<script>varindex_url="/ardour-tutorial/en/index.json",baseUriFull,root_url="/",baseUri=root_url.replace(/\/$/,'');window.T_Copy_to_clipboard="Copy to clipboard",window.T_Copied_to_clipboard="Copied to clipboard!",window.T_Copy_link_to_clipboard="Copy link to clipboard",window.T_Link_copied_to_clipboard="Copied link to clipboard!",baseUriFull="https://prokoudine.github.io/ardour-tutorial/",variants.init(["blue"])</script><scriptsrc=/ardour-tutorial/js/jquery.min.js?1652723066></script></head><bodyclass=mobile-supportdata-url=/ardour-tutorial/en/getting-started/overview-of-the-interface/cue-window/><divid=bodyclass=default-animation><divid=sidebar-overlay></div><divid=toc-overlay></div><navid=topbarclass=highlightable><div><divclass=navigation><aclass="nav nav-next"href=/ardour-tutorial/en/getting-started/creating-tracks-and-busses/title="Creating tracks and busses"><iclass="fas fa-chevron-right fa-fw"></i></a></div><divclass=navigation><aclass="nav nav-prev"href=/ardour-tutorial/en/getting-started/overview-of-the-interface/recorder-window/title="Recorder window"><iclass="fas fa-chevron-left fa-fw"></i></a></div><divid=breadcrumbs><spanid=sidebar-toggle-span><ahref=#id=sidebar-toggletitle=Menu><iclass="fas fa-bars fa-fw"></i></a></span>
<spanid=toc-menutitle="Table of Contents"><iclass="fas fa-list-alt fa-fw"></i></span><olclass=linksitemscopeitemtype=http://schema.org/BreadcrumbList><metaitemprop=itemListOrdercontent="Descending"><liitemscopeitemtype=https://schema.org/ListItemitemprop=itemListElement><metaitemprop=positioncontent="4"><aitemprop=itemhref=/ardour-tutorial/en/><spanitemprop=name>Home</span></a> ></li><liitemscopeitemtype=https://schema.org/ListItemitemprop=itemListElement><metaitemprop=positioncontent="3"><aitemprop=itemhref=/ardour-tutorial/en/getting-started/><spanitemprop=name>Getting started</span></a> ></li><liitemscopeitemtype=https://schema.org/ListItemitemprop=itemListElement><metaitemprop=positioncontent="2"><aitemprop=itemhref=/ardour-tutorial/en/getting-started/overview-of-the-interface/><spanitemprop=name>Overview of the Interface</span></a> ></li><liitemscopeitemtype=https://schema.org/ListItemitemprop=itemListElement><metaitemprop=positioncontent="1"><aitemprop=itemhref=/ardour-tutorial/en/getting-started/overview-of-the-interface/cue-window/aria-disabled=true><spanitemprop=name>Cue window</span></a></li></ol></div><divclass="default-animation progress"><divclass=wrapper><navid=TableOfContents><ul><li><ahref=#user-interface-elements>User interface elements</a></li><li><ahref=#non-linear-workflow>Non-linear workflow</a></li><li><ahref=#combining-linear-and-non-linear-workflows>Combining linear and non-linear workflows</a></li><li><ahref=#continuing>Continuing</a></li></ul></nav></div></div></div></nav><mainid=body-innerclass=highlightable><divclass=flex-block-wrapper><divid=head-tags></div><article><h1>Cue window</h1><p>The <em>Cue</em> window provides tools to set up live performance using Ardour. We
are not going to use <em>Cue</em> in this tutorial, so this is just a quick overview
to give you a basic idea what all this is about.</p><h2id=user-interface-elements>User interface elements</h2><p>The user interface follows the general approach expected by users of other
applications with this type of a feature set.</p><figure><imgsrc=en/ardour7-cue-window-sections.png></figure><p>Here are the main UI parts:</p><ol><li>A grid of clip launchers</li><li>A browser for reusable clips</li><li>Clip settings</li></ol><p>From left to right you get tracks that contain clips (not visible on the
timeline when you switch to the <em>Editor</em> window). From top to bottom you get 8
rows called scenes, <em>A</em> to <em>H</em>.</p><p>The browser on the right allows easily dropping pre-recorded clips onto clip
slots for playback. You can use both audio and MIDI clips. Dropping a clip on
the empty space will create a new track and automatically fill the first slot
(scene <em>A</em>) with that clip.</p><p>Settings below allow customizing how a clip is played, whether it is stretched
to match certain bpm value, whether it triggers playback of a certain other
clip etc.</p><h2id=non-linear-workflow>Non-linear workflow</h2><p>Working with clip launchers is commonly referred to as non-linear workflow,
because it is based on looped playback of pre-recorded clips where you don’t
have to go from scene A to scene H directly.</p><p>You can set up your clip launchers in a way that a clip in scene <em>B</em> will play
4 times, trigger a clip in scene <em>A</em> that will play 2 times, then jump to clip
<em>C</em> and play it 6 times, then go back to clip <em>B</em>, which will repeat the
entire cycle again and again until you stop it manually. And all that without
ever pressing the <strong>Play</strong> button in the transport to play a song from start
to finish.</p><h2id=combining-linear-and-non-linear-workflows>Combining linear and non-linear workflows</h2><p>While you can play an entire song live without ever getting out of the <em>Cue</em>
window — especially when you have a hardware grid controller and all
pre-recorded clips you might need — you can integrate clip launchers into
regular linear workflow in the <em>Editor</em> window. To do that, you need to add
markers in the <em>Cue Markers</em> timeline.</p><p>Here is a simple example of that:</p><figure><imgsrc=en/ardour7-linear-and-nonlinear.pngalt="Combining linear and non-linear workflow"></figure><p>Ardour plays two bars of a regular MIDI track that uses a sampled instrument,
then launches scene <em>A</em> at bar 3, scene <em>B</em> at bar 4, and stops all scenes at
bar 5. You can trigger and stop scenes at any time in your otherwise linear
project, as many times as you like.</p><h2id=continuing>Continuing</h2><p>Now that you are familiar with main Ardour’s windows, let’s jump to the next
<scriptsrc=/ardour-tutorial/js/search.js?1652723066></script></div><divid=homelinksclass=default-animation><ul><li><aclass=paddinghref=/ardour-tutorial/en/><iclass="fas fa-home"></i> Home</a></li></ul></div><divid=content-wrapperclass=highlightable><ulclass=topics><lidata-nav-id=/ardour-tutorial/en/introduction/title=Introductionclass=dd-item><inputtype=checkboxid=section-9278c07c1c4f7473c66529d5a0c6e688class=toggle><labelfor=section-9278c07c1c4f7473c66529d5a0c6e688></label><ahref=/ardour-tutorial/en/introduction/><b>1. </b>Introduction</a><ul><lidata-nav-id=/ardour-tutorial/en/introduction/conventions/title=Conventionsclass=dd-item><ahref=/ardour-tutorial/en/introduction/conventions/>Conventions</a></li><lidata-nav-id=/ardour-tutorial/en/introduction/what-is-digital-audio/title="What is digital audio?"class=dd-item><ahref=/ardour-tutorial/en/introduction/what-is-digital-audio/>What is digital audio?</a></li></ul></li><lidata-nav-id=/ardour-tutorial/en/getting-started/title="Getting started"class="dd-item parent"><inputtype=checkboxid=section-6ba418844f4e8ce868bfa62d1bf5b9b1class=togglechecked><labelfor=section-6ba418844f4e8ce868bfa62d1bf5b9b1></label><ahref=/ardour-tutorial/en/getting-started/><b>2. </b>Getting started</a><ul><lidata-nav-id=/ardour-tutorial/en/getting-started/starting-ardour/title="Starting Ardour"class=dd-item><ahref=/ardour-tutorial/en/getting-started/starting-ardour/>Starting Ardour</a></li><lidata-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/title="Overview of the Interface"class="dd-item parent alwaysopen"><inputtype=checkboxid=section-65fa48091b8ede8e5c409cc42ad6af14class=togglechecked><labelfor=section-65fa48091b8ede8e5c409cc42ad6af14></label><ahref=/ardour-tutorial/en/getting-started/overview-of-the-interface/>Overview of the Interface</a><ul><lidata-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/editor-window/title="Editor window"class=dd-item><ahref=/ardour-tutorial/en/getting-started/overview-of-the-interface/editor-window/>Editor window</a></li><lidata-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/mixer-window/title="Mixer window"class=dd-item><ahref=/ardour-tutorial/en/getting-started/overview-of-the-interface/mixer-window/>Mixer window</a></li><lidata-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/recorder-window/title="Recorder window"class=dd-item><ahref=/ardour-tutorial/en/getting-started/overview-of-the-interface/recorder-window/>Recorder window</a></li><lidata-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/cue-window/title="Cue window"class="dd-item active"><ahref=/ardour-tutorial/en/getting-started/overview-of-the-interface/cue-window/>Cue window</a></li></ul></li><lidata-nav-id=/ardour-tutorial/en/getting-started/creating-tracks-and-busses/title="Creating tracks and busses"class=dd-item><ahref=/ardour-tutorial/en/getting-started/creating-tracks-and-busses/>Creating tracks and busses</a></li><lidata-nav-id=/ardour-tutorial/en/getting-started/importing-audio/title="Importing audio"class=dd-item><ahref=/ardour-tutorial/en/getting-started/importing-audio/>Importing audio</a></li><lidata-nav-id=/ardour-tutorial/en/getting-started/setting-up-the-timeline/title="Setting up the timeline"class=dd-item><ahref=/ardour-tutorial/en/getting-started/setting-up-the-timeline/>Setting up the timeline</a></li></ul></li><lidata-nav-id=/ardour-tutorial/en/recording-audio/title=Recordingclass=dd-item><inputtype=checkboxid=section-f34c0a5099ecaf52ba2ddf859ecf8564class=toggle><labelfor=section-f34c0a5099ecaf52ba2ddf859ecf8564></label><ahref=/ardour-tutorial/en/recording-audio/><b>3. </b>Recording</a><ul><lidata-nav-id=/ardour-tutorial/en/recording-audio/recording-audio/title="Recording audio"class=dd-item><ahref=/ardour-tutorial/en/recording-audio/recording-audio/>Recording audio</a></li><lidata-nav-id=/ardour-tutorial/en/recording-audio/understanding-routing/title="Understanding routing"class=dd-item><ah