<scripttype=text/javascript>varbaseurl="https://prokoudine.github.io/ardour-tutorial/en"</script><scripttype=text/javascriptsrc=/ardour-tutorial/js/search.js?1648814072></script></div><sectionid=homelinks><ul><li><aclass=paddinghref=/ardour-tutorial/en/><iclass="fas fa-home"></i> Home</a></li></ul></section><divclass=highlightable><ulclass=topics><lidata-nav-id=/ardour-tutorial/en/introduction/title=Introductionclass=dd-item><ahref=/ardour-tutorial/en/introduction/><b>1. </b>Introduction</a><ul><lidata-nav-id=/ardour-tutorial/en/introduction/conventions/title=Conventionsclass=dd-item><ahref=/ardour-tutorial/en/introduction/conventions/>Conventions</a></li><lidata-nav-id=/ardour-tutorial/en/introduction/what-is-digital-audio/title="What is digital audio?"class=dd-item><ahref=/ardour-tutorial/en/introduction/what-is-digital-audio/>What is digital audio?</a></li></ul></li><lidata-nav-id=/ardour-tutorial/en/getting-started/title="Getting started"class=dd-item><ahref=/ardour-tutorial/en/getting-started/><b>2. </b>Getting started</a><ul><lidata-nav-id=/ardour-tutorial/en/getting-started/starting-ardour-on-ubuntu/title="Starting Ardour"class=dd-item><ahref=/ardour-tutorial/en/getting-started/starting-ardour-on-ubuntu/>Starting Ardour</a></li><lidata-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/title="Overview of the Interface"class=dd-item><ahref=/ardour-tutorial/en/getting-started/overview-of-the-interface/>Overview of the Interface</a><ul><lidata-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/editor-window/title="Editor window"class=dd-item><ahref=/ardour-tutorial/en/getting-started/overview-of-the-interface/editor-window/>Editor window</a></li><lidata-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/mixer-window/title="Mixer window"class=dd-item><ahref=/ardour-tutorial/en/getting-started/overview-of-the-interface/mixer-window/>Mixer window</a></li><lidata-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/recorder-window/title="Recorder window"class=dd-item><ahref=/ardour-tutorial/en/getting-started/overview-of-the-interface/recorder-window/>Recorder window</a></li><lidata-nav-id=/ardour-tutorial/en/getting-started/overview-of-the-interface/cue-window/title="Cue window"class=dd-item><ahref=/ardour-tutorial/en/getting-started/overview-of-the-interface/cue-window/>Cue window</a></li></ul></li><lidata-nav-id=/ardour-tutorial/en/getting-started/creating-tracks-and-busses/title="Creating tracks and busses"class=dd-item><ahref=/ardour-tutorial/en/getting-started/creating-tracks-and-busses/>Creating tracks and busses</a></li><lidata-nav-id=/ardour-tutorial/en/getting-started/importing-audio/title="Importing audio"class=dd-item><ahref=/ardour-tutorial/en/getting-started/importing-audio/>Importing audio</a></li><lidata-nav-id=/ardour-tutorial/en/getting-started/setting-up-the-timeline/title="Setting up the timeline"class=dd-item><ahref=/ardour-tutorial/en/getting-started/setting-up-the-timeline/>Setting up the timeline</a></li></ul></li><lidata-nav-id=/ardour-tutorial/en/recording-audio/title=Recordingclass=dd-item><ahref=/ardour-tutorial/en/recording-audio/><b>3. </b>Recording</a><ul><lidata-nav-id=/ardour-tutorial/en/recording-audio/recording-audio/title="Recording audio"class=dd-item><ahref=/ardour-tutorial/en/recording-audio/recording-audio/>Recording audio</a></li><lidata-nav-id=/ardour-tutorial/en/recording-audio/understanding-routing/title="Understanding routing"class=dd-item><ahref=/ardour-tutorial/en/recording-audio/understanding-routing/>Understanding routing</a></li><lidata-nav-id=/ardour-tutorial/en/recording-audio/routing-between-applications/title="Routing between applications"class=dd-item><ahref=/ardour-tutorial/en/recording-audio/routing-between-applications/>Routing between applications</a></li></ul></li><lidata-nav-id=/ardour-tutorial/en/editing-sessions/title="Editing sessions"class="dd-item
<spanclass=links><ahref=/ardour-tutorial/en/>Home</a> > <ahref=/ardour-tutorial/en/editing-sessions/>Editing sessions</a> > Using ranges</span></div><divclass=progress><divclass=wrapper><navid=TableOfContents><ul><li><ahref=#setting-up-a-loop>Setting Up a Loop</a></li><li><ahref=#continuing>Continuing</a></li></ul></nav></div></div></div></div><divid=head-tags></div><divid=body-inner><h1>Using ranges</h1><p>A <strong>Range</strong> is a selection of the Timeline that can include one or more
Tracks.</p><p>The Range tool (shortcut “<em>R</em>”) is located just below the
Transport Menu in the Edit Window.</p><p><imgsrc=en/Ardour4_Range_Tool.pngalt="Range Tool"></p><p>When you have selected the Range tool, your mouse pointer will look like a vertical line.</p><p>It can be useful to create Range selections that align with the edges of
regions on your Timeline. Selecting the “<em>Grid</em>” and “<em>Region bounds</em>”
items for Grid and Grid Point menus respectively makes this easy.</p><p><imgsrc=en/Ardour4_Grid_Region_Bounds.pngalt="Region Bounds"></p><p>To make a Range selection, drag anywhere on the Timeline. The current
Grid and Grid Point options determine exactly how the Range selection
behaves. Once a Range has been selected, Right-Clicking on it opens a
menu with Range-specific operations.</p><p><imgsrc=en/Ardour4_Range_Selection_and_Menu.pngalt="Range selection"></p><p><strong>Loop range</strong>, for example, sets up <strong>Loop Markers</strong> around the current
Range and begins looped playback. The <strong>Loop Start</strong> and <strong>Loop End</strong>
points can be changed by moving the green triangles which correspond to
each point.</p><p><imgsrc=en/Ardour4_Range_Loop.pngalt="Range Loop"></p><p>Other useful options here for editing allow you to <strong>Duplicate</strong> the
Range, <strong>Select All</strong> within the Range or <strong>Crop</strong> the Range.</p><h2id=setting-up-a-loop>Setting Up a Loop</h2><p>Returning to our rhythmic passage example, we will want to hear the
passage we are composing, perhaps as a loop, while we are moving the
samples around. To do that, we must create a Range to listen to within
our session, so that we can return to exactly this point in the Session
again and again.</p><p>Zoom out if needed (shortcut “<em>-</em>”) to see full bars in the timeline.
Use the Range tool to select an entire bar with the help of the Grid
settings, and right-click inside that range to “<em>Set loop from
selection</em>”. You will probably want to set the <strong>Grid</strong> so that your
actions snap to certain metric elements of the session (for example,
snapping to <strong>Beats</strong>). Once the one-bar loop has been set up, the
screen will look like this:</p><p><imgsrc=en/Ardour4_Range_Bar_Loop.pngalt="Bar Loop"></p><p>This will set up a loop range which you can play by using the <strong>Play
Loop</strong> button in the <strong>Transport Menu</strong> at the very top of the Editor
Window (shortcut: “<em>L</em>”). While the Range is looping, you can use the
<strong>Solo</strong> button on each track to listen to each instrument individually.</p><p><imgsrc=en/Ardour4_Range_One_Bar_Loop_Solo.pngalt="Loop Solo"></p><h2id=continuing>Continuing</h2><p>In the next step, we will learn about <strong>Working With Regions</strong> to
compose a rhythm with these samples.</p><p>Next: <ahref=../working-with-regions>WORKING WITH REGIONS</a></p><footerclass=footline></footer></div></div><divid=navigation></div></section><divstyle=left:-1000px;overflow:scroll;position:absolute;top:-1000px;border:none;box-sizing:content-box;height:200px;margin:0;padding:0;width:200px><divstyle=border:none;box-sizing:content-box;height:200px;margin:0;padding:0;width:200px></div></div><scriptsrc=/ardour-tutorial/js/clipboard.min.js?1648814072></script>