5. Stop the transport (**Space** bar) when you are done.
Usually when you record a part from a MIDI keyboard, you should be able to
hear yourself playing. If you see that everything is connected correctly and
yet you still can't hear any sound, check what MIDI channel your MIDI keyboard
is sending note-on/note-off events to. It is entirely possible that it's a
channel other than 1, and your virtual instrument of choice got no patches
loaded for that channel.
<!-- ### Launching the recording from a MIDI keyboard
A lot of MIDI keyboards come with a set of transport buttons for rewinding,
fast-forwarding, playing, and recording. This is particularly convenient for
cases when you need to record multiple takes and you don't want to swithc
between computer keyboard and MIDI keyboard all the time.
Pushing a transport button sends a MIDI Control Change (CC) event, but a DAW
like Ardour needs to interpret that CC event. So Ardour comes with MIDI maps
where a CC event
By default Ardour is configured so that MIDI input will follow MIDI track selection. This means that when you have multiple MIDI tracks that all can produce sound when you press a key on your MIDI keyboard,
Setup MIDI devices in Preferences: set "follow track" globally and per-device. -->
## Step Entry
The _Step Entry_ recording mode is convenient when a part is too complex to
record in real time (think sweeping arpeggios of 1/128th notes at 140bpm).
Instead of trying to achieve that live when you are on the schedule, you can
use your keyboard to enter the notes one by one at your own pace. Ardour will
record a note you play, move the playhead to the end of that note, then sit