Less hardcoding of audio, more MIDI
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@ -5,10 +5,21 @@ weight = 3
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#pre = "<b>1. </b>"
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+++
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## What is an audio track?
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## What are tracks?
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An _audio track_ is a place where you can drag a _region_ from your region
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list and where you can record sounds coming from an outside source.
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A track typically represents a part played with one instrument or sung with
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voice. That part can start in the very beginning and finish at the very end of
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a song. Or there can be multiple occurences of that instrument/voice within a
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song, in which case there will likely be multiple _regions_, or _clips_,
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inside a track.
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A region is just a portion of audio or MIDI data. For example, a 'Lead guitar'
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track can have several regions, one per each solo. Meanwhile, a 'Drums' track
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could be just one huge MIDI region spanning the entire song.
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An _audio_ track is usually self-contained as it has all the data to play back
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music. A _MIDI_ track, however, is comprised of instructions that need to be
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interpreted and executed to provide actual sound to listen to.
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A region represents an audio clip, i.e., one of your sound files or just a
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portion of a sound file. In the image below, the horizontal strip areas marked
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@ -18,16 +29,19 @@ contained within *MyTrack*).
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{{< figure alt="Tracks" src="en/Ardour6_Tracks.png" >}}
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## What is a bus?
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## What are busses?
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A _bus_ is similar to a track except that it does not contain its own regions.
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You cannot record directly into a bus or drag regions into it. However, you
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can add plugins to a bus and then feed the output of multiple tracks into that
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bus (see below for details).
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A MIDI bus is similar to an audio bus: no regions, just processing incoming
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stream of data and outputting processed data.
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The area marked _Master_ in your session is an example of a bus. Typically
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every session has a _Master_ bus. All the audio to be exported from your
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session will be sent to the Master Bus.
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session will be sent to the Master bus.
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## How are tracks and busses used?
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@ -42,14 +56,13 @@ you would call '*drum bus*'. Then, if you decide that all your drum tracks are
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too loud, you can quickly adjust the level of the '*drum bus*' rather than
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adjusting each separate track that feeds into it.
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Another use of a Bus would be to have a common reverberation plugin, so that any
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Another use of a bus would be to have a common reverberation plugin, so that any
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audio track which requires the reverb effect could be routed to a single bus.
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## Adding tracks and busses
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**Right-click** in the empty area beneath any existing tracks and busses.
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Alternatively, click on the menu `Track > Add track, Bus, or VCA...` (shortcut
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**Ctrl + Shift + N**). The following window will appear:
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Alternatively, click on the menu `Track > Add track, Bus, or VCA...` (**Ctrl+Shift+N** shortcut). The following window will appear:
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{{< figure alt="Add track" src="en/Ardour6_Add_Track_or_Bus.png" >}}
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@ -58,7 +71,7 @@ This tutorial will only cover audio tracks and busses. (see the [Ardour
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manual](http://manual.ardour.org/working-with-tracks/track-types/) for details
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on all track types or their brief explanation in a section below).
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Choose _Audio tracks_ or _Audio busses_ to specify whether you want to create
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Choose _Audio tracks_ or _Audio busses_ to specify whether you want to create audio
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tracks or busses.
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The _Add_ numeric input box lets you specify how many tracks (or busses) you would
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@ -72,6 +85,9 @@ to import a clip from an existing song and place it on this track, choose
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_Stereo_. The choice made here will also affect which plugins you can use on the
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track (mono tracks cannot use stereo plugins and vice versa).
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When you create a new MIDI track, the name is automatically taken from
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whatever virtual instrument you pick by default.
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The _Position_ menu lets you choose where you want the new track or bus to be
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placed: first, last, before or after the selection.
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@ -88,14 +104,7 @@ dialog open)** instead.
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## Other types of tracks and busses
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When adding tracks and busses to your project, you'll see more options
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available. Here is a quick overview of them.
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**MIDI tracks** are similar to audio tracks: they have regions with MIDI data,
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they can have multiple plugins in a processor box, e.g. a software synthesizer
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or a sampler followed by a delay plugin followed by an EQ plugin.
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**MIDI busses** are similar to audio busses, but they can only transform
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incoming MIDI data.
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available.
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**Foldback busses** are meant for stage monitoring mixes where you might want
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giving each performer a customized mix that goes right into their earpiece.
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