linux, CoreAudio for Mac, etc), or JACK if you are on Linux and have it installed.

    Device — it’s either your built-in sound card, or an external sound card if you have one (such as a USB interface).

    Sample Rate — 48K or 44.1K are common choices.

    To create an Ardour session after Ardour has already started, select Session > New in the menu.

    Continuing

    Once you’ve started a Session, you will most likely want to learn about setting up the timeline to match the kind of musical meter or other -timeframe which you will use. Please continue to the next chapter.

    Next: SETTING UP THE TIMELINE

    - - - - - - - - - +timeframe which you will use. Please continue to the next chapter.

    Next: SETTING UP THE TIMELINE

    + + + + + + + + + \ No newline at end of file diff --git a/en/starting-sessions/understanding-routing/index.html b/en/starting-sessions/understanding-routing/index.html index ed33947..1df8c66 100644 --- a/en/starting-sessions/understanding-routing/index.html +++ b/en/starting-sessions/understanding-routing/index.html @@ -1,8 +1,8 @@ -Understanding routing :: Ardour tutorial

    Understanding routing

    Routing an audio signal is sending it from somewhere to somewhere else.

    In addition to getting audio signals to and from Ardour, routing plays @@ -89,14 +89,14 @@ using the JACK system is that it can also manage connections between applications on the same computer. To gain a better understanding of how this works, please continue to the chapter Routing Between Applications. If you would prefer to work only with Ardour, then skip -ahead to the section on Arranging Tracks.

    Next: ROUTING BETWEEN APPLICATIONS or ARRANGING TRACKS

     

    - - - - - - - - - +ahead to the section on Arranging Tracks.

    Next: ROUTING BETWEEN APPLICATIONS or ARRANGING TRACKS

     

    + + + + + + + + + \ No newline at end of file diff --git a/en/tags/index.html b/en/tags/index.html index 5ed2264..356477a 100644 --- a/en/tags/index.html +++ b/en/tags/index.html @@ -1,18 +1,18 @@ -Tags :: Ardour tutorial

    tag :: -Tags

      - - - - - - - - - +Tags
      + + + + + + + + + \ No newline at end of file diff --git a/ru/404.html b/ru/404.html index 34c0aad..8c69907 100644 --- a/ru/404.html +++ b/ru/404.html @@ -1 +1 @@ -404 Page not found

      Ошибка

      Упс. Выглядит будто такой страницы нет ¯\_(ツ)_/¯.

      Перейти на главную

      Page not found!

      \ No newline at end of file +404 Page not found

      Ошибка

      Упс. Выглядит будто такой страницы нет ¯\_(ツ)_/¯.

      Перейти на главную

      Page not found!

      \ No newline at end of file diff --git a/ru/categories/index.html b/ru/categories/index.html index a56aad6..32fa267 100644 --- a/ru/categories/index.html +++ b/ru/categories/index.html @@ -1,18 +1,18 @@ -Categories :: Введение в Ardour

      category :: -Categories

        - - - - - - - - - +Categories
        + + + + + + + + + \ No newline at end of file diff --git a/ru/index.html b/ru/index.html index 9efe664..5c6dc78 100644 --- a/ru/index.html +++ b/ru/index.html @@ -1,15 +1,15 @@ -Введение в Ardour :: Введение в Ardour
        navigation

        Customize your own home page

        The site is working. Don't forget to customize this homepage with your own. You typically have 3 choices :

        • 1. Create an _index.md document in content folder and fill it with Markdown content
        • 2. Create an index.html file in the static folder and fill the file with HTML content
        • 3. Configure your server to automatically redirect home page to one your documentation page
        + + + + + + + + + \ No newline at end of file diff --git a/ru/saving-sessions/index.html b/ru/saving-sessions/index.html index bda6d28..644b0a0 100644 --- a/ru/saving-sessions/index.html +++ b/ru/saving-sessions/index.html @@ -1,18 +1,18 @@ -Сохранение сессий :: Введение в Ardour

        Глава 7

        Сохранение сессий

        TODO

        - - - - - - - - - +Введение в Ardour > Сохранение сессий

        Глава 7

        Сохранение сессий

        TODO

        + + + + + + + + + \ No newline at end of file diff --git a/ru/tags/index.html b/ru/tags/index.html index 4d2738f..0792f40 100644 --- a/ru/tags/index.html +++ b/ru/tags/index.html @@ -1,18 +1,18 @@ -Tags :: Введение в Ardour

        tag :: -Tags

          - - - - - - - - - +Tags
          + + + + + + + + + \ No newline at end of file