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<script type=text/javascript>var baseurl="https://prokoudine.github.io/ardour-tutorial/en"</script><script type=text/javascript src=/ardour-tutorial/js/search.js?1649381598></script></div><section id=homelinks><ul><li><a class=padding href=/ardour-tutorial/en/><i class="fas fa-home"></i> Home</a></li></ul></section><div class=highlightable><ul class=topics><li data-nav-id=/ardour-tutorial/en/introduction/ title=Introduction class=dd-item><a href=/ardour-tutorial/en/introduction/><b>1. </b>Introduction</a><ul><li data-nav-id=/ardour-tutorial/en/introduction/conventions/ title=Conventions class=dd-item><a href=/ardour-tutorial/en/introduction/conventions/>Conventions</a></li><li data-nav-id=/ardour-tutorial/en/introduction/what-is-digital-audio/ title="What is digital audio?" class=dd-item><a href=/ardour-tutorial/en/introduction/what-is-digital-audio/>What is digital audio?</a></li></ul></li><li data-nav-id=/ardour-tutorial/en/getting-started/ title="Getting started" class="dd-item
parent"><a href=/ardour-tutorial/en/getting-started/><b>2. </b>Getting started</a><ul><li data-nav-id=/ardour-tutorial/en/getting-started/starting-ardour-on-ubuntu/ title="Starting Ardour" class=dd-item><a href=/ardour-tutorial/en/getting-started/starting-ardour-on-ubuntu/>Starting Ardour</a></li><li data-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/ title="Overview of the Interface" class=dd-item><a href=/ardour-tutorial/en/getting-started/overview-of-the-interface/>Overview of the Interface</a><ul><li data-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/editor-window/ title="Editor window" class=dd-item><a href=/ardour-tutorial/en/getting-started/overview-of-the-interface/editor-window/>Editor window</a></li><li data-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/mixer-window/ title="Mixer window" class=dd-item><a href=/ardour-tutorial/en/getting-started/overview-of-the-interface/mixer-window/>Mixer window</a></li><li data-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/recorder-window/ title="Recorder window" class=dd-item><a href=/ardour-tutorial/en/getting-started/overview-of-the-interface/recorder-window/>Recorder window</a></li><li data-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/cue-window/ title="Cue window" class=dd-item><a href=/ardour-tutorial/en/getting-started/overview-of-the-interface/cue-window/>Cue window</a></li></ul></li><li data-nav-id=/ardour-tutorial/en/getting-started/creating-tracks-and-busses/ title="Creating tracks and busses" class="dd-item active"><a href=/ardour-tutorial/en/getting-started/creating-tracks-and-busses/>Creating tracks and busses</a></li><li data-nav-id=/ardour-tutorial/en/getting-started/importing-audio/ title="Importing audio" class=dd-item><a href=/ardour-tutorial/en/getting-started/importing-audio/>Importing audio</a></li><li data-nav-id=/ardour-tutorial/en/getting-started/setting-up-the-timeline/ title="Setting up the timeline" class=dd-item><a href=/ardour-tutorial/en/getting-started/setting-up-the-timeline/>Setting up the timeline</a></li></ul></li><li data-nav-id=/ardour-tutorial/en/recording-audio/ title=Recording class=dd-item><a href=/ardour-tutorial/en/recording-audio/><b>3. </b>Recording</a><ul><li data-nav-id=/ardour-tutorial/en/recording-audio/recording-audio/ title="Recording audio" class=dd-item><a href=/ardour-tutorial/en/recording-audio/recording-audio/>Recording audio</a></li><li data-nav-id=/ardour-tutorial/en/recording-audio/understanding-routing/ title="Understanding routing" class=dd-item><a href=/ardour-tutorial/en/recording-audio/understanding-routing/>Understanding routing</a></li><li data-nav-id=/ardour-tutorial/en/recording-audio/routing-between-applications/ title="Routing between applications" class=dd-item><a href=/ardour-tutorial/en/recording-audio/routing-between-applications/>Routing between applications</a></li></ul></li><li data-nav-id=/ardour-tutorial/en/editing-sessions/ title="Editing sessions" class=dd-item><a href=/ardour-tutorial/en/editing-sessions/><b>4. </b>Editing sessions</a><ul><li data-nav-id=/ardour-tutorial/en/editing-sessions/non-destructive-editing/ title="Non-destructive editing" class=dd-item><a href=/ardour-tutorial/en/editing-sessions/non-destructive-editing/>Non-destructive editing</a></li><li data-nav-id=/ardour-tutorial/en/editing-sessions/arranging-tracks/ title="Arranging tracks" class=dd-item><a href=/ardour-tutorial/en/editing-sessions/arranging-tracks/>Arranging tracks</a></li><li data-nav-id=/ardour-tutorial/en/editing-sessions/setting-up-time-signature/ title="Setting up time signature" class=dd-item><a href=/ardour-tutorial/en/editing-sessions/setting-up-time-signature/>Setting up time signature</a></li><li data-nav-id=/ardour-tutorial/en/editing-sessions/using-ranges/ title="Using ranges" class=dd-item><a href=/ardour-tutorial/en/editing-sessions/using-ranges/>Using ranges</a></li><li data-nav-id=/ardour-tutorial/en/editing-sessions/working-with-regions/ title="Working with regions" class=dd-item><
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<span class=links><a href=/ardour-tutorial/en/>Home</a> > <a href=/ardour-tutorial/en/getting-started/>Getting started</a> > Creating tracks and busses</span></div><div class=progress><div class=wrapper><nav id=TableOfContents><ul><li><a href=#what-is-an-audio-track>What is an audio track?</a></li><li><a href=#what-is-a-bus>What is a bus?</a></li><li><a href=#how-are-tracks-and-busses-used>How are tracks and busses used?</a></li><li><a href=#adding-tracks-and-busses>Adding tracks and busses</a></li><li><a href=#other-types-of-tracks-and-busses>Other types of tracks and busses</a></li><li><a href=#continuing>Continuing</a></li></ul></nav></div></div></div></div><div id=head-tags></div><div id=body-inner><h1>Creating tracks and busses</h1><h2 id=what-is-an-audio-track>What is an audio track?</h2><p>An <em>audio track</em> is a place where you can drag a <em>region</em> from your region
list and where you can record sounds coming from an outside source.</p><p>A region represents an audio clip, i.e., one of your sound files or just a
portion of a sound file. In the image below, the horizontal strip areas marked
&ldquo;<em>MyTrack</em>&rdquo; and &ldquo;<em>short-drone-mono</em>&rdquo; are tracks. The rectangles containing audio
information are called regions (for example, the region &ldquo;<em>wheels-mono.1</em>&rdquo; is
contained within <em>MyTrack</em>).</p><p><img src=en/Ardour6_Tracks.png alt=Tracks></p><h2 id=what-is-a-bus>What is a bus?</h2><p>A <em>bus</em> is similar to a track except that it does not contain its own regions.
You cannot record directly into a bus or drag regions into it. However, you
can add plugins to a bus and then feed the output of multiple tracks into that
bus (see below for details).</p><p>The area marked <em>Master</em> in your session is an example of a bus. Typically
every session has a <em>Master</em> bus. All the audio to be exported from your
session will be sent to the Master Bus.</p><h2 id=how-are-tracks-and-busses-used>How are tracks and busses used?</h2><p>Audio-processing <em>plugins</em> and <em>automation</em> can be applied to both tracks and
busses.</p><p>Audio tracks can be routed to busses. In fact, many tracks can be simultaneously
routed to one bus. busses are traditionally used as a convenient way to apply
any kind of signal processing to many tracks at once. For instance, you might
find it useful to route all tracks that contain drum sounds to a single Bus that
you would call &lsquo;<em>drum bus</em>&rsquo;. Then, if you decide that all your drum tracks are
too loud, you can quickly adjust the level of the &lsquo;<em>drum bus</em>&rsquo; rather than
adjusting each separate track that feeds into it.</p><p>Another use of a Bus would be to have a common reverberation plugin, so that any
audio track which requires the reverb effect could be routed to a single bus.</p><h2 id=adding-tracks-and-busses>Adding tracks and busses</h2><p><strong>Right-click</strong> in the empty area beneath any existing tracks and busses.
Alternatively, click on the menu <code>Track > Add track, Bus, or VCA...</code> (shortcut
<strong>Ctrl + Shift + N</strong>). The following window will appear:</p><p><img src=en/Ardour6_Add_Track_or_Bus.png alt="Add track"></p><p>Ardour offers different track types depending on the type of data they contain.
This tutorial will only cover audio tracks and busses. (see the <a href=http://manual.ardour.org/working-with-tracks/track-types/>Ardour
manual</a> for details
on all track types or their brief explanation in a section below).</p><p>Choose <em>Audio tracks</em> or <em>Audio busses</em> to specify whether you want to create
tracks or busses.</p><p>The <em>Add</em> numeric input box lets you specify how many tracks (or busses) you would
to like to create.</p><p>You can optionally give a <em>Name</em> to the track or bus being created. The
<em>Configuration</em> drop-down menu allows you to specify how many channels of audio
you&rsquo;d like the new track or Bus to handle. For example, if you will be recording
your voice on this track using a single microphone, choose <em>Mono</em>. If you plan
to import a clip from an existing song and place it on this track, choose
<em>Stereo</em>. The choice made here will also affect which plugins you can use on the
track (mono tracks cannot use stereo plugins and vice versa).</p><p>The <em>Position</em> menu lets you choose where you want the new track or bus to be
placed: first, last, before or after the selection.</p><p>You can safely ignore the other options for now. To learn more about each of
them, please check <a href=http://manual.ardour.org/working-with-tracks/adding-tracks-and-busses/>this page of the complete Ardour
manual</a>.</p><p>Click the <strong>Add and Close</strong> button to create the tracks or busses you have just
configured, and automatically close the <em>Add Track</em> window. The tracks you just
created will appear as new rows in the main canvas. If you want to add multiple
tracks with different configuration, opt for <strong>Add selected items (and leave
dialog open)</strong> instead.</p><h2 id=other-types-of-tracks-and-busses>Other types of tracks and busses</h2><p>When adding tracks and busses to your project, you&rsquo;ll see more options
available. Here is a quick overview of them.</p><p><strong>MIDI tracks</strong> are similar to audio tracks: they have regions with MIDI data,
they can have multiple plugins in a processor box, e.g. a software synthesizer
or a sampler followed by a delay plugin followed by an EQ plugin.</p><p><strong>MIDI busses</strong> are similar to audio busses, but they can only transform
incoming MIDI data.</p><p><strong>Foldback busses</strong> are meant for stage monitoring mixes where you might want
giving each performer a customized mix that goes right into their earpiece.
E.g. more rhythm section and less brass section in the mix for a solo
guitarist. <a href=https://manual.ardour.org/ardours-interface/foldback-strip/>See
here</a> for more
details.</p><p><strong>VCA masters</strong> are another way to group tracks. These mixer strips provide
a single fader for multiple tracks. Please refer to the <a href=https://manual.ardour.org/ardours-interface/control-masters/>user
manual</a> for more
information.</p><h2 id=continuing>Continuing</h2><p>Once you&rsquo;ve added one or more tracks, you will want to put some audio material
into them to work with. Continue on to the <strong>Importing Audio</strong> and <strong>Recording
Audio</strong> chapters to learn how to do this.</p><p>Next: <a href=../importing-audio>Importing audio</a></p><footer class=footline></footer></div></div><div id=navigation></div></section><div style=left:-1000px;overflow:scroll;position:absolute;top:-1000px;border:none;box-sizing:content-box;height:200px;margin:0;padding:0;width:200px><div style=border:none;box-sizing:content-box;height:200px;margin:0;padding:0;width:200px></div></div><script src=/ardour-tutorial/js/clipboard.min.js?1649381598></script>
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