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" +++ -In this section you will learn a few more things you can do with Regions. +In this section you will learn a few more things you can do with regions. -Right-clicking a selected Region reveals a context menu. The first item -in the menu (labeled with the Region's name) contains a large sub-menu. +Right-clicking a selected region reveals a context menu. The first item +in the menu (labeled with the region's name) contains a large sub-menu. All of these operations are also available from Ardour's main *Region* menu. This section describes a few of the most commonly used operations accessible from these menus. -![region menu 1](en/Ardour4_Region_Menu_1.png) +![region menu 1](en/ardour7-region-menu.png) -- **Play**: play back from the beginning to the end of - that Region (shortcut "*H*"). -- **Loop**: set the loop range to fit that region's duration, and - start looping it right away. -- **Rename**: change a region's name. -- **Properties**: lots of information on the region, plus ability to - change its gain. -- **Position**: among other options, in this sub-menu you will find - The **Lock** toggle box: it locks the Region so that it cannot be - Moved or Trimmed. It can still be Split, however, and the resulting - Regions will be unlocked. -- **Edit**: in this sub-menu you find useful tools such as **Pitch Shift** (shortcut "*Alt + 8*") and **Reverse** (shortcut "*Alt + 4*"). Pitch Shift alters the pitch of a region without changing its duration. Reverse makes the region play backwards. -- **Gain**: useful options such as **Mute** (shortcut "*Alt + 1*), **Normalize** (shortcut "*Alt + 3*"), **Boost Gain** (shortcut "*Alt + 6*"), and **Cut Gain** (shortcut "*Alt + 7*"). -- **Duplicate**: includes Duplicate (shortcut "*Alt + D*"), Multi-Duplicate, and Fill Track. - These were explained in detail in the chapter [Working with - Regions](../working-with-regions). -- **Spectral Analysis**: window displaying the overall frequency - content of the Region. +**Play** +: Play back from the beginning to the end of that region (**H** shortcut). -Feel free to explore by yourself other sub-menus not mentioned above. -Many of them are mirrors of the options you find under Ardour's -*Region* menu. Below we go into a bit more details on some of the most -useful functions. +**Tag** +: Give a region some meaningful tag, e.g. "Good" that helps distinguishing it +from others in the _Regions_ list + +**Loop** +: Set the loop range to fit that region's duration, and start looping it right +away. + +**Rename** +: Change a region's name. + +**Properties** +: Lots of information on the region, plus the ability to change its gain. + +**Position** +: Among other options, in this sub-menu you will find the _Lock_ toggle box: it +locks the region so that it cannot be moved or trimmed. It can still be split, +however, and the resulting regions will be unlocked. + +**Edit** +: This submenu contains useful tools such as _Pitch Shift_ (**Alt+8**) and +_Reverse_ (**Alt+4**). _Pitch Shift_ alters the pitch of a region without +changing its duration. _Reverse_ makes the region play backwards. + +**Gain** +: Has useful options such as _Mute_ (**Alt+1**), _Normalize_ (**Alt+3**), +_Boost Gain_ (**Alt+6**), and _Cut Gain_ (**Alt+7**). + +**Duplicate** +: Includes _Duplicate_ (shortcut **Alt+D**), _Multi-Duplicate_, and _Fill Track_. +These were explained in detail in the +[Working with Regions](../working-with-regions) chapter. + +**Loudness Analysis** +: Estimates loudness of a region in LUFS, as well as _Peak_ and _True Peak_ +values. + +**Spectral Analysis** +: Window displaying the overall frequency content of the region. + +Feel free to explore by yourself other submenus not mentioned above. Many of +them are mirrors of the options you find under Ardour's *Region* menu. Below we +go into a bit more details on some of the most useful functions. ## Pitch Shifting -The **Pitch Shift** (shortcut "*Alt + 8*") function alters the pitch of a region without -changing its duration. The function applies a pitch-shifting algorithm -to create a new audio clip based on the source clip. +The _Pitch Shift_ (**Alt+8**) function alters the pitch of a region without +changing its duration. The function applies a pitch-shifting algorithm to +create a new audio clip based on the source clip. -The Pitch Shift window allows the user to specify the amount and direction of -transposition desired. The window includes a **Preserve Formants** -button. When pitch shifting by large amounts, the Preserve Formants -option can give results that sound slightly more natural, particularly -when used on vocal material. +The _Pitch Shift_ window allows the user to specify the amount and direction of +transposition desired. The window includes a _Preserve Formants_ option. When +pitch shifting by large amounts, the preserve formants option can give results +that sound slightly more natural, particularly when used on vocal material. -![pitch shift](en/Ardour4_Pitch_Shift_Window.png)  +![Pitch Shift](en/ardour7-pitch-shift-window.png)  ## Normalize -The **Normalize** function (shortcut *"Alt" + "3"*) non-destructively boosts the level of the -selected Region so that the **Peaks** are at 0 dB or less. When Normalizing -to 0.0, the region will be as loud as possible while avoiding **Clipping**. -Sometimes you may find useful to normalize a region to a value less than 0, -such as -1.0, -3.0, or -6.0 decibels, so it doesn't become too loud. +The _Normalize_ function (**Alt+3** shortcut) non-destructively boosts the level +of the selected region so that the _peaks_ are at 0 dB or less. When +normalizing to 0.0, the region will be as loud as possible while avoiding +clipping. Sometimes you may find useful to normalize a region to a value less +than 0, such as -1.0, -3.0, or -6.0 decibels, so it doesn't become too loud. -![normalize](en/Ardour4_Normalize_Window.png) +![normalize](en/ardour7-normalize-window.png) -Two other useful gain operations for regions are Boost Gain (*"Alt" + "6"*), and Cut Gain (*"Alt" + "7"*). Be sure to try them out. +Two other useful gain operations for regions are _Boost Gain_ (**Alt+6**) and +_Cut Gain_ (**Alt+7**), both incrementing gain by 1dB upwards or downwards. +Be sure to try them out. ## Reverse -The **Reverse** (shortcut "*Alt + 4*") function reverses the selected region of audio, in -effect causing it to play backwards. Reversing a region creates a -new audio file 'behind the scenes'. +The _Reverse_ (**Alt+4**) function reverses the selected region of audio, in +effect causing it to play backwards. Reversing a region creates a new audio +file "behind the scenes". -## Operations on two or more selected Ranges +## Operations On Two Or More Selected Ranges -If more than one range is selected, the operation will apply to all of -them (for example, Normalize, Reverse, etc.) +If more than one range is selected, the operation will apply to all of them (for +example, _Normalize_, _Reverse_, etc.) ### Combine -Some operations from the context menu will only become available when -two or more regions are selected. For example, let's take a look at the -"Combine" function, under the sub-menu "Edit". First we select two -adjacent regions: +Some operations from the context menu will only become available when two or +more regions are selected. For example, let's take a look at the _Combine_ +function, under the sub-menu _Edit_. First we select two adjacent regions: -![combine](en/Ardour4_Region_Combine.png) +![combine](en/ardour7-region-combine-1.png) -Then we choose "Combine" from the right-click context menu, or from -Ardour's main menu *Region > Edit > Combine*: +Then we choose _Combine_ from the right-click context menu, or from Ardour's +main menu `Region > Edit > Combine`: -![combine 2](en/Ardour4_Region_Combine_2.png) +![combine 2](en/ardour7-region-combine-2.png) -As a result, the selected regions are combined into one. This is -particulary useful when you have found an exact sequence of regions that -works just as you want, and then you would like to copy and/or move the -whole sequence as group. +As a result, the selected regions are combined into one. This is particulary +useful when you have found an exact sequence of regions that works just as you +want, and then you would like to copy and/or move the whole sequence as group. -Notice that the resulting combined region has the word "compound" -attached to its name. +Notice that the resulting combined region has the word "compound" attached to +its name. -![combine 3](en/Ardour4_Region_Combine_3.png) +![combine 3](en/ardour7-region-combine-3.png) ## Continuing